Legends of Idleon
Re: Legends of Idleon
I'm new to this, how do I start using cheats on this thing??
Re: Legends of Idleon
Check page 37 for a post of Creater.
viewtopic.php?p=198916&sid=4f407aa63a07 ... 724ff77fdf
There is a way to link actual posts but I don't know how,
That post will teach you the basics of using it.
You'll have to search a bit more in the thread for bits and pieces of settings if you want to go further.
Re: Legends of Idleon
Depends on the shadowban itself.Digi wrote: ↑Tue May 31, 2022 3:40 pmI don't think I'm shadowbanned though, I deleted a few gems from the bank (although I made these changes with "qnty") just to be sure.
From what I've read so far if you're shadowbanned you can't see other players and you can't complete guild quests so I think I'm fine so far.
Thanks for the answer though
Most of the time, other people can't see you but you can do guild quests just fine and see other people.
To be sure, make a new account, prob. on the web version and go on the same server and same map with both accounts.
If the new created account can see your main account, you aren't shadow banned.
Re: Legends of Idleon
good thing I've got a laptop and a second steam account then.Smaug wrote: ↑Tue May 31, 2022 6:51 pmDepends on the shadowban itself.Digi wrote: ↑Tue May 31, 2022 3:40 pmI don't think I'm shadowbanned though, I deleted a few gems from the bank (although I made these changes with "qnty") just to be sure.
From what I've read so far if you're shadowbanned you can't see other players and you can't complete guild quests so I think I'm fine so far.
Thanks for the answer though
Most of the time, other people can't see you but you can do guild quests just fine and see other people.
To be sure, make a new account, prob. on the web version and go on the same server and same map with both accounts.
If the new created account can see your main account, you aren't shadow banned.
none of the 2 accounts is shadowbanned, even my second account which i've been testing the cheat
Tasks and Merits.
I'm not sure if anyone found this yet but the thread is big so I'm gonna post it.
So I was looking around into the Z, mostly for the unlocks through the achievements and tasks.
I found how to make them all, or at least almost all complete and buy all the merits without spending any points. Still testing it on the second account but it shouldn't be a problem to have all the tasks completed.
These are some long lines, each line is one world.
So line one is World 1 tasks, same goes for the merit shop.
First thing you'll see is the name of the task/description
after the description you'll find the values for the task.
Change them to something small like 1 or 10 (depending on the task as well)
For the Merit shop it's kind of similar.
You'll get the Name/Description first and then an array of 5 number [0 0 0 5 1] for example. This is the first merit in W1.
Still haven't figured out the 0s (probably some other conditions because the locked smith recipes have numbers instead of 0s)
But the 4th number "5" in this case is the max level of the merit and the "1" is the price.
Change the price to 0 and you've got free merits.
Haven't played around with the level though, don't want to brick the account yet.
So I was looking around into the Z, mostly for the unlocks through the achievements and tasks.
I found how to make them all, or at least almost all complete and buy all the merits without spending any points. Still testing it on the second account but it shouldn't be a problem to have all the tasks completed.
Code: Select all
Ic.TaskDescriptions = function ()
Ic.TaskShopDesc = function ()
So line one is World 1 tasks, same goes for the merit shop.
First thing you'll see is the name of the task/description
Code: Select all
["Faceless_Deathmachine Defeat_a_total_of_{_monsters._Thats_{_},_all_thanks_to_you! broken_homes|more_widows|sad_children|grieving_families|life_insurance_claims|extra_gravestones|bitter_memories|steps_to_extinction|lives_cut_short|loot_rolls 5 1|0|Was_it_worth_it?_All_that_bloodshed,_all_for_nothi--_oh_wow_thats_some_cool_loot!
Change them to something small like 1 or 10 (depending on the task as well)
For the Merit shop it's kind of similar.
You'll get the Name/Description first and then an array of 5 number [0 0 0 5 1] for example. This is the first merit in W1.
Still haven't figured out the 0s (probably some other conditions because the locked smith recipes have numbers instead of 0s)
But the 4th number "5" in this case is the max level of the merit and the "1" is the price.
Change the price to 0 and you've got free merits.
Haven't played around with the level though, don't want to brick the account yet.
- tibasichelp
- Expert Cheater
- Posts: 141
- Joined: Mon Oct 18, 2021 3:18 am
- Reputation: 46
Re: Legends of Idleon
viewtopic.php?p=196564#p196564Digi wrote: ↑Tue May 31, 2022 4:01 pm[sorry for the double post]
Is there a way to edit the Z to get free crafting?
I know there is a command in iBelgs cheat, kinda tried looking into the cheat.js and z to figure out something but apart knowing how to read basic code I'm not that knowledgable into figuring something out.
Also just to be sure, these things are in the red zone for shadowban?
or
Search for
Code: Select all
ItemToCraftCostTYPE = function () {
Code: Select all
return [
[
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
]
],
[
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
]
],
[
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
]
],
[
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
],
[
["Copper", "0"]
]
]
]
Re: Legends of Idleon
to increase the minimum level of VIP books, find the block
and change
is = ("" + s._dummynumber5).length + "" + s._dummynumber5 + h.randomInt(155, 0 | w._customBlock_WorkbenchStuff("maxBookLv", 0, 0))
Code: Select all
if (!Sb.contains(Kn, "" + g.string((null != e.TalentOrder ? $n.getReserved("TalentOrder") : $n.h.TalentOrder)[0 | s._dummynumber5]))) {
var es = b.engine.getGameAttribute("TimeAway"),
ts = null != e.BookLib ? es.getReserved("BookLib") : es.h.BookLib,
ns = null == ts ? 0 : "number" == typeof ts ? d.__cast(ts, k) : "number" == typeof ts && (0 | ts) === ts ? d.__cast(ts, l) : "boolean" == typeof ts ? d.__cast(ts, n) ? 1 : 0 : "string" == typeof ts ? parseFloat(ts) : parseFloat(g.string(ts)),
ss = Math.max(w._customBlock_WorkbenchStuff("BookReqTime", 0, 0), 1);
s._dummynumber = ns / ss;
var as = b.engine.getGameAttribute("OptionsListAccount"),
rs = b.engine.getGameAttribute("OptionsListAccount")[55];
as[55] = Math.round((null == rs ? 0 : "number" == typeof rs ? d.__cast(rs, k) : "number" == typeof rs && (0 | rs) === rs ? d.__cast(rs, l) : "boolean" == typeof rs ? d.__cast(rs, n) ? 1 : 0 : "string" == typeof rs ? parseFloat(rs) : parseFloat(g.string(rs))) - 5);
var As = b.engine.getGameAttribute("TimeAway"),
ls = w._customBlock_WorkbenchStuff("BookReqTime", 0, 0) * s._dummynumber;
null != e.BookLib ? As.setReserved("BookLib", ls) : As.h.BookLib = ls,
s._DummyText = "TalentBook1";
var os = s._DummyText,
is = ("" + s._dummynumber5).length + "" + s._dummynumber5 + h.randomInt(150, 0 | w._customBlock_WorkbenchStuff("maxBookLv", 0, 0)),
us = null == is ? 0 : "number" == typeof is ? d.__cast(is, k) : "number" == typeof is && (0 | is) === is ? d.__cast(is, l) : "boolean" == typeof is ? d.__cast(is, n) ? 1 : 0 : "string" == typeof is ? parseFloat(is) : parseFloat(g.string(is)),
gs = h.randomInt(0, 3),
ms = b.engine.getGameAttribute("OtherPlayers"),
ds = "" + g.string(b.engine.getGameAttribute("UserInfo")[0]);
A._customBlock_DropSomething(os, us, 1, gs, 3, 2, 0, (null != e[ds] ? ms.getReserved(ds) : ms.h[ds]).getXCenter() - 16, 2),
w._customBlock_Reg_ach_add_status(145, 1)
}
is = ("" + s._dummynumber5).length + "" + s._dummynumber5 + h.randomInt(155, 0 | w._customBlock_WorkbenchStuff("maxBookLv", 0, 0))
Re: Legends of Idleon
Awesome. I'll try that later on.tibasichelp wrote: ↑Tue May 31, 2022 9:18 pmviewtopic.php?p=196564#p196564Digi wrote: ↑Tue May 31, 2022 4:01 pm[sorry for the double post]
Is there a way to edit the Z to get free crafting?
I know there is a command in iBelgs cheat, kinda tried looking into the cheat.js and z to figure out something but apart knowing how to read basic code I'm not that knowledgable into figuring something out.
Also just to be sure, these things are in the red zone for shadowban?
or
Search forDelete the return statement and input this (I've already done this):Code: Select all
ItemToCraftCostTYPE = function () {
Code: Select all
return [ [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ], [ [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ], [ ["Copper", "0"] ] ] ]
Re: Legends of Idleon
Is it possible to reset a colosseum score?
- tibasichelp
- Expert Cheater
- Posts: 141
- Joined: Mon Oct 18, 2021 3:18 am
- Reputation: 46
Re: Legends of Idleon
Fired Up Buff
Search
Change .6 to 2.5 (250% movement speed)
Search
Code: Select all
0 < H._customBlock_GetBuffBonuses(135, 1) ? .6
Re: Legends of Idleon
So for odd literature for example change the 5 and the 200? Just to make sure I don't fuck something uptibasichelp wrote: ↑Tue May 31, 2022 10:43 amChange the first two numbers of each sigil to 0.1Code: Select all
SigilDesc = function () { return ["BIG_MUSCLE 2 100 10 20 filler Boosts_base_STR_by_+{".split(" "), "PUMPED_KICKS 3 150 10 20 filler Boosts_base_AGI_by_+{".split(" "), "ODD_LITEARTURE 5 200 10 20 filler Boosts_base_WIS_by_+{".split(" "), "GOOD_FORTUNE 8 300 10 20 filler Boosts_base_LUK_by_+{".split(" "), "PLUNGING_SWORD 15 700 75 225 filler Boosts_base_damage_by_+{".split(" "), "WIZARDLY_HAT 24 1250 10 20 filler Boosts_Mana_Regeneration_by_+{%_both_inside_and_outside_of_dungeon".split(" "), "ENVELOPE_PILE 60 2500 12 25 filler Decreases_the_cost_of_upgrading_stamp_MAX_LEVELS_by_-{%".split(" "), "SHINY_BEACON 120 4000 1 2 filler The_first_{_monster_kills_every_day_will_spawn_a_Crystal_Mob".split(" "), "METAL_EXTERIOR 250 7000 6 12 filler Boosts_defence_by_nothing._Also_gives_+{%_Class_EXP".split(" "), "TWO_STARZ 500 10000 10 25 filler Gives_+{_Star_Talent_points_to_spend_as_you_wish".split(" "), "PIPE_GAUGE 700 12000 10 20 filler Increases_the_speed_of_refinery_cycles_by_+{%".split(" "), "TROVE 1300 14000 10 20 filler Boosts_drop_rate_by_+{%".split(" "), "PEA_POD 2100 15000 25 50 filler All_sigils_charge_{%_faster_than_normal".split(" "), "TUFT_OF_HAIR 3000 25000 3 6 filler Boosts_movement_speed_by_+{%_if_under_175%".split(" "), "EMOJI_VEGGIE 4500 33000 10 25 filler Boosts_the_bonus_of_all_golden_food_by_+{%".split(" "), "VIP_PARCHMENT 6300 42000 10 25 filler Boosts_VIP_Membership_in_the_library_by_+{%".split(" "), "DREAM_CATCHER 7000 50000 1 2 filler Boosts_all_Skill_AFK_gain_rates_by_+{%".split(" "), "DUSTER_STUDS 8000 60000 3 7 filler Boosts_weapon_power_by_+{".split(" "), "GARLIC_GLOVE 9000 70000 15 35 filler Decreases_the_cost_of_all_kitchen_upgrades_by_-{%".split(" "), "LAB_TESSTUBE 12000 80000 8 20 filler Boosts_Lab_EXP_gain_by_+{%".split(" "), "PECULIAR_VIAL 17000 120000 15 25 filler Boosts_the_regeneration_rate_of_all_alchemy_liquids_by_+{%".split(" "), "WORLD_5A 23000 160000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" "), "WORLD_5D 26000 200000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" "), "WORLD_5C 30000 250000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" ")] }
- tibasichelp
- Expert Cheater
- Posts: 141
- Joined: Mon Oct 18, 2021 3:18 am
- Reputation: 46
Re: Legends of Idleon
Yes, it's possible. Through the chng command, we can reset almost anything. However, you need to be extra careful when using this command. One typo can result in you bricking your account.
Get Colosseum Highscores array
Code: Select all
egga bEngine.getGameAttribute("FamilyValuesMap").h.ColosseumHighscores
Reset/Change Dewdrop Colosseum (in array, the index is 1)
Code: Select all
chng bEngine.getGameAttribute("FamilyValuesMap").h["ColosseumHighscores"][1]=2000
Reset each colosseum to 0
Code: Select all
chng bEngine.getGameAttribute("FamilyValuesMap").h["ColosseumHighscores"]=[[0],[0],[0],[0],[0],[0],[0],[0]]
- tibasichelp
- Expert Cheater
- Posts: 141
- Joined: Mon Oct 18, 2021 3:18 am
- Reputation: 46
Re: Legends of Idleon
Yes, change them both to 0.1pajion wrote: ↑Wed Jun 01, 2022 1:46 amSo for odd literature for example change the 5 and the 200? Just to make sure I don't fuck something uptibasichelp wrote: ↑Tue May 31, 2022 10:43 amChange the first two numbers of each sigil to 0.1Code: Select all
SigilDesc = function () { return ["BIG_MUSCLE 2 100 10 20 filler Boosts_base_STR_by_+{".split(" "), "PUMPED_KICKS 3 150 10 20 filler Boosts_base_AGI_by_+{".split(" "), "ODD_LITEARTURE 5 200 10 20 filler Boosts_base_WIS_by_+{".split(" "), "GOOD_FORTUNE 8 300 10 20 filler Boosts_base_LUK_by_+{".split(" "), "PLUNGING_SWORD 15 700 75 225 filler Boosts_base_damage_by_+{".split(" "), "WIZARDLY_HAT 24 1250 10 20 filler Boosts_Mana_Regeneration_by_+{%_both_inside_and_outside_of_dungeon".split(" "), "ENVELOPE_PILE 60 2500 12 25 filler Decreases_the_cost_of_upgrading_stamp_MAX_LEVELS_by_-{%".split(" "), "SHINY_BEACON 120 4000 1 2 filler The_first_{_monster_kills_every_day_will_spawn_a_Crystal_Mob".split(" "), "METAL_EXTERIOR 250 7000 6 12 filler Boosts_defence_by_nothing._Also_gives_+{%_Class_EXP".split(" "), "TWO_STARZ 500 10000 10 25 filler Gives_+{_Star_Talent_points_to_spend_as_you_wish".split(" "), "PIPE_GAUGE 700 12000 10 20 filler Increases_the_speed_of_refinery_cycles_by_+{%".split(" "), "TROVE 1300 14000 10 20 filler Boosts_drop_rate_by_+{%".split(" "), "PEA_POD 2100 15000 25 50 filler All_sigils_charge_{%_faster_than_normal".split(" "), "TUFT_OF_HAIR 3000 25000 3 6 filler Boosts_movement_speed_by_+{%_if_under_175%".split(" "), "EMOJI_VEGGIE 4500 33000 10 25 filler Boosts_the_bonus_of_all_golden_food_by_+{%".split(" "), "VIP_PARCHMENT 6300 42000 10 25 filler Boosts_VIP_Membership_in_the_library_by_+{%".split(" "), "DREAM_CATCHER 7000 50000 1 2 filler Boosts_all_Skill_AFK_gain_rates_by_+{%".split(" "), "DUSTER_STUDS 8000 60000 3 7 filler Boosts_weapon_power_by_+{".split(" "), "GARLIC_GLOVE 9000 70000 15 35 filler Decreases_the_cost_of_all_kitchen_upgrades_by_-{%".split(" "), "LAB_TESSTUBE 12000 80000 8 20 filler Boosts_Lab_EXP_gain_by_+{%".split(" "), "PECULIAR_VIAL 17000 120000 15 25 filler Boosts_the_regeneration_rate_of_all_alchemy_liquids_by_+{%".split(" "), "WORLD_5A 23000 160000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" "), "WORLD_5D 26000 200000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" "), "WORLD_5C 30000 250000 10 25 filler This_bonus_will_affect_world_5._Feel_free_to_lv_it_up_early!".split(" ")] }
Re: Legends of Idleon
Perfect mate. This worked for me.tibasichelp wrote: ↑Wed Jun 01, 2022 2:02 amYes, it's possible. Through the chng command, we can reset almost anything. However, you need to be extra careful when using this command. One typo can result in you bricking your account.
Get Colosseum Highscores arrayCode: Select all
egga bEngine.getGameAttribute("FamilyValuesMap").h.ColosseumHighscores
Reset/Change Dewdrop Colosseum (in array, the index is 1)Code: Select all
chng bEngine.getGameAttribute("FamilyValuesMap").h["ColosseumHighscores"][1]=2000
Reset each colosseum to 0Code: Select all
chng bEngine.getGameAttribute("FamilyValuesMap").h["ColosseumHighscores"]=[[0],[0],[0],[0],[0],[0],[0],[0]]
Re: Legends of Idleon
Has anyone figured out how to edit the sample size for our printers yet?
Also is there a way to undo Leaderboard Tasks? I might have clicked too fast with Nullify on
Also is there a way to undo Leaderboard Tasks? I might have clicked too fast with Nullify on
Who is online
Users browsing this forum: Google [Bot], maimai20001, meron, TheRedFear