z SpellForce III (3) Fallen God

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Iosiff
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Re: z SpellForce III (3) Fallen God

Post by Iosiff »

Starkiller wrote:
Sat Nov 07, 2020 1:23 am
Akhent wrote:
Fri Nov 06, 2020 3:52 pm
- God Mode All
- God Mode
- Infinite Focus
- Infinite Attribute Point
- Infinity Ability Point
- max Status Point
- Infinite Item/Copy-Item
- Fast Experience
Ty, got some bugs to report though.

1. God mode - affect enemy units as well (idk how many, but some not all though)
2. Attributes points don't seem to be added
3. Max Status Point doesn't seem to do anything
Not tested God mode, but Attributes works fine, U need just spend at least 1 and new value will update. In other words, you need lvl up you character, than use CT.

What is status point?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Iosiff
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Re: z SpellForce III (3) Fallen God

Post by Iosiff »

Zanzer wrote:
Thu Nov 05, 2020 4:06 am
Character Sheet Pointer
- Ability Points
- Attribute Bonus
Inventory Pointer
- Quantity
Materials Pointer
- Quantity
Materials\resources works just 1 map for me. In next mission CT finds values from "first" mission \ map.

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Csimbi
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Re: z SpellForce III (3) Fallen God

Post by Csimbi »

I have updated my Soul Harvest table for Fallen God - decided to post it here instead of creating a different thread.
See the full description there; I only list the changes here.

Changes since Soul Harvest:
- The player check is not dynamic, it uses 0. I took this shortcut to save time. For the first couple of maps in the campaign this was fine. Might need updating later.
- The table is signed to avoid confirmation prompt for the auto-attach script.
- Inv. Slot Duper; (under Misc stuff) allows you to duplicate an inventory slot. Hold CTRL while you move the item to an empty slot. Be vary with items tagged as 'quest items' however ;-) The hotkey is changeable near the top of the script if you dislike CTRL.

Note: The Unit Controls are still hooked onto the health update (like last time in Soul Harvest), so to get a unit hacked, you need to have it damaged (get hit once).
Attachments
1FRSF3ClientFinal.CT
(58.01 KiB) Downloaded 610 times
Last edited by Csimbi on Tue Dec 14, 2021 9:03 am, edited 1 time in total.

Zanzer
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Re: z SpellForce III (3) Fallen God

Post by Zanzer »

Added No Casting Cost, No Casting Cooldown, and Immortality Flag.

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Csimbi
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Re: z SpellForce III (3) Fallen God

Post by Csimbi »

Anyone solved the Temple of Shanna puzzles? (the door to the second clue, the fifth and the final puzzle?)
Thanks!

diabloamezon
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Re: z SpellForce III (3) Fallen God

Post by diabloamezon »

Csimbi wrote:
Sun Nov 08, 2020 10:25 am
Anyone solved the Temple of Shanna puzzles? (the door to the second clue, the fifth and the final puzzle?)
Thanks!
Too many color, I'm giving up when there are fifth color in the door puzzle :( .

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Akhent
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Re: z SpellForce III (3) Fallen God

Post by Akhent »

Fix All
God Mode All (enemy Too)
God Mode OHK
God Mode
Building God Mode (one Hit Destroy)
Building God Mode
Full Focus
Infinite Revive Charges
Fast max Xp
Full Attribute
Infinite Attribute Point
Infinite Ability Point
Max Resource
Infinite Gold Coin
Infinite Item
Infinite Item (copy Item)
Max Population
Minimal Current Population
Fast Demolish Own Building
Attachments
SF3ClientFinal (update).CT
(349.88 KiB) Downloaded 307 times

CaesarCzech
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Re: z SpellForce III (3) Fallen God

Post by CaesarCzech »

Csimbi wrote:
Sun Nov 08, 2020 10:25 am
Anyone solved the Temple of Shanna puzzles? (the door to the second clue, the fifth and the final puzzle?)
Thanks!
go around and get powder if the Ghost salutes you got the right color for that slot.

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Csimbi
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Re: z SpellForce III (3) Fallen God

Post by Csimbi »

CaesarCzech wrote:
Mon Nov 09, 2020 8:32 am
Csimbi wrote:
Sun Nov 08, 2020 10:25 am
Anyone solved the Temple of Shanna puzzles? (the door to the second clue, the fifth and the final puzzle?)
Thanks!
go around and get powder if the Ghost salutes you got the right color for that slot.
I didn't notice that, thanks!

DemonicSpirit
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Re: z SpellForce III (3) Fallen God

Post by DemonicSpirit »

Akhent wrote:
Sun Nov 08, 2020 7:23 pm
Fix All
God Mode All (enemy Too)
God Mode OHK
God Mode
Building God Mode (one Hit Destroy)
Building God Mode
Full Focus
Infinite Revive Charges
Fast max Xp
Full Attribute
Infinite Attribute Point
Infinite Ability Point
Max Resource
Infinite Gold Coin
Infinite Item
Infinite Item (copy Item)
Max Population
Minimal Current Population
Fast Demolish Own Building
How does ( Max Resource ) work ? my resources did not change when I enabled it , there are 2 Max Resource pointers btw ( tried both )

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Akhent
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Re: z SpellForce III (3) Fallen God

Post by Akhent »

DemonicSpirit wrote:
Wed Nov 11, 2020 9:53 am
Akhent wrote:
Sun Nov 08, 2020 7:23 pm
Fix All
God Mode All (enemy Too)
God Mode OHK
God Mode
Building God Mode (one Hit Destroy)
Building God Mode
Full Focus
Infinite Revive Charges
Fast max Xp
Full Attribute
Infinite Attribute Point
Infinite Ability Point
Max Resource
Infinite Gold Coin
Infinite Item
Infinite Item (copy Item)
Max Population
Minimal Current Population
Fast Demolish Own Building
How does ( Max Resource ) work ? my resources did not change when I enabled it , there are 2 Max Resource pointers btw ( tried both )
not directly change the status of the resource, but the work on building the resource gatherers

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Akhent
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Re: z SpellForce III (3) Fallen God

Post by Akhent »

Update fix Ability Point
Attachments
SF3ClientFinal (update).CT
(563.7 KiB) Downloaded 457 times

靈寶天尊
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Re: z SpellForce III (3) Fallen God

Post by 靈寶天尊 »

遊戲最新版本不可使用,請求更新。
The latest version of the game is not available, please update.

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