Legends of Idleon
Re: Legends of Idleon
On another note. Managed to brick a character.
Beginner class in world 3
Wasn't doing anything too stupid but the game crashed on me while for some reason
when logging back in all my other characters all said they were farming green mushrooms despite not even on those maps.
the beginner though now thinks it's level 1 and the game crashes when I either select him or try using the change page button on the ingame swap character. Going back to the main screen works and I can choose other characters from there.
erm
Beginner class in world 3
Wasn't doing anything too stupid but the game crashed on me while for some reason
when logging back in all my other characters all said they were farming green mushrooms despite not even on those maps.
the beginner though now thinks it's level 1 and the game crashes when I either select him or try using the change page button on the ingame swap character. Going back to the main screen works and I can choose other characters from there.
erm
Re: Legends of Idleon
Messed around a little bit and added a way to safely input commands. Currently it only has two commands:
Press ` to open the console input. Press ` again to execute the command and close the input. Enter does not work.
Drop anything
Unlock every portal
[Link]
password: ibelg
Press ` to open the console input. Press ` again to execute the command and close the input. Enter does not work.
Drop anything
Code: Select all
drop <ItemID> <Amount>
Code: Select all
unlock portals
[Link]
password: ibelg
-
- Cheater
- Posts: 29
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- Reputation: 1
Re: Legends of Idleon
is there anyway you can just target and replace the numbers within the " " and just change it to 0? or is it impossible since there are all different numberssalmon85 wrote: ↑Sat Jun 12, 2021 4:35 pmLucifer M wrote: ↑Sat Jun 12, 2021 3:45 pmHow exactly did you achieve that?salmon85 wrote: ↑Sat Jun 12, 2021 2:28 pmIs for all the anvil crafting costs (items)Code: Select all
ItemToCraftCostTYPE = function ()
its a few thousand lines long but using regex + notepad++ I replaced it all with
so crafting is free now.Code: Select all
["Copper", "0"]
Copied the whole function into notepad++ (it's about a thousand lines of code)
used the find and replace feature with the following
find (with regex enabled)replace withCode: Select all
\[.*\]
then do a normal find and search forCode: Select all
\["Copper", "0"\]
replace withCode: Select all
["Copper", "0"],
so it removes all the ,'s after the linesCode: Select all
["Copper", "0"]
then in notepad++ go edit -> Line operations -> remove consecutive duplicate lines (not remove duplicate lines)
you should be just left with single lines that looks like
then you juct copy and paste it over the top of the code in the .js fileCode: Select all
["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"]
Code: Select all
Dc.ItemToCraftCostTYPE = function () { return [ [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ] ]
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- Cheater
- Posts: 29
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- Reputation: 1
Re: Legends of Idleon
youre awesome! is the code you quoted all we have to input into the z file? Since I have edited my Z file, I am not sure the difference between both of ours so I am not sure if I should just use yours or add the command code into my own, and how i would do that (which code string to input)iBelg wrote: ↑Sat Jun 12, 2021 9:44 pmMessed around a little bit and added a way to safely input commands. Currently it only has two commands:
Press ` to open the console input. Press ` again to execute the command and close the input. Enter does not work.
Drop anythingUnlock every portalCode: Select all
drop <ItemID> <Amount>
Code: Select all
unlock portals
[Link]
password: ibelg
Re: Legends of Idleon
all different numbers, you can do regex for \d{1,}\w{0,}\d{0,} which will pick up 1-999 and all the silly 1e0 numbers
but since you're replacing lines anyway, why not remove code that's not needed. makes the file smaller then
edit:
Sadly I get 403 forbidden on the zippyshare links
and bypassed with a vpn
but since you're replacing lines anyway, why not remove code that's not needed. makes the file smaller then
edit:
Sadly I get 403 forbidden on the zippyshare links
and bypassed with a vpn
-
- Cheater
- Posts: 29
- Joined: Tue May 04, 2021 11:32 pm
- Reputation: 1
Re: Legends of Idleon
You’re genius ty, and hahahaha goteemsalmon85 wrote: ↑Sat Jun 12, 2021 9:53 pmall different numbers, you can do regex for \d{1,}\w{0,}\d{0,} which will pick up 1-999 and all the silly 1e0 numbers
but since you're replacing lines anyway, why not remove code that's not needed. makes the file smaller then
edit:
Sadly I get 403 forbidden on the zippyshare links
and bypassed with a vpn
Re: Legends of Idleon
I think I set the numbers too high
92 levels in 2 swings
92 levels in 2 swings
Re: Legends of Idleon
So as far as this goes what part of the code should I remove?salmon85 wrote: ↑Sat Jun 12, 2021 9:35 pm
replaced the whole if statement withCode: Select all
if ("MiningSpeed" == s) {
Code: Select all
if ("MiningSpeed" == s) { return 0.01 }
this also affects afk gains
there is also
MiningEXPmulti
MiningOreValue
I suspect value is the exp
edit
value = amount per drop
multi = actual exp multiplier
Code: Select all
if ("MiningSpeed" == s) { return 0.01 } if ("MiningEXPmulti" == s) { return 1 * Math.pow(10,10) } if ("MiningOreValue" == s) { var ls = b.engine.getGameAttribute("MonsterDefinitionsGET"), os = b.engine.getGameAttribute("AFKtarget"), us = null != d[os] ? ls.getReserved(os) : ls.h[os]; if ("MINING" == (null != d.AFKtype ? us.getReserved("AFKtype") : us.h.AFKtype)) { return 1 * Math.pow(1,10) }
I tried replacing all of the three for what you put but I get thrown errors.
Re: Legends of Idleon
I'll give you the end code
Code: Select all
if ("MiningMaxOre" == s) {
var Vt = b.engine.getGameAttribute("DNSM"),
Qt = null != d.TotStatSkMAP ? Vt.getReserved("TotStatSkMAP") : Vt.h.TotStatSkMAP;
null != d[s] ? Qt.setReserved(s, 5) : Qt.h[s] = 5;
var Ht = b.engine.getGameAttribute("DNSM"),
Yt = null != d.TotStatSkMAP ? Ht.getReserved("TotStatSkMAP") : Ht.h.TotStatSkMAP;
return null != d[s] ? Yt.getReserved(s) : Yt.h[s]
}
if ("MiningSpeed" == s) {
return 0.01
}
if ("MiningEXPmulti" == s) {
return 1 * Math.pow(10,5)
}
if ("MiningOreValue" == s) {
var ls = b.engine.getGameAttribute("MonsterDefinitionsGET"),
os = b.engine.getGameAttribute("AFKtarget"),
us = null != d[os] ? ls.getReserved(os) : ls.h[os];
if ("MINING" == (null != d.AFKtype ? us.getReserved("AFKtype") : us.h.AFKtype)) {
return 1 * Math.pow(10,5)
}
} else if ("MiningMinigame" == s) {
@ibelg
what beautifier did you use in your code?
just asking as I was trying to search for which parts you changed compared to the code I have and the functions on my code have a space before the () while yours don't
Re: Legends of Idleon
set costmulti, capmulti powerpercycle etc to the below to increase refinery production
also
for construction
Code: Select all
if ("CostsMulti" == t) return 0;
if ("CapMulti" == t) return Math.pow(10, 10);
if ("PowerPerCycle" == t) return Math.floor(Math.pow(s, 3.0));
if ("CycleInitialTime" == t) return s = 0.1* Math.pow(4, Math.floor(s)), t = b.engine.getGameAttribute("DNSM"), t = null != d.AlchVials ? t.getReserved("AlchVials") : t.h.AlchVials, t = null != d.RefSpd ? t.getReserved("RefSpd") : t.h.RefSpd, Math.ceil(s / (1 + ((null == t ? 0 : "number" == typeof t ? e.__cast(t, k) : "number" == typeof t && (0 | t) === t ? e.__cast(t, n) : "boolean" == typeof t ? e.__cast(t, l) ? 1 : 0 : "string" == typeof t ? parseFloat(t) : parseFloat(g.string(t))) + Ib._customBlock_SaltLick(2)) / 100));
if ("FuelCalc" == t) {
return 0
}
also
Code: Select all
if ("CogBuildReq" == s) {
return 0
}
if ("PlayerBuildSpd" == s) {
return 1 * Math.pow(10,10)
}
if ("PlayerConExp" == s) {
return 1 * Math.pow(10,10)
}
if ("TowerBuildReq" == s) {
return 0
}
if ("TowerSaltCost" == s) {
return 0
}
if ("TowerMatCost" == s) {
return 0
}
Re: Legends of Idleon
How do you open the console on a norwegian keyboard? I've tried many different inputs. Also tried to make my keyboard into ENG/US, but not able to open it.iBelg wrote: ↑Sat Jun 12, 2021 9:44 pmMessed around a little bit and added a way to safely input commands. Currently it only has two commands:
Press ` to open the console input. Press ` again to execute the command and close the input. Enter does not work.
Drop anythingUnlock every portalCode: Select all
drop <ItemID> <Amount>
Code: Select all
unlock portals
[Link]
password: ibelg
Re: Legends of Idleon
Doing this, resets the characters to LVL 1. Something around this code just overflows data and resets character level and progresssalmon85 wrote: ↑Sat Jun 12, 2021 11:24 pmset costmulti, capmulti powerpercycle etc to the below to increase refinery production
Code: Select all
if ("CostsMulti" == t) return 0; if ("CapMulti" == t) return Math.pow(10, 10); if ("PowerPerCycle" == t) return Math.floor(Math.pow(s, 3.0)); if ("CycleInitialTime" == t) return s = 0.1* Math.pow(4, Math.floor(s)), t = b.engine.getGameAttribute("DNSM"), t = null != d.AlchVials ? t.getReserved("AlchVials") : t.h.AlchVials, t = null != d.RefSpd ? t.getReserved("RefSpd") : t.h.RefSpd, Math.ceil(s / (1 + ((null == t ? 0 : "number" == typeof t ? e.__cast(t, k) : "number" == typeof t && (0 | t) === t ? e.__cast(t, n) : "boolean" == typeof t ? e.__cast(t, l) ? 1 : 0 : "string" == typeof t ? parseFloat(t) : parseFloat(g.string(t))) + Ib._customBlock_SaltLick(2)) / 100)); if ("FuelCalc" == t) { return 0 }
also
for constructionCode: Select all
if ("CogBuildReq" == s) { return 0 } if ("PlayerBuildSpd" == s) { return 1 * Math.pow(10,10) } if ("PlayerConExp" == s) { return 1 * Math.pow(10,10) } if ("TowerBuildReq" == s) { return 0 } if ("TowerSaltCost" == s) { return 0 } if ("TowerMatCost" == s) { return 0 }
Last edited by Djinn on Sun Jun 13, 2021 4:45 am, edited 1 time in total.
Re: Legends of Idleon
Does anyone know how to change the boost values on the cards?
EDIT: founded CardStuff = function() {
EDIT: founded CardStuff = function() {
Re: Legends of Idleon
The code at '// CustomCodeHere' is only for parsing the commands. There's a few other spots that needed some changes to add the console.chase123789 wrote: ↑Sat Jun 12, 2021 9:51 pmyoure awesome! is the code you quoted all we have to input into the z file? Since I have edited my Z file, I am not sure the difference between both of ours so I am not sure if I should just use yours or add the command code into my own, and how i would do that (which code string to input)
[Link]
Didn't pass any extra options.
If you open the Z.js file and search for "// CustomCodeHere" you'll find my code.
Replace 192 with a keyCode you can press. Use this site to find keyCode: [Link]
Re: Legends of Idleon
most likely the 1 * math.pow(10,10)
which is 1 X 10 to the power of 10
10000000000
DankeiBelg wrote: ↑Sun Jun 13, 2021 7:12 am
The code at '// CustomCodeHere' is only for parsing the commands. There's a few other spots that needed some changes to add the console.
[Link]
Didn't pass any extra options.
If you open the Z.js file and search for "// CustomCodeHere" you'll find my code.
Replace 192 with a keyCode you can press. Use this site to find keyCode: [Link]
Was thinking of trying to add an auto loot function / command which puts items straight into your stash and spotted this as an unused star skill
Code: Select all
[
["Deposits_your_items_to_storage,_and_destroys_items_on_ground._PASSIVE:_+{%_Carry_Cap"], "30 60 decay _ _ txt".split(" "), ["+{%_Carry_Cap"],
["1"]
],
Last edited by salmon85 on Sun Jun 13, 2021 8:51 am, edited 1 time in total.
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