Sooo, any chance of getting an update to this table? Please?reg2k wrote: ↑Sat Nov 28, 2020 4:39 pmThanks for sharing those item IDs, kastov!
I've put together a CT to allow for editing/viewing your operatives' inventory. An operative's inventory contains their weapons, trigger abilities and gadgets.
Choose the operative to edit by setting the operative index value as shown in the image below. 0 is your first operative, 1 is the second, 2 is the third and so on. Choose an operative that is not currently active to edit.
The items in slot 0 and 1 are the primary and secondary weapons respectively. Higher numbered slots store gadgets and trigger items like the Cargo Drone Summon. The operative in the above screenshot has the default LTL 68P weapon with ID 8000000B01173171 (hex) in the primary weapon slot (0) (outlined in red). Change the item ID to give your operative different weapons than what they have in their default loadout.
Changes to inventory are saved and will persist across game sessions.
To convert a hex item ID to the format used in the game's Lua item commands, just convert them to decimal. E.g. 0x8000000B01173171 (hex) == 9223372084117713265 (decimal).
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1