If you are editing the Z file, you need to delete the app.asar (old ones) and let the game update. Then it should work.
Legends of Idleon
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Re: Legends of Idleon
Spoiler
ScarletKobold wrote: ↑Sun Apr 10, 2022 3:18 amIf you are editing the Z file, you need to delete the app.asar (old ones) and let the game update. Then it should work.
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Re: Legends of Idleon
i read your post about how to un-brick your account and seems didn't know what array am i getting the error with. i got 2 error and the line ismonfrix wrote: ↑Sat Apr 09, 2022 8:43 pmNot sure about how to prevent it but if you're looking for a way to unbrick your account i made a post about it a week ago in this thread.jmayer2045 wrote: ↑Sat Apr 09, 2022 3:48 pmyeah i play around with breed chance, it seems brick your account after the cloudsave is triggered. anyone know how to prevent it?
the code i change is total breed chance and the return value i changed it to 100
if ("TotalBreedChance" == s)
messing with breedchance is kinda unnecessary considering you could get all the pets in less time it would take you to debug the code ...
once you get to next pet breed all previous pets are set to 100% anyways.
if (!vb.contains(lb, (null != d.PetStats ? Qb.getReserved("PetStats") : Qb.h.PetStats)[this._DN1 | 0][Tb][1])) {
And
b.engine.getGameAttribute("PixelHelperActor")[7].getValue("ActorEvents_340", "_GenINFO")[42] = -1;
nvm i got it. Thanks for the instruction for how to un-brick your account monfrix
i forgot to highlight the code to see what array it supposed to be
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Re: Legends of Idleon
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Re: Legends of Idleon
Anyone know how to change the pet stats?
i found current pet stats but dont know which change the stat
i found current pet stats but dont know which change the stat
Spoiler
Code: Select all
0: (6) ['sheep', '7', '2', '10', '3', '21']
1: (6) ['flake', '8', '2', '10', '3', '23']
2: (6) ['stache', '8', '2', '10', '3', '25']
3: (6) ['skele', '9', '2', '10', '3', '27']
4: (6) ['Pet6', '_', '2', '10', '3', '29']
5: (6) ['bloque', '9', '2', '10', '3', '31']
6: (6) ['mamoth', '10', '2', '10', '3', '32']
7: (6) ['snowball', '10', '2', '10', '3', '34']
8: (6) ['penguin', '11', '2', '10', '3', '36']
9: (6) ['thermostat', '0', '2', '10', '3', '37']
10: (6) ['glass', '0', '2', '10', '3', '39']
11: (6) ['snakeB', '0', '2', '10', '3', '40']
12: (6) ['Pet7', '_', '2', '10', '3', '43']
13: (6) ['speaker', '0', '2', '10', '3', '51']
14: (6) ['eye', '0', '2', '10', '3', '54']
15: (6) ['ram', '0', '2', '10', '3', '58']
16: (6) ['skele2', '0', '2', '10', '3', '61']
17: (6) ['Pet8', '_', '2', '10', '3', '64']
length: 18
Re: Legends of Idleon
I can give you the advise to start actual reading in this thread ^^jmayer2045 wrote: ↑Sun Apr 10, 2022 12:51 pmAnyone know how to change the pet stats?
i found current pet stats but dont know which change the stat
Was explained one page earlier.
Re: Legends of Idleon
nothing
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Re: Legends of Idleon
sry if its sounds rude but i was reading the thread and got confused. i change the value on pet array and it doesn't work. should i change the stats of specific pets (and if its true, do they stored it on different arrays)?Smaug wrote: ↑Sun Apr 10, 2022 1:04 pmI can give you the advise to start actual reading in this thread ^^jmayer2045 wrote: ↑Sun Apr 10, 2022 12:51 pmAnyone know how to change the pet stats?
i found current pet stats but dont know which change the stat
Was explained one page earlier.
Re: Legends of Idleon
"CookingUpgSpiceCostQty" if I change the return value of this to 1, does that mean I get to upgrade my cooking tables for 1 spice per upgrade?
Re: Legends of Idleon
Hey Guys i lost touch here, are commands like Nullify still safe and useable on W4 Content?
Re: Legends of Idleon
jmayer2045 wrote: ↑Sun Apr 10, 2022 1:26 pmsry if its sounds rude but i was reading the thread and got confused. i change the value on pet array and it doesn't work. should i change the stats of specific pets (and if its true, do they stored it on different arrays)?Smaug wrote: ↑Sun Apr 10, 2022 1:04 pmI can give you the advise to start actual reading in this thread ^^jmayer2045 wrote: ↑Sun Apr 10, 2022 12:51 pmAnyone know how to change the pet stats?
i found current pet stats but dont know which change the stat
Was explained one page earlier.
You are talking about PetStats which is different, It is where the base/default pet data is stored for the breeding page-Stored pets are in PetsStored
-Fenced Pets are in Pets
their array follows these structures irrc
(petName, genetic_id, power, color_id)
(petName, genetic_id, power, color_id, __id__: id)
[1] is the genetic_id [2] is their fighting power
Like what is the default gene for Green Mushroom or Squirrel etc. You don't change stats in there.
As far as i understand this is its structure: (Pet Name, genetic_id, 2, 10, 3, value used for Breed Chance).
2,10,3 is the same for all pets so i have no idea what they're supposed to be.
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Re: Legends of Idleon
Okay now i get it and it works. i must get the array frommonfrix wrote: ↑Sun Apr 10, 2022 3:13 pmjmayer2045 wrote: ↑Sun Apr 10, 2022 1:26 pmsry if its sounds rude but i was reading the thread and got confused. i change the value on pet array and it doesn't work. should i change the stats of specific pets (and if its true, do they stored it on different arrays)?You are talking about PetStats which is different, It is where the base/default pet data is stored for the breeding page-Stored pets are in PetsStored
-Fenced Pets are in Pets
their array follows these structures irrc
(petName, genetic_id, power, color_id)
(petName, genetic_id, power, color_id, __id__: id)
[1] is the genetic_id [2] is their fighting power
Like what is the default gene for Green Mushroom or Squirrel etc. You don't change stats in there.
As far as i understand this is its structure: (Pet Name, genetic_id, 2, 10, 3, value used for Breed Chance).
2,10,3 is the same for all pets so i have no idea what they're supposed to be.
b.engine.getGameAttribute("PetsStored")
to make it works. sorry for the trouble and thanks for the help. have a nice day
Re: Legends of Idleon
So, so far I have unpacked, beautified and modified my copy Z.js, what steps do I take to get it back into App.asar from here? Do i need to "unbeautify" it? Didnt see any mention of this in the main post
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