Deep Rock Galactic + Legacy Edition + Survivor (Console, Modding & SaveGame)

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sporting975
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by sporting975 »

Hello, I'm new here. I wanted to know if there is a way to give myself specific weapon frameworks. All I'm looking is to have the neon band framework for my weapons. I tried a save editor from github but it only lets you modify xp and resources.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Akira
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Akira »

sporting975 wrote:
Thu May 12, 2022 5:52 pm
I'm looking is to have the neon band framework for my weapons
There's no cheat or so that gives you just a specific thing.
You could use a hex editor to edit your savergame, I use the "HxD Hex Editor" for that.

HenryEx
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by HenryEx »

Want to speed up your season pass? Need that victory pose at level 95? I've got something for you.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>112951</ID>
      <Description>"Change PP gain on mission completion"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : FSD-Win64-Shipping.exe
  Version: 
  Date   : 2022-05-13
  Author : HenryEx
}

[ENABLE]
aobscanmodule(SeasonXPGain,FSD-Win64-Shipping.exe,7E 03 44 01 3F)
aobscanmodule(SeasonXPTerminal,FSD-Win64-Shipping.exe,48 8B F8 8B 28 85 ED)
registersymbol(SeasonXPGain)
registersymbol(SeasonXPTerminal)
alloc(SeasonXP,$100,SeasonXPGain)
registersymbol(SeasonXP)

label(code)
label(dump)
label(return)
label(return2)
label(flat)
label(mult)
label(min)
label(exit)

SeasonXP:
 dq 0
 dd 0
 dd 0
 dd 1

code:
 mov [SeasonXP],rdi
 jle return

 cmp [SeasonXP+8],0
 jng short mult
 mov r15d,[SeasonXP+8]
mult:
 cmp [SeasonXP+10],1
 jl short flat
 imul r15d,[SeasonXP+10]
flat:
 cmp [SeasonXP+C],0
 jl short min
 add r15d,[SeasonXP+C]
min:
 cmp r15d,0
 jge short exit
 xor r15d,15d
exit:
 add [rdi],r15d
 jmp return

dump:
 mov [SeasonXP],rax
 mov rdi,rax
 mov ebp,[rax]
 jmp return2

SeasonXPGain:
 jmp code
return:

SeasonXPTerminal:
 jmp dump
return2:

{$LUA}
memrec.Color = 0x0000FF00 --format AABBGGRR this is bright green
{$ASM}
[DISABLE]
{$LUA}
memrec.Color = 0x000000FF -- this is bright red
{$ASM}
SeasonXPGain:
 db 7E 03 44 01 3F

SeasonXPTerminal:
 db 48 8B F8 8B 28

unregistersymbol(SeasonXPGain)
unregistersymbol(SeasonXPTerminal)
unregistersymbol(SeasonXP)
dealloc(SeasonXP)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>112952</ID>
          <Description>"Gain fixed points (0 = normal gain)"</Description>
          <ShowAsSigned>1</ShowAsSigned>
          <Color>FF8000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>SeasonXP+8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>112953</ID>
          <Description>"Multiplier"</Description>
          <ShowAsSigned>1</ShowAsSigned>
          <Color>FF8000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>SeasonXP+10</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>112954</ID>
          <Description>"Flat bonus points"</Description>
          <ShowAsSigned>1</ShowAsSigned>
          <Color>FF8000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>SeasonXP+C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>112955</ID>
          <Description>"Current Performance Points"</Description>
          <ShowAsSigned>1</ShowAsSigned>
          <Color>FF8000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[SeasonXP]</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Copy this into your cheat table - it modifies the amount of season pass xp (Performance Points) you get at the end of a mission. You can set a fixed value that ignores the actual amount of points you get, you can set a multiplier on the points you receive (like x3, or x10), or you can set just a flat amount of bonus points you'll get on top of your normal amount - or all three together.

You can also directly edit the amount of points you have when you finished a mission or open the season terminal once, but i don't know how well that works for unlocks if you skip levels, i always just boost the end of mission amounts and let the game sort it out ¯\_(ツ)_/¯

Note: The amount of points you get is set the moment the mission ends, not on the post-mission screen, so you need to activate this BEFORE you end the mission.
Also note: The post mission screen won't display the right amount of points you get with this, but if you compare your points before and after a mission, you should see the difference.

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Akira
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Akira »

Nice but I just change the xp and other things directly with my pointers, no need to play a mission at all :)

HenryEx
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by HenryEx »

Yeah i adressed that here:
HenryEx wrote:
Fri May 13, 2022 8:53 pm
You can also directly edit the amount of points you have when you finished a mission or open the season terminal once, but i don't know how well that works for unlocks if you skip levels, i always just boost the end of mission amounts and let the game sort it out ¯\_(ツ)_/¯
There's a pointer included there too, if you wanna mess with it. But if you don't want to play the game, why even boot it up? :lol:

I like granularity with cheating. That's why i never really bother with like, godmode and infinite ammo or kill all cheats in games in general. Nothing kills interest faster than "playing" just being loading in a mission, setting up a sentry and going afk for 10 minutes.

Sometimes all you want to enjoy a game is a little boost, or cutting down the time required for grinding X because while you want to relax with a game after 40 hours of work a week, you also work 40 hours a week and don't have infinite time to spare. :cry:
So in this case, when you just want an accelerated game curve, you can passively set your gain to triple or something and still feel like you earned your rewards. Or give you a big one-time boost to reach a milestone before the season ends or something.

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Akira
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Akira »

HenryEx wrote:
Sat May 14, 2022 10:08 am
There's a pointer included there too, if you wanna mess with it. But if you don't want to play the game, why even boot it up? :lol:
Oh okay, in my table I have pointer for pretty much everything, xp, lvl, promotion rank, season xp, scrips, resources...to much things to list it here :D

I love the game and already played 2600+ hours and I do enjoy the actual playing.
But I don't really understand the need of a "xp boost" when you can just change the xp directly but having a option is always better than not having it I guess :)

HenryEx
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by HenryEx »

These progression games use the fundamental "number go up" dopamine rush to feed engagement. But it only works if it's "number go up" instead of "number is up", just hitting 9 a couple of times in a row doesn't feel the same.

I am using your (old 5.1) table as a base for many things, but not the pointers obvioulsy since they're all broken and i really don't feel like fixing 6 or 7 length pointer chains. Who knows, if i ever figure out how to use Patreon without a credit card (don't have one) or without giving PayPal access to my bank account, i might get the update one day.
I like the red/green switch for toggle scripts in particular.

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Akira
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Akira »

HenryEx wrote:
Sat May 14, 2022 1:50 pm
I am using your (old 5.1) table as a base
My latest table version is 5.9 and soon 6.0 with a lot improvements & new stuff :D
Fixing the pointer isn't a big deal if you know how to get the needed information :)
Feel free to join our server btw (linked in main post), got some channels to help ppl creating cheats.

BlasV2
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by BlasV2 »

Is there a link for the patreon? Most of the links here are broken for me for some reason. I don't think it's because of my browser but I'm not sure.

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Akira
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Akira »

BlasV2 wrote:
Mon May 16, 2022 2:34 pm
Is there a link for the patreon? Most of the links here are broken for me for some reason. I don't think it's because of my browser but I'm not sure.
You need to be logged in at frf in order to see / use links.

ray2160
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by ray2160 »

Updated table Here

Doomcloud
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by Doomcloud »

ray2160 wrote:
Sat May 21, 2022 9:29 pm
Updated table Here
Still not working, it crashes every time I run one of the mods.

LapisPhos
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by LapisPhos »

How do you add overclocks with the save editor?

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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by soapydog »

LapisPhos wrote:
Sat Jun 04, 2022 9:52 pm
How do you add overclocks with the save editor?
can't anymore unfortunately, pretty sure an update broke it

love this game but the rng of unlocking an overclock for a weapon you want is abysmal

ghfdsa1
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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Post by ghfdsa1 »

ray2160 wrote:
Sat Feb 19, 2022 11:59 pm
This is for Windows version V 1.36.71378.0

updated 5/21/2022

Dig Size Multiplier
Start digging to populate address
make sure to check the box once when you set the size

Unlimited Health/Drilldozer/OHK
Unlimited Shield
Unlimited Ammo
No Overheat
Fire rate
Unlimited Grenades
Unlimited Flares
Unlimited Sentry Ammo
Sentry Fire rate
Unlimited Sentry Guns
Unlimited Pickaxe Special
Unlimited Oxygen
Unlimited Resources/Currency
Max Resources While Pickaxing
Max Resources collected
Unlimited Driller Bombs
Unlimited Driller Drill Fuel
Unlimited Gunner Shield Generator
Dig Size Multiplier
Easy Fester Fleas Killed
Easy collect First Mission
Easy collect Secondary Mission
Scrip Credit
Peak Points
Mega Resources (end of mission) helps with leveling


happy gaming and enjoy
thank you so much for this table, you're the best.
I'm playing the game pass version. I think the game updated, from inside the game, the version now is: 1.36.71592.0, and if I use any cheat it will crash, if anyone has spare time and kinda enough to update it, it will be much appreciated.

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