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Brutalovic
Noobzor
Posts: 8 Joined: Sat Mar 11, 2023 1:20 am
Reputation: 17
Post
by Brutalovic » Mon Apr 10, 2023 9:01 pm
Hello everyone
Thanks to HenryEx we have now an adjustable firespeed hack.
I added it to the Table
Thank you very much HenryEx and every other one have fun with it!
Just for information my Table is our Table feel free to make with it what ever you want, there is no copyright. If you have coded something special like HenryEx please share it with us.
Thank you all
yours Brutalovic
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Riven
Noobzor
Posts: 7 Joined: Wed Oct 24, 2018 7:13 pm
Reputation: 6
Post
by Riven » Thu Jun 15, 2023 11:45 am
it was the best table out there. but now it doesnt work anymore, new update came out. could you please update the table?
soraShiroPowered
Noobzor
Posts: 5 Joined: Mon Mar 22, 2021 1:21 am
Reputation: 7
Post
by soraShiroPowered » Sat Jun 17, 2023 9:29 pm
Current things working:
Godmode+1hit
InstaBuild/Activate
Speedhax
Grablinghook
From what I'm able to glean from the code, it seems the locations of the data are moved, but I'm unable to ascertain where they were moved to.
HenryEx
Expert Cheater
Posts: 53 Joined: Thu Aug 02, 2018 10:31 am
Reputation: 69
Post
by HenryEx » Tue Jun 20, 2023 3:13 pm
Code shifted around a bit so the AOB search failed. Here's an adjusted
fire rate script that works with the update:
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>41372</ID>
<Description>"Faster Firing Rate"</Description>
<Options moHideChildren="1"/>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : FSD-Win64-Shipping.exe
Version:
Date : 2023-06-20
Author : HenryEx
}
[ENABLE]
aobscanmodule(AOBCycleTimeLeft,$process,F3 41 0F 58 * * * 00 00 45 32 ED)
alloc(CycleTimeLeft,$80,AOBCycleTimeLeft)
registersymbol(AOBCycleTimeLeft)
registersymbol(CycleTimeLeft)
label(code)
label(return)
CycleTimeLeft:
dd 0
dd (float)1
code:
readmem(AOBCycleTimeLeft,9)
divss xmm0,[CycleTimeLeft+4]
cmp byte ptr [CycleTimeLeft],0
jz return
xorps xmm0,xmm0
jmp return
AOBCycleTimeLeft:
jmp CycleTimeLeft+8
nop 4
return:
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
AOBCycleTimeLeft:
readmem(CycleTimeLeft+8,9)
unregistersymbol(AOBCycleTimeLeft)
unregistersymbol(CycleTimeLeft)
dealloc(CycleTimeLeft)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>112993</ID>
<Description>"Fire X times faster"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8000</Color>
<VariableType>Float</VariableType>
<Address>CycleTimeLeft+4</Address>
</CheatEntry>
<CheatEntry>
<ID>112994</ID>
<Description>"Max Fire Rate"</Description>
<DropDownList ReadOnly="1" DisplayValueAsItem="1">0: No
1: Yes
</DropDownList>
<ShowAsSigned>0</ShowAsSigned>
<Color>FF8000</Color>
<VariableType>Byte</VariableType>
<Address>CycleTimeLeft</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
ScherzicScherzo
Novice Cheater
Posts: 22 Joined: Sat Dec 25, 2021 11:40 am
Reputation: 1
Post
by ScherzicScherzo » Fri Jun 23, 2023 5:48 am
Are there any tutorials on how to pull the offsets that get changed whenever the game gets updated?
HenryEx
Expert Cheater
Posts: 53 Joined: Thu Aug 02, 2018 10:31 am
Reputation: 69
Post
by HenryEx » Sun Jun 25, 2023 11:31 am
Here to drop off another small script for the new season.
Eable this one before a mission to
guarantee the Jet Boots spawn .
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>113053</ID>
<Description>"Force Jet Boots Spawn (Enable Before Mission Load)"</Description>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : FSD-Win64-Shipping.exe
Version:
Date : 2023-06-25
Author : HenryEx
Guarantee jet boots generation on mission load
}
[ENABLE]
aobscanmodule(SpecialJetBootsSpawning,$process,F3 0F 10 * * * F3 0F 5C * 0F 2F * 77 * 4* 8B)
registersymbol(SpecialJetBootsSpawning)
SpecialJetBootsSpawning+D:
db EB
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
SpecialJetBootsSpawning+D:
db 77
unregistersymbol(SpecialJetBootsSpawning)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Technolord3233
What is cheating?
Posts: 4 Joined: Sat Dec 31, 2022 2:17 am
Reputation: 0
Post
by Technolord3233 » Tue Jun 27, 2023 6:45 am
Not sure if here is teh right place to post, but the command console doesnt seem to work anymore as of season 4. The dll injects fine, but in game no commands are ever recognised
GDragon
Cheater
Posts: 25 Joined: Wed Jul 24, 2019 7:56 am
Reputation: 14
Post
by GDragon » Tue Jun 27, 2023 12:27 pm
Brutalovic wrote: ↑ Mon Apr 10, 2023 9:01 pm
Hello everyone
Thanks to HenryEx we have now an adjustable firespeed hack.
I added it to the Table
Thank you very much HenryEx and every other one have fun with it!
Just for information my Table is our Table feel free to make with it what ever you want, there is no copyright. If you have coded something special like HenryEx please share it with us.
Thank you all
yours Brutalovic
Brutalovic_V4_DeepRock_Season3.zip
It is possible to have option to increase build|call time?
As HOST I dont want silent pressing button from team.
tholwin
What is cheating?
Posts: 4 Joined: Wed Jun 15, 2022 9:51 pm
Reputation: 0
Post
by tholwin » Tue Jun 27, 2023 8:47 pm
HenryEx wrote: ↑ Sun Jun 25, 2023 11:31 am
Here to drop off another small script for the new season.
Eable this one before a mission to
guarantee the Jet Boots spawn .
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>113053</ID>
<Description>"Force Jet Boots Spawn (Enable Before Mission Load)"</Description>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : FSD-Win64-Shipping.exe
Version:
Date : 2023-06-25
Author : HenryEx
Guarantee jet boots generation on mission load
}
[ENABLE]
aobscanmodule(SpecialJetBootsSpawning,$process,F3 0F 10 * * * F3 0F 5C * 0F 2F * 77 * 4* 8B)
registersymbol(SpecialJetBootsSpawning)
SpecialJetBootsSpawning+D:
db EB
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
SpecialJetBootsSpawning+D:
db 77
unregistersymbol(SpecialJetBootsSpawning)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
You rock! Thank you!
GunLad
Noobzor
Posts: 6 Joined: Fri Nov 19, 2021 8:49 pm
Reputation: 0
Post
by GunLad » Thu Jun 29, 2023 6:24 pm
HenryEx wrote: ↑ Sun Jun 25, 2023 11:31 am
Here to drop off another small script for the new season.
Eable this one before a mission to
guarantee the Jet Boots spawn .
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>113053</ID>
<Description>"Force Jet Boots Spawn (Enable Before Mission Load)"</Description>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : FSD-Win64-Shipping.exe
Version:
Date : 2023-06-25
Author : HenryEx
Guarantee jet boots generation on mission load
}
[ENABLE]
aobscanmodule(SpecialJetBootsSpawning,$process,F3 0F 10 * * * F3 0F 5C * 0F 2F * 77 * 4* 8B)
registersymbol(SpecialJetBootsSpawning)
SpecialJetBootsSpawning+D:
db EB
{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
SpecialJetBootsSpawning+D:
db 77
unregistersymbol(SpecialJetBootsSpawning)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Is there a possibility to make a version of this for the cargo crates?
LoneStrider
Expert Cheater
Posts: 114 Joined: Sat Mar 04, 2017 4:20 am
Reputation: 14
Post
by LoneStrider » Sat Jul 01, 2023 9:57 am
Anyone got a save with every single thing unlocked (e.g. cosmetics), or a way to unlock them all?
gsimon88
What is cheating?
Posts: 2 Joined: Sun Mar 07, 2021 2:34 am
Reputation: 0
Post
by gsimon88 » Tue Jul 04, 2023 4:18 am
After past DRG updates for the Steam version I successfully used the Console Commands sheet in the main post to cheat unlock all new seasonal pass items/cosmetics each time, but after this latest Season 4 update none of the commands I tried have worked returning the error "command not recognized".
Using the UUU v3 tool I open the console on the Space Rig and type "EnableCheats 1" then type "C_UnlockAll" "Cheat_UnlockAll" and other variations, also tried the old "C_GiveAll". Is anyone else experiencing this?
Akira
Table Makers
Posts: 1292 Joined: Fri May 24, 2019 2:04 am
Reputation: 1716
Post
by Akira » Tue Jul 04, 2023 10:55 am
gsimon88 wrote: ↑ Tue Jul 04, 2023 4:18 am
Using the UUU
"command not recognized"
That is simply bc the devs removed a function to construct the CheatManager which is required in order to run commands.
There are alternative tools to UUU that have their own functions to get that done, SunBeam's console dumper for DRG works perfectly fine for example.
gsimon88
What is cheating?
Posts: 2 Joined: Sun Mar 07, 2021 2:34 am
Reputation: 0
Post
by gsimon88 » Wed Jul 05, 2023 2:01 am
Akira wrote: ↑ Tue Jul 04, 2023 10:55 am
gsimon88 wrote: ↑ Tue Jul 04, 2023 4:18 am
Using the UUU
"command not recognized"
That is simply bc the devs removed a function to construct the CheatManager which is required in order to run commands.
There are alternative tools to UUU that have their own functions to get that done, SunBeam's console dumper for DRG works perfectly fine for example.
Oh right then thanks for the quick reply, I'll try that
soraShiroPowered
Noobzor
Posts: 5 Joined: Mon Mar 22, 2021 1:21 am
Reputation: 7
Post
by soraShiroPowered » Fri Jul 07, 2023 1:27 am
Current List of broken addresses as of 2023-07-06:
All Infinite-Ammo (grenade ammo too)
Infinite Flares
errors popping up:
<<Error scanning for AOBs: INJECT Error: Not All Results Found>>
BUT, good news, I've added the new Jet Boots spawn forcer to the table, so we can all have fun with that.
EDIT 2023-07-18, the latest update restored functionality to the firing rate hacks, as well as movespeed and most godmode options.
Still Working: Flares, grapplinghook, and jetboot spawn
Still broken: all ammo, pickaxe charge, and overheating.
Attachments
soraShiroPowered_V4.5_DeepRock_Season4.CT
(1.37 MiB) Downloaded 400 times
Last edited by
soraShiroPowered on Wed Jul 19, 2023 3:05 am, edited 1 time in total.