Legends of Idleon

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sa_X116
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Re: Legends of Idleon

Post by sa_X116 »

omgusux wrote:
Sun Jun 18, 2023 5:00 pm
IdlewithCKh wrote:
Sun Jun 18, 2023 4:53 pm
Disputate wrote:
Sun Jun 18, 2023 3:38 pm
So here is a method to activate the new companion buffs locally.

Code: Select all

registerCheats({
  name: "companion",
  message: "activate companion buffs",
});

// ...

setupCompanionBuffs.call(this);

// ...

function setupCompanionBuffs() {
  const ActorEvents579 = events(579);
  const buffList = [1, 25, 1, 100, 1, 5, 5, 1, 15, 20, 10];
  const Companions = ActorEvents579._customBlock_Companions;

  ActorEvents579._customBlock_Companions = function (...argumentsList) {
    if (cheatState.companion) return buffList[argumentsList[0]];
    return Reflect.apply(Companions, this, argumentsList);
  };
}

it doesnt work by me, maybe i get something wrong? is it right to copy the file into the cheats?
I couldn't just copy and paste it. The "setupCompanionBuffs.call(this);" i placed with all the other calls in function "setup". the other two i just placed at the end
Can you copy paste it? That didn't seem to work for me

valleymon
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Re: Legends of Idleon

Post by valleymon »

Update 18/06/2023
viewtopic.php?p=268697#p268697

Added companion cheats:

w1 companion

You can choose which companions you have unlocked, and which one you have following you. This is configurable in config.custom.js:

Code: Select all

	w1: {
		companion: {
			companions: [0,1,2,3,4,5,6,7,8,9,10], // Set the companions you have unlocked (0=doot, down to 10=frog)
			current: "0", //current companion - doot
		},
	},

Rigary
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Re: Legends of Idleon

Post by Rigary »

valleymon wrote:
Sun Jun 18, 2023 6:42 pm
Update 18/06/2023
viewtopic.php?p=268697#p268697

Added companion cheats:

w1 companion

You can choose which companions you have unlocked, and which one you have following you. This is configurable in config.custom.js:

Code: Select all

	w1: {
		companion: {
			companions: [0,1,2,3,4,5,6,7,8,9,10], // Set the companions you have unlocked (0=doot, down to 10=frog)
			current: "0", //current companion - doot
		},
	},
My man, we love you. x3

valleymon
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Re: Legends of Idleon

Post by valleymon »

Disputate wrote:
Sun Jun 18, 2023 3:38 pm
So here is a method to activate the new companion buffs locally.

Code: Select all

// This need to go into the setup function.
setupCompanionBuffsProxy.call(this);

// Those could be placed anywhere. For example at the bottom.
registerCheats({
  name: "companion",
  message: "activate companion buffs",
});

function setupCompanionBuffsProxy() {
  const ActorEvents579 = events(579);
  const buffList = [1, 25, 1, 100, 1, 5, 5, 1, 15, 20, 10];
  const Companions = ActorEvents579._customBlock_Companions;

  ActorEvents579._customBlock_Companions = function (...argumentsList) {
    if (cheatState.companion) return buffList[argumentsList[0]];
    return Reflect.apply(Companions, this, argumentsList);
  };
}
This is also a neat solution. Nice one. I may combine the buffList part as it's potentially nice to control how much buff each companion gives

vulubalulu
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Re: Legends of Idleon

Post by vulubalulu »

how about manipulating the odds oif getting doot pet or any pet on the free tries. should not trigger a ban.

kingofn0ne
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Re: Legends of Idleon

Post by kingofn0ne »

valleymon wrote:
Sun Jun 18, 2023 6:42 pm
Update 18/06/2023
viewtopic.php?p=268697#p268697

Added companion cheats:

w1 companion

You can choose which companions you have unlocked, and which one you have following you. This is configurable in config.custom.js:

Code: Select all

	w1: {
		companion: {
			companions: [0,1,2,3,4,5,6,7,8,9,10], // Set the companions you have unlocked (0=doot, down to 10=frog)
			current: "0", //current companion - doot
		},
	},
That's amazing, thank you!
Does it save or do you have to reactivate every time you start up the game?

Netron
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Re: Legends of Idleon

Post by Netron »

Anyone got how to dupe items now cuz im stupid and cant find id?

angsaar
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Re: Legends of Idleon

Post by angsaar »

kingofn0ne wrote:
Sun Jun 18, 2023 7:48 pm

That's amazing, thank you!
Does it save or do you have to reactivate every time you start up the game?
Tried loading the game without the injector after using the cheat and it didn't save, I was back to the pets I had before. Still better than no cheat.

qwertyuiop111asd
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Re: Legends of Idleon

Post by qwertyuiop111asd »

sa_X116 wrote:
Sun Jun 18, 2023 1:25 pm
Even if lava banned us, couldn't we just untick that flag? Is that not a thing anymore?
The 'unban' method isn't a real unban, it's basically making use of the code Lava uses to make his character (almost) always show up regardless of how many players are on that map instance. You are still flagged server-side as being shadowbanned, and will be immediately be shadowbanned again upon restarting the client. Now, technically, a shadowban really means nothing different other that you not showing up on other people's screens, which basically means jack other that a possible problem when it comes to Dungeon Happy Hours, but it's better to not be on the radar than be on it.

LavaDidIt2Himself
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Re: Legends of Idleon

Post by LavaDidIt2Himself »

Hey guys, probabbly like many others i'm new here since the last update.
232 pages is a lot to catch up on, is there a chance someone in the community has a google doc starting guide or a video for all this stuff?

Awesome work by the way, thanks o7

troljan123
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Re: Legends of Idleon

Post by troljan123 »

LavaDidIt2Himself wrote:
Sun Jun 18, 2023 8:32 pm
Hey guys, probabbly like many others i'm new here since the last update.
232 pages is a lot to catch up on, is there a chance someone in the community has a google doc starting guide or a video for all this stuff?

Awesome work by the way, thanks o7
viewtopic.php?p=268697#p268697

qwertyuiop111asd
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Re: Legends of Idleon

Post by qwertyuiop111asd »

Netron wrote:
Sun Jun 18, 2023 8:04 pm
Anyone got how to dupe items now cuz im stupid and cant find id?
drop [item id] [quantity]

Use list [category] to look for the item id you need.

Eg. You want the new wings. Use list item and look for the item, in this case, EquipmentCape12, so the command is drop EquipmentCape12 (no quantity so it defaults to 1).

Or maybe instead you need half a mil of the Kraken fish. list item and look for the item id, which is Fish8 this time, so the command will be drop Fish8 500000.

valleymon
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Re: Legends of Idleon

Post by valleymon »

qwertyuiop111asd wrote:
Sun Jun 18, 2023 8:50 pm
Netron wrote:
Sun Jun 18, 2023 8:04 pm
Anyone got how to dupe items now cuz im stupid and cant find id?
drop [item id] [quantity]

Use list [category] to look for the item id you need.

Eg. You want the new wings. Use list item and look for the item, in this case, EquipmentCape12, so the command is drop EquipmentCape12 (no quantity so it defaults to 1).

Or maybe instead you need half a mil of the Kraken fish. list item and look for the item id, which is Fish8 this time, so the command will be drop Fish8 500000.
The current injector has autocomplete, just type drop krak and as soon as you see the item you want in the list of suggestions, you can choose it with the up/down keys and hit enter, it will change your input to Fish8 and then let you enter a number you want.
vulubalulu wrote:
Sun Jun 18, 2023 7:42 pm
how about manipulating the odds oif getting doot pet or any pet on the free tries. should not trigger a ban.
Could do, the implementation I went for actually replaces any call to the servers that have to do with companions with functions that just return the values you want. In theory since it doesn't make any server calls about your companions, I wouldn't think it will cause a ban.

qwertyuiop111asd
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Re: Legends of Idleon

Post by qwertyuiop111asd »

valleymon wrote:
Sun Jun 18, 2023 9:25 pm
qwertyuiop111asd wrote:
Sun Jun 18, 2023 8:50 pm
Netron wrote:
Sun Jun 18, 2023 8:04 pm
Anyone got how to dupe items now cuz im stupid and cant find id?
drop [item id] [quantity]

Use list [category] to look for the item id you need.

Eg. You want the new wings. Use list item and look for the item, in this case, EquipmentCape12, so the command is drop EquipmentCape12 (no quantity so it defaults to 1).

Or maybe instead you need half a mil of the Kraken fish. list item and look for the item id, which is Fish8 this time, so the command will be drop Fish8 500000.
The current injector has autocomplete, just type drop krak and as soon as you see the item you want in the list of suggestions, you can choose it with the up/down keys and hit enter, it will change your input to Fish8 and then let you enter a number you want.
Good point, it kinda slipped my mind that your tool has autofill. Might still come in handy if they want to drop something they don't quite know the name of though.

kingofn0ne
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Re: Legends of Idleon

Post by kingofn0ne »

valleymon wrote:
Sun Jun 18, 2023 9:25 pm
vulubalulu wrote:
Sun Jun 18, 2023 7:42 pm
how about manipulating the odds oif getting doot pet or any pet on the free tries. should not trigger a ban.
Could do, the implementation I went for actually replaces any call to the servers that have to do with companions with functions that just return the values you want. In theory since it doesn't make any server calls about your companions, I wouldn't think it will cause a ban.
If manipulating odds is something you could manage, that would be a banger.
Makes it so it takes a couple weeks to get all pets but you'd have them on any device you might play on forever.

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