on the 0.4.0.0 game version and using the 0.4.0.0 table (haven't updated to 0.4.1) and everything works fine except the Max Players , its not working even if i am the host or not , is it even working ?
on the 0.4.0.0 game version and using the 0.4.0.0 table (haven't updated to 0.4.1) and everything works fine except the Max Players , its not working even if i am the host or not , is it even working ?
TBH I would not use it even if it was working since I have heard from the reversal thread at unknowncheats forum that "if you do dumb shit now the game will dump your name and steam id to the logs." However, it seems to only detect the obvious stuff (like messing with the party when not the host, force hunts, etc.) since I use the non-obvious stuff all the time (flashlight/glowstick hack, ghost info, carry 4 items, inf photos, and even sanity hack are ones I use somewhat regularly). That being said who knows...
In the 0.4.1.2 version, does the Player information hooks not work anymore? The room names are kind of vague sometimes and it was useful to know exactly which room I was in
In the 0.4.1.2 version, does the Player information hooks not work anymore? The room names are kind of vague sometimes and it was useful to know exactly which room I was in
Awesome! Everything is working best that it can the favorite room names are pulled straight from the game code where its stored in memory so no further detail can be obtained.
Everything is working best that it can the favorite room names are pulled straight from the game code where its stored in memory so no further detail can be obtained.
No worries, I appreciate all of the hard work you put into making this table in the first place
I was referring to the feature in the old table that showed players' positions Current Room as well as the ghost's Current Room, are those variables not exposed any longer?
EDIT: I tried looking into it myself, it looks like most of the offsets are still the same, so maybe it's possible to restore these functions? I don't know how to edit the script myself though
No worries, I appreciate all of the hard work you put into making this table in the first place
I was referring to the feature in the old table that showed players' positions Current Room as well as the ghost's Current Room, are those variables not exposed any longer?
EDIT: I tried looking into it myself, it looks like most of the offsets are still the same, so maybe it's possible to restore these functions? I don't know how to edit the script myself though
Yes it's possible to find the player's current room just don't know where its stored right now.
Ghost Info not working, "Error in line 13: The bytes at GhostAI.Update are not what was expected". That's a shame, was always useful to know the favorite room.
UPD: Aw crap, nvm, sorry. Forgot I had a dll injected. Apparently it probes into the same memory region or whatever. If you use table first, it works fine. Superb hack!