Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

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ray2160
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by ray2160 »

Simple Updated table For Steam And Windows Season 5 Here

Fixed Sentry No Reload

Maybe Add More Later

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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ISJS
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by ISJS »

It's a pity that there is no update to your save, the only thing that I think most people expect from you.
I'm too poor to buy more cheats and pay for paid subscriptions to them.

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Akira
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by Akira »

HenryEx wrote:
Sat Jun 15, 2024 2:17 pm
The compiler keeps fucking around with the opcodes for this code section and i keep having to repair it...
Ye that's quite annoying, got the same problem myself with every big (or sometimes even small) game update.

May be worth analyzing the whole function and in case it's not a to complicated one you could replace it with your own all together.
Or see what calls the function and adjust the call to call your own code.

Alternative options:
0) there are in-game cheats to force events, may be easier to hook these.
1) find the structure for the spawn chances and just add pointers for them, just gotta update offsets then in some cases
2) in case that at least the beginning if the function stays the same OR the code with the call to the function you could just write a code that loops through the whole function and checks on the comments from the code, here's an example for the machine event one:

Code: Select all

{$LUA}
if syntaxcheck then return end
[ENABLE]
local Scan = CE_F.aobScanModule(process, "48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 48 8B ?? 48 8B ?? 0F 29 ?? ?? ?? 49 8B")
registerSymbol("MachineEvent_AoB", Scan[0] .. "", true)

local startAddr = getAddressSafe("MachineEvent_AoB")
for i = 0, 1000 do
    local addr = getAddress(startAddr + i)
    if addr then
       local strAddr = addr + readInteger(addr + 3) + 7
       strAddr = getAddress(strAddr)
       if strAddr then
          local str = readString(strAddr, 255, true)
          if str and str == "Selecting Random Machine Event" then
             --print(CE_F.toHex(addr))
             local targetAddr = addr - 0x13
             MachineEvent_Backup = readBytes(targetAddr, 3, true)
             writeBytes(targetAddr, 0xEB, 0x11, 0x90)
             registerSymbol("MachineEvent_Code", targetAddr, true)
             break
          end
       end
    end
end
[DISABLE]
writeBytes("MachineEvent_Code", MachineEvent_Backup)
unregisterSymbol("MachineEvent_Code")
unregisterSymbol("MachineEvent_AoB")
MachineEvent_Backup = nil
3) switch to UE modding and just make a basic mod xD

ray2160
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by ray2160 »

Simple Updated table For Steam And Windows Season 5 Here

Updated 7/6/2024

Maybe Add More Later

sorma1
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by sorma1 »

ty so much @ray2160

wooteevar
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by wooteevar »

Thank you for the update! I noticed the currency max cheat no longer affects currency and only materials. You've got me keen on figuring out how to fix these things again. I'm going to take a crack at it at the very least.

kvetinac
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by kvetinac »

doesnt work in public games...whats the point of using it solo? waste of time

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Akira
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by Akira »

kvetinac wrote:
Tue Jul 23, 2024 11:14 am
doesnt work in public games...whats the point of using it solo? waste of time
You do realize that this whole forum is for singleplayer?
And it's not up to us if something is host or client sided, some things can simply not be cheated as client.

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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by kvetinac »

ray2160 wrote:
Sat Feb 19, 2022 11:59 pm
This is for Season 5 (Windows/Steam)

updated 7/6/2024

Drop Pod Extraction Timer Freeze Timer Hot Key Is (Shift+1)
Waiting For Drop Pod Timer Set To 0 Hot Key Is (Shift+2)

Instant destroy Contagion Spikes Hot Key is (Shift+5)

Dig Size Multiplier
Start digging to populate address
make sure to check the box once when you set the size

𝘾𝙊𝙈𝙋𝘼𝘾𝙏 𝙈𝙊𝘿𝙀 (𝙈𝘼𝙆𝙀𝙎 𝙏𝙃𝙀 𝙈𝙀𝙉𝙐 𝙁𝙐𝙇𝙇𝙎𝘾𝙍𝙀𝙀𝙉 𝙊𝙉 𝘾𝙀)
𝘿𝙄𝙎𝘼𝘽𝙇𝙀 𝘼𝙇𝙇 𝙊𝙋𝙏𝙄𝙊𝙉𝙎
Unlimited Health / Drilldozer / One Hit Kill
Unlimited Shield
Unlimited Ammo
No Reload
No Overheat
Fire rate
Unlimited Grenades
Unlimited Flares
Sentry No Reload
Sentry Fire rate
Unlimited Sentry Guns
Unlimited Pickaxe Special
Unlimited Oxygen
Unlimited Resources/Currency
Max Resources While Pickaxing (Windows Only)
Max Resources Collected (Windows Only)
Unlimited Gunner Shield/Bombs
Unlimited Driller Fuel
Dig Size Multiplier
Mega Resources (end of mission) Helps With Leveling
Unlimited Bosco Revives
Unlimited Bosco Rockets
Unlimited Gunner Heavy weapon Ammo
Lead Storm Powered Minigun Ready To Shoot
Engineer Rifle Unlimited Targeting
Unlimited Grappling hook
Cryo Cannon No Over heat
Cryo Cannon Instant Shooting
Max Resources Collected / Deposit
Instant Build And Activate
Normal Temperature
Unlimited Jump
Easy Collect First Mission
Easy collect Secondary Mission
Unlimited Health / Drilldozer
Change Gravity Scale
Unlimited Pipeline Length
Ignore Pipeline Angle
Never Repair Pipe Line
Instant fill Refinery
Easy Collect Fester Fleas
Easy Collect Glyphid Eggs / BHA Barnicles
Instant destroy Contagion Spikes
Rockpox Immunity
Special Event Spawning (Steam Only)
Machine Event Spawning (Steam Only)
Crate and lost helmet spawn
Force Jet Boots Spawn (Enable Before Mission Load)
Instant Hacking For Hack-C
Free Shopping
No Recoil
Instant Fill Fuel Canister
Coil Gun / Plasma Charger Power Shot
Coil Gun / Plasma Charger Power Shot Duration
Experimental Plasma Charger Instant Shot
Free Resupplies
Enable Ice Spear
Pickaxe Stun Chance
Zipline Angle And Length
Fast Ziplining
Scout Hook Lenght
Gun Damage
Instant Mine Ground
Instant Mine Dirt
Run Speed
Walk Speed
Jump Height
Scrip
Mega Ammo
Crebits (Cash)
Drop Pod Extraction Timer
Easy Collect Morkite Seeds (Need Only One)

Maybe Add More Later

happy gaming and enjoy
thank you works perfect, could u experiment with enginer special gun? (the one that makes platforms) example increase radius, change shape/colour etc. would really apriciet it or atlest tell me for what values i should search cuz i couldnt figure it out

ray2160
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by ray2160 »

Updated table 8/3/2024 For Steam And Windows Season 5 Here

Added Max Resources While Pickaxing Steam
Added Max Resources Collected Steam
Added Easy Kill Dreadnoughts
Added Change Gravity Scale (For Host Only)
Added 100% Richochet Windows
Added 100% Richochet Steam
Fixed Max Resources While Pickaxing Windows
Fixed Max Resources Collected Windows

Maybe Add More Later

MavenGaming
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by MavenGaming »

Can anyone help with unlimited driller fuel? It works with landscape but drains when I use it for enemies. Appreciate for your help.

HenryEx
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by HenryEx »

MavenGaming wrote:
Sun Aug 11, 2024 4:11 pm
Can anyone help with unlimited driller fuel? It works with landscape but drains when I use it for enemies. Appreciate for your help.
Copy this to clipboard:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"No Fuel Use For Drills"</Description>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : FSD-Win64-Shipping.exe
  Version:
  Date   : 2024-08-24
  Author : HenryEx
}

[ENABLE]
aobscanmodule(AOBFuelUsePerDig,$process,F3 0F 5C * * * 00 00 F3 44 0F 11 * * * 00 00 F3 0F 11)
aobscanmodule(AOBFuelUsePerMelee,$process,F3 0F 5C * * * 00 00 F3 0F 5E * * * 00 00 48)
alloc(DrillFuelMod,$100,AOBFuelUsePerDig)
registersymbol(DrillFuelMod)

registersymbol(AOBFuelUsePerDig)
registersymbol(AOBFuelUsePerMelee)
label(FuelUsePerDig)
label(FuelUsePerMelee)
label(code1a)
label(code1b)
label(code2a)
label(code2b)
label(return1)
label(return2)
label(exit1)
label(exit2)

DrillFuelMod:
 readmem(AOBFuelUsePerDig,8)
 readmem(AOBFuelUsePerMelee,8)
 dd (float)1
 align 10 CC

 jmp short FuelUsePerDig
 jmp short FuelUsePerMelee

FuelUsePerDig:
 readmem(AOBFuelUsePerDig,8)
 push rax
 mov al,[FuelUsePerDig+3]
 and al,$38
 or [code1a+2],al
 or [code1b+3],al
code1a:
 comiss xmm0,[DrillFuelMod+10]
 jae short exit1
code1b:
 movss xmm0,[DrillFuelMod+10]
exit1:
 pop rax
 jmp return1

FuelUsePerMelee:
 readmem(AOBFuelUsePerMelee,8)
 push rax
 mov al,[FuelUsePerMelee+3]
 and al,$38
 or [code2a+2],al
 or [code2b+3],al
code2a:
 comiss xmm0,[DrillFuelMod+10]
 jae short exit2
code2b:
 movss xmm0,[DrillFuelMod+10]
exit2:
 pop rax
 jmp return2


AOBFuelUsePerDig:
 jmp DrillFuelMod+20
 nop 3
return1:

AOBFuelUsePerMelee:
 jmp DrillFuelMod+22
 nop 3
return2:

{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$asm}
AOBFuelUsePerDig:
 readmem(DrillFuelMod,8)

AOBFuelUsePerMelee:
 readmem(DrillFuelMod+8,8)

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Then open Cheat Engine and your table, and paste it in.

Should be relatively update-proof.

edit: fixed bug in script that crashed the game on extended melee use
edit2: fixed another possible bug when registers change in future updates
Last edited by HenryEx on Sun Aug 25, 2024 12:40 am, edited 2 times in total.

MavenGaming
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by MavenGaming »

Thanks for this, but the code is broken already. Keep crashing my game whenever i enable this. Do you have an update?

ray2160
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by ray2160 »

MavenGaming wrote:
Fri Aug 16, 2024 1:51 pm
Thanks for this, but the code is broken already. Keep crashing my game whenever i enable this. Do you have an update?
Try this
Unlimited Driller Fuel Drilling / Melee 8 18 2024

Code: Select all

[ENABLE]

aobscanmodule(UnlimitedDrillerFuelMelee,$process,F3 0F 11 86 C0 04 00 00)
registersymbol(UnlimitedDrillerFuelMelee)

aobscanmodule(UnlimitedDrillerFuelDrilling,$process,F3 0F 11 8E C0 04 00 00)
registersymbol(UnlimitedDrillerFuelDrilling)

UnlimitedDrillerFuelMelee:
  db 90 90 90 90 90 90 90 90

UnlimitedDrillerFuelDrilling:
  db 90 90 90 90 90 90 90 90

[DISABLE]

UnlimitedDrillerFuelMelee:
  db F3 0F 11 86 C0 04 00 00

unregistersymbol(UnlimitedDrillerFuelMelee)

UnlimitedDrillerFuelDrilling:
  db F3 0F 11 8E C0 04 00 00

unregistersymbol(UnlimitedDrillerFuelDrilling)

MavenGaming
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Re: Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

Post by MavenGaming »

ray2160 wrote:
Sun Aug 18, 2024 12:11 pm
MavenGaming wrote:
Fri Aug 16, 2024 1:51 pm
Thanks for this, but the code is broken already. Keep crashing my game whenever i enable this. Do you have an update?
Try this
Unlimited Driller Fuel Drilling / Melee 8 18 2024

Code: Select all

[ENABLE]

aobscanmodule(UnlimitedDrillerFuelMelee,$process,F3 0F 11 86 C0 04 00 00)
registersymbol(UnlimitedDrillerFuelMelee)

aobscanmodule(UnlimitedDrillerFuelDrilling,$process,F3 0F 11 8E C0 04 00 00)
registersymbol(UnlimitedDrillerFuelDrilling)

UnlimitedDrillerFuelMelee:
  db 90 90 90 90 90 90 90 90

UnlimitedDrillerFuelDrilling:
  db 90 90 90 90 90 90 90 90

[DISABLE]

UnlimitedDrillerFuelMelee:
  db F3 0F 11 86 C0 04 00 00

unregistersymbol(UnlimitedDrillerFuelMelee)

UnlimitedDrillerFuelDrilling:
  db F3 0F 11 8E C0 04 00 00

unregistersymbol(UnlimitedDrillerFuelDrilling)

Many thanks. This worked well. :) but I guess this is not that future proof?

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