Then we have something i added just incase of shadowbans because of items you have from packs:
These are all Packs you can buy in the game with the necessary "entry" in the account for the pack being purchased!
//Gem Pack Cheats
registerCheats(
{
name: 'buy',
message: 'buy gem shop packs',
canToggleSubcheats: true,
subcheats: [
{
name: "Starter Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_c"]=1;
actorEvents189._customBlock_DropSomething("TimeCandy1", 4, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy2", 4, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("TimeCandy3", 2, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy4", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack1", 4, 0, 0, 2, y, 0, x, y);
return `The Starter Pack has been bought!`;
}
},
{
name: "Auto Loot Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_i"]=1;
actorEvents189._customBlock_DropSomething("PremiumGem", 900, 0, 0, 2, y, 0, x, y);
return `The Auto Loot Pack has been bought!`;
}
},
{
name: "Gem Motherlode Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_m"]=1;
actorEvents189._customBlock_DropSomething("Quest71", 100, 0, 0, 2, y, 0, x, y);
return `The Gem Motherlode Pack has been bought!`;
}
},
{
name: "Lava Supporter Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_a"]=1;
actorEvents189._customBlock_DropSomething("Trophy8", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy3", 7, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4200, 0, 0, 2, y, 0, x, y);
return `The Lava Supporter Pack has been bought!`;
}
},
{
name: "New Year Supporter Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_b"]=1;
actorEvents189._customBlock_DropSomething("EquipmentHats45", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack1", 4, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy4", 4, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 2021, 0, 0, 2, y, 0, x, y);
return `The New Year Pack has been bought!`;
}
},
{
name: "Totally Chill Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_e"]=1;
actorEvents189._customBlock_DropSomething("EquipmentHats62", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack3", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy5", 4, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4500, 0, 0, 2, y, 0, x, y);
return `The Totally Chill Pack has been bought!`;
}
},
{
name: "Dungeon Bundle",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_g"]=1;
actorEvents189._customBlock_DropSomething("CardPack4", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4000, 0, 0, 2, y, 0, x, y);
return `The Dungeon Bundle has been bought!`;
}
},
{
name: "Outta This World Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_j"]=1;
actorEvents189._customBlock_DropSomething("EquipmentCape0", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack5", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4300, 0, 0, 2, y, 0, x, y);
return `The Outta This World Pack has been bought!`;
}
},
{
name: "Super Hot Fire Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_l"]=1;
actorEvents189._customBlock_DropSomething("EquipmentCape7", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack6", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Quest72", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Quest73", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4300, 0, 0, 2, y, 0, x, y);
return `Super Hot Fire Pack has been bought!`;
}
},
{
name: "Riftwalker Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_n"]=1;
actorEvents189._customBlock_DropSomething("EquipmentNametag1", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("EquipmentCape11", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack5", 2, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("CardPack6", 2, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 6400, 0, 0, 2, y, 0, x, y);
return `Riftwalker Pack has been bought!`;
}
},
{
name: "Bloomin Pet Pack !NO PET CRYSTALS!",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_o"]=1;
actorEvents189._customBlock_DropSomething("EquipmentCape12", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4500, 0, 0, 2, y, 0, x, y);
return `Bloomin Pet Pack (No Pet Crystals) has been bought!`;
}
},
{
name: "Island Explorer Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_p"]=1;
actorEvents189._customBlock_DropSomething("EquipmentNametag7", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4400, 0, 0, 2, y, 0, x, y);
return `Island Explorer Pack has been bought!`;
}
},
{
name: "Equinox Dreamer Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_q"]=1;
actorEvents189._customBlock_DropSomething("EquipmentRingsChat11", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 4500, 0, 0, 2, y, 0, x, y);
return `Equinox Dreamer Pack has been bought!`;
}
},
{
name: "Eggscellent Pack",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_k"]=1;
actorEvents189._customBlock_DropSomething("EquipmentCape2", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Quest42", 250, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Quest44", 60, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 2500, 0, 0, 2, y, 0, x, y);
return `Eggscellent Pack has been bought!`;
}
},
{
name: "Easter Bundle",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_d"]=1;
actorEvents189._customBlock_DropSomething("EquipmentHats57", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy2", 5, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy3", 2, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy4", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 2500, 0, 0, 2, y, 0, x, y);
return `Easter Bundle has been bought!`;
}
},
{
name: "Summer Bundle",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_f"]=1;
actorEvents189._customBlock_DropSomething("Trophy14", 1, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Timecandy2", 20, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("GemP9", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 2000, 0, 0, 2, y, 0, x, y);
return `Summer Bundle has been bought!`;
}
},
{
name: "Giftmas Bundle",
fn: function (params) {
const actorEvents189 = events(189);
const character = bEngine.getGameAttribute("OtherPlayers").h[bEngine.getGameAttribute("UserInfo")[0]];
let x = character.getXCenter();
let y = character.getValue("ActorEvents_20", "_PlayerNode");
bEngine.getGameAttribute("BundlesReceived").h["bun_h"]=1;
actorEvents189._customBlock_DropSomething("EquipmentHats69", 3, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("Quest64", 250, 0, 0, 2, y, 0, x, y);
actorEvents189._customBlock_DropSomething("PremiumGem", 2021, 0, 0, 2, y, 0, x, y);
return `The Giftmas Bundle has been bought!`;
}
}
]
}
);
hey guy, idk where to put the codes, maybe "config.custom"? im ignorant in programming