Legends of Idleon
Re: Legends of Idleon
So if i were to make monters drop different items? Would that get the account shadowbanned or not?
Is the shadowban instant?
Or does it take multiple days for it to go through?
Is the shadowban instant?
Or does it take multiple days for it to go through?
Re: Legends of Idleon
I don't know if the shadowban is instant but I constantly swap items out for items I need in monsters drops.
Last edited by Lucifer M on Sat Jun 12, 2021 5:10 pm, edited 1 time in total.
Re: Legends of Idleon
Thanks again for the help I managed to get it ingame.salmon85 wrote: ↑Sat Jun 12, 2021 4:35 pmLucifer M wrote: ↑Sat Jun 12, 2021 3:45 pmHow exactly did you achieve that?salmon85 wrote: ↑Sat Jun 12, 2021 2:28 pmIs for all the anvil crafting costs (items)Code: Select all
ItemToCraftCostTYPE = function ()
its a few thousand lines long but using regex + notepad++ I replaced it all with
so crafting is free now.Code: Select all
["Copper", "0"]
Copied the whole function into notepad++ (it's about a thousand lines of code)
used the find and replace feature with the following
find (with regex enabled)replace withCode: Select all
\[.*\]
then do a normal find and search forCode: Select all
\["Copper", "0"\]
replace withCode: Select all
["Copper", "0"],
so it removes all the ,'s after the linesCode: Select all
["Copper", "0"]
then in notepad++ go edit -> Line operations -> remove consecutive duplicate lines (not remove duplicate lines)
you should be just left with single lines that looks like
then you juct copy and paste it over the top of the code in the .js fileCode: Select all
["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"]
Code: Select all
Dc.ItemToCraftCostTYPE = function () { return [ [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ 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Re: Legends of Idleon
Re: Legends of Idleon
Around roughly 8+ days and no I have not.
Re: Legends of Idleon
Re: Legends of Idleon
So from what i can see, as long as you are not modifying data external to the actual code, like with cheat engine. You can pretty much edit everything u want. As the game would think its the intended way for it to work.
Re: Legends of Idleon
I've recently discovered that one of the edits that I've copied from this forums is MAYBE triggering a near instant shadowban.
I'm in the process of pinpointing which line of code triggers it.
My tests:
I have 4 fresh accounts, All on separate devices and IPs, one mobile, one browser and two steam.
They all join the same world and channel.
They all can see each other move.
After I use a 72hr Time Candy, that account cannot be seen by the other 3 now.
The character gets to around level 30-40.
The "Shadowbanned" account can still see the other 3.
Maybe someone has more insight, but I'm slowly just add one edit at a time and figure out which one is causing this
EDIT: It was leveling up fast without updating that was causing the shadowban.
I'm in the process of pinpointing which line of code triggers it.
My tests:
I have 4 fresh accounts, All on separate devices and IPs, one mobile, one browser and two steam.
They all join the same world and channel.
They all can see each other move.
After I use a 72hr Time Candy, that account cannot be seen by the other 3 now.
The character gets to around level 30-40.
The "Shadowbanned" account can still see the other 3.
Maybe someone has more insight, but I'm slowly just add one edit at a time and figure out which one is causing this
EDIT: It was leveling up fast without updating that was causing the shadowban.
Last edited by epismema on Sun Jun 13, 2021 2:13 pm, edited 1 time in total.
Re: Legends of Idleon
It is the same as with CE, if you suddenly go up X amount of levels, it will be how you will be banned.epismema wrote: ↑Sat Jun 12, 2021 6:35 pmI've recently discovered that one of the edits that I've copied from this forums is MAYBE triggering a near instant shadowban.
I'm in the process of pinpointing which line of code triggers it.
My tests:
I have 4 fresh accounts, All on separate devices and IPs, one mobile, one browser and two steam.
They all join the same world and channel.
They all can see each other move.
After I use a 72hr Time Candy, that account cannot be seen by the other 3 now.
The character gets to around level 30-40.
The "Shadowbanned" account can still see the other 3.
Maybe someone has more insight, but I'm slowly just add one edit at a time and figure out which one is causing this
My formula that so far has not been shadowbaned is to use 5 candies of 1 hour in the first zone (modified exp) and then return to the initial zone, then return to the first zone and use a 72-hour candy.
So far I check every change with my shadowbanned account on android and can always see and interact with the steam one.
EDIT: My theory is that you need to update your character before making a big change, for example, don't go from lvl 1 to lvl 40, go from lvl 1 to 10 and then to 30, and so on ...To update you just have to change the area
Re: Legends of Idleon
Yes basically its not normal to get over 40 lvls in a second, btw if you overflow money in inventory it doesnt ban you.kribir wrote: ↑Sat Jun 12, 2021 6:46 pmIt is the same as with CE, if you suddenly go up X amount of levels, it will be how you will be banned.epismema wrote: ↑Sat Jun 12, 2021 6:35 pmI've recently discovered that one of the edits that I've copied from this forums is MAYBE triggering a near instant shadowban.
I'm in the process of pinpointing which line of code triggers it.
My tests:
I have 4 fresh accounts, All on separate devices and IPs, one mobile, one browser and two steam.
They all join the same world and channel.
They all can see each other move.
After I use a 72hr Time Candy, that account cannot be seen by the other 3 now.
The character gets to around level 30-40.
The "Shadowbanned" account can still see the other 3.
Maybe someone has more insight, but I'm slowly just add one edit at a time and figure out which one is causing this
My formula that so far has not been shadowbaned is to use 5 candies of 1 hour in the first zone (modified exp) and then return to the initial zone, then return to the first zone and use a 72-hour candy.
So far I check every change with my shadowbanned account on android and can always see and interact with the steam one.
EDIT: My theory is that you need to update your character before making a big change, for example, don't go from lvl 1 to lvl 40, go from lvl 1 to 10 and then to 30, and so on ...To update you just have to change the area
- Creater0822
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Re: Legends of Idleon
Has anybody found the lvl up animation code?
Disabling the stupid animation it would be sweet, for example to toy with 10e300 exp or something.
Disabling the stupid animation it would be sweet, for example to toy with 10e300 exp or something.
Re: Legends of Idleon
Just tested my account with a fresh one.
I can see my main account just fine despite all the things I've done.
I can see my main account just fine despite all the things I've done.
Re: Legends of Idleon
_customBlock_LevelUp = functionCreater0822 wrote: ↑Sat Jun 12, 2021 8:21 pmHas anybody found the lvl up animation code?
Disabling the stupid animation it would be sweet, for example to toy with 10e300 exp or something.
most likely
at a quick glance I can see the play sound part of the leveling up
edit:
cant see any animation crap in there, sorry.
Re: Legends of Idleon
If anyone knows how I can buff mining exp please drop a suggestion here
Re: Legends of Idleon
Code: Select all
if ("MiningSpeed" == s) {
Code: Select all
if ("MiningSpeed" == s) {
return 0.01
}
this also affects afk gains
there is also
MiningEXPmulti
MiningOreValue
I suspect value is the exp
edit
value = amount per drop
multi = actual exp multiplier
Code: Select all
if ("MiningSpeed" == s) {
return 0.01
}
if ("MiningEXPmulti" == s) {
return 1 * Math.pow(10,10)
}
if ("MiningOreValue" == s) {
var ls = b.engine.getGameAttribute("MonsterDefinitionsGET"),
os = b.engine.getGameAttribute("AFKtarget"),
us = null != d[os] ? ls.getReserved(os) : ls.h[os];
if ("MINING" == (null != d.AFKtype ? us.getReserved("AFKtype") : us.h.AFKtype)) {
return 1 * Math.pow(1,10)
}
Last edited by salmon85 on Sat Jun 12, 2021 10:03 pm, edited 1 time in total.
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