Upload your cheat tables here (No requests)
Sungrey
Noobzor
Posts: 14 Joined: Wed Apr 19, 2017 5:44 am
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Post
by Sungrey » Sun Jun 25, 2023 8:34 pm
LiamLi wrote: ↑ Sun Jun 18, 2023 9:28 pm
I think with the "Divinity Engine" you can open the console, you can use a lots of cheats there
I don't own either DOS or DOS2, so no DE for me.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
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Post
by Lemegeton » Sun Jul 02, 2023 4:16 pm
Hi! "Rest Characters" don't working.
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
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Post
by Lemegeton » Sun Jul 02, 2023 4:44 pm
And... Is it possible to somehow implement a cheat for infinite (or reset) illithid powers, if knowing that there is a script that activates during a long rest and resets the use of tadpoles?:
Code: Select all
PROC
PROC_LongRest()
AND
DB_GLO_Tadpoled_UsedTracker(_Var1, _Var1, _Var1, _Var1, _Var1)
THEN
NOT DB_GLO_Tadpoled_UsedTracker(_Var1);
ClearFlag(GLO_Tadpoled_UsedToday1_36d218ea-3eab-481f-fdaa-4ee185e76c25, _Var1, 0);
ClearFlag(GLO_Tadpoled_UsedToday2_b9d51e70-8963-e27f-a1fe-db5b9cfb3b1d, _Var1, 0);
Kugro
What is cheating?
Posts: 2 Joined: Mon Feb 08, 2021 7:27 pm
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Post
by Kugro » Thu Jul 06, 2023 10:42 pm
Respec character only works on my Tav and Shadowheart. Unsure if its a mod conflict or something to do with Patch 9. Hopefully we can get it sorted after launch day because the respec tool is the most useful thing to making play throughs feel different each time by respecing your companions so you arent stuck with the same exact stuff every playthrough.
zzYamato
Noobzor
Posts: 5 Joined: Fri Jul 07, 2023 10:54 pm
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Post
by zzYamato » Fri Jul 07, 2023 10:54 pm
Is there a way to add proficiencies in armour and weapons?
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
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Post
by Lemegeton » Sat Jul 08, 2023 7:07 am
zzYamato wrote: ↑ Fri Jul 07, 2023 10:54 pm
Is there a way to add proficiencies in armour and weapons?
Code: Select all
[ENABLE]
{$lua}
if syntaxcheck then return end
local uuid = "Proficiency(HeavyArmor);Proficiency(MediumArmor);Proficiency(LightArmor);Proficiency(Shields);Proficiency(MartialWeapons);Proficiency(SimpleWeapons);Proficiency(HandCrossbows);Proficiency(Longswords);Proficiency(Rapiers);Proficiency(Shortswords);Proficiency(Daggers);Proficiency(Darts);Proficiency(Slings);Proficiency(Quarterstaffs);Proficiency(LightCrossbows)"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddBoosts")
writePointer(cmdArgs + 0x18, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}
assert(true)
[DISABLE]
AlexLucas92
Expert Cheater
Posts: 56 Joined: Sun Jul 09, 2023 5:33 pm
Reputation: 2
Post
by AlexLucas92 » Sun Jul 09, 2023 5:34 pm
Hey guys does anyone else have problem with table not working and having errors ? if so what did u do to fix it ?
Kukafuchi
Noobzor
Posts: 8 Joined: Mon Aug 01, 2022 7:50 pm
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Post
by Kukafuchi » Sun Jul 09, 2023 8:01 pm
Any chance for an update?
AlexLucas92
Expert Cheater
Posts: 56 Joined: Sun Jul 09, 2023 5:33 pm
Reputation: 2
Post
by AlexLucas92 » Sun Jul 09, 2023 8:59 pm
i would not mind also if someone explain to me ( the simples way) how do you add spells
do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
Reputation: 8
Post
by Lemegeton » Sun Jul 09, 2023 9:58 pm
AlexLucas92 wrote: ↑ Sun Jul 09, 2023 8:59 pm
i would not mind also if someone explain to me ( the simples way) how do you add spells
do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?
No. You need spell uuid. Example:
You need to edit this line
Code: Select all
local uuid = "Projectile_ArrowOfFeySlaying"
in this code(Zanzers table (bg3).CT/Console Commands/Register Commands/Permanent Cheats/Add Spell):
Code: Select all
[ENABLE]
{$lua}
if syntaxcheck then return end
local uuid = "Projectile_ArrowOfFeySlaying"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddSpell")
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
local result = executeCodeEx(0, nil, cmdCall)
print(result == 1 and "success" or "failure")
{$asm}
assert(true)
[DISABLE]
Here are some uuid for spells:
Code: Select all
Target_CureWounds
Projectile_GuidingBolt
Target_HealingWord
Target_InflictWounds
Target_ProtectionFromEvilAndGood
Target_ShieldOfFaith
Target_Bane
Target_Bless
Target_Command_Container
Target_CreateDestroyWater
Shout_TurnUndead
Shout_PreserveLife
Shout_RadianceOfTheDawn
Target_InvokeDuplicity
Target_Guidance
Target_Light
Target_Resistance
Target_SacredFlame
Shout_Thaumaturgy
Shout_Aid
Target_Blindness
Target_EnhanceAbility
Target_HoldPerson
Target_LesserRestoration
Shout_PrayerOfHealing
Target_ProtectionFromPoison
Target_Silence
Target_AnimateDead
Shout_BeaconOfHope
Target_BestowCurse
Target_Daylight_Container
Target_FeignDeath
Target_GlyphOfWarding
Shout_HealingWord_Mass
Target_ProtectionFromEnergy
Target_RemoveCurse
Teleportation_Revivify
Shout_SpiritGuardians
Shout_Aid
Shout_BeaconOfHope
Zone_BurningHands
Target_FaerieFire
Target_Light
Target_FlamingSphere
Projectile_ScorchingRay
Target_Daylight_Container
Projectile_Fireball
Target_BlessingOfTheTrickster
Target_CharmPerson
Shout_DisguiseSelf
Shout_MirrorImage
Shout_PassWithoutTrace
Zone_Fear
Shout_ArcaneRecovery
Projectile_AcidSplash
Shout_BladeWard
Target_ChillTouch
Target_DancingLights
Projectile_FireBolt
Target_Friends
Target_Light
Target_MageHand
Target_MinorIllusion
Projectile_PoisonSpray
Projectile_RayOfFrost
Target_ShockingGrasp
Target_TrueStrike
Projectile_ChromaticOrb
Zone_ColorSpray
Shout_ExpeditiousRetreat
Shout_FalseLife
Shout_FeatherFall
Target_FindFamiliar
Target_FogCloud
Target_Grease
Target_HideousLaughter
Target_Jump
Target_Longstrider
Target_MageArmor
Projectile_MagicMissile
Target_ProtectionFromEvilAndGood
Projectile_RayOfSickness
Target_Sleep
Zone_Thunderwave
Projectile_WitchBolt
Projectile_AcidArrow
Target_Blindness
Target_CloudOfDaggers
Target_CrownOfMadness
Shout_Blur
Target_Darkness
Target_Darkvision
Shout_DetectThoughts
Target_EnlargeReduce
Target_FlamingSphere
Target_HoldPerson
Target_Invisibility
Target_MagicWeapon
Shout_MirrorImage
Target_MistyStep
Target_PhantasmalForce
Projectile_RayOfEnfeeblement
Projectile_ScorchingRay
Target_Shatter
Target_Web
Shout_DisguiseSelf
Target_AnimateDead
Target_Counterspell
Target_FeignDeath
Target_Fly
Target_GaseousForm
Target_GlyphOfWarding
Target_Haste
Target_HypnoticPattern
Target_ProtectionFromEnergy
Target_RemoveCurse
Target_SleetStorm
Target_StinkingCloud
Target_VampiricTouch
Shout_BladeWard
Projectile_EldritchBlast
Target_CloudOfDaggers
Target_HungerOfHadar
Shout_ArmorOfAgathys
Shout_ArmsOfHadar
Shout_HellishRebuke
Target_Hex
Target_PhantasmalForce
Target_DissonantWhispers
Target_SneakAttack
Projectile_SneakAttack
Shout_Dash_CunningAction
Shout_Disengage_CunningAction
Target_Sleep
Shout_SecondWind
Shout_ActionSurge
Target_Rally
Target_MenacingAttack
Target_PushingAttack
Target_TripAttack
Target_DisarmingAttack
Projectile_MenacingAttack
Projectile_PushingAttack
Projectile_TripAttack
Projectile_DisarmingAttack
Target_RangersCompanion
Target_HordeBreaker
Projectile_HordeBreaker
Target_AnimalFriendship
Projectile_EnsnaringStrike_Container
Target_FogCloud
Target_Goodberry
Projectile_HailOfThorns
Target_HuntersMark
Shout_SpeakWithAnimals
Target_SpikeGrowth
Projectile_HailOfThorns
Target_ProtectionFromPoison
Target_Barkskin
Target_FaerieFire_DrowMagic
Target_Darkness_DrowMagic
Shout_HellishRebuke_AsmodeusTiefling
Zone_BurningHands_MephistophelesTiefling
Shout_FlameBlade_MephistophelesTiefling
Target_Smite_Searing_ZarielTiefling
Target_Smite_Branding_ZarielTiefling_Container
Shout_Shillelagh
Target_ThornWhip
Target_Entangle
Target_HealingWord
Target_EnhanceAbility
Shout_FlameBlade
Target_HeatMetal
Target_Moonbeam
Target_CallLightning
Target_PlantGrowth
Target_Daylight_Container
Shout_NaturalRecovery
Target_SacredFlame
Shout_CreateSorceryPoints
Shout_CreateSpellSlot
Target_EnlargeReduce
Shout_Blur
Target_Invisibility
Shout_SpeakWithAnimals_Barbarian
Target_RecklessAttack
Target_FrenziedStrike
Throw_FrenziedThrow
Target_ViciousMockery
Target_Heroism
Target_CalmEmotions
Shout_DetectThoughts
Shout_SongOfRest
Target_CuttingWords
Target_LayOnHands
Shout_DivineSense
Target_Smite_Divine
Target_CompelledDuel
Shout_DivineFavor
Target_ShieldOfFaith
Target_Smite_Searing
Target_Smite_Thunderous
Target_Smite_Wrathful
Shout_Aid
Target_MagicWeapon
Target_Smite_Branding_Container
Shout_HealingRadiance
Target_NaturesWrath
Shout_TurnTheFaithless
Target_HolyRebuke
Shout_SacredWeapon
Target_Sanctuary
Shout_TurnTheUnholy
Target_SpitefulSuffering
Target_InflictWounds
Target_ControlUndead
Shout_Dreadful_Aspect
AlexLucas92
Expert Cheater
Posts: 56 Joined: Sun Jul 09, 2023 5:33 pm
Reputation: 2
Post
by AlexLucas92 » Mon Jul 10, 2023 5:22 pm
Lemegeton wrote: ↑ Sun Jul 09, 2023 9:58 pm
AlexLucas92 wrote: ↑ Sun Jul 09, 2023 8:59 pm
i would not mind also if someone explain to me ( the simples way) how do you add spells
do you copy in there spell id only like example : 3d992632-dc98-43b1-85e5-b59ba5a6aa?
No. You need spell uuid. Example:
You need to edit this line
Code: Select all
local uuid = "Projectile_ArrowOfFeySlaying"
in this code(Zanzers table (bg3).CT/Console Commands/Register Commands/Permanent Cheats/Add Spell):
Code: Select all
[ENABLE]
{$lua}
if syntaxcheck then return end
local uuid = "Projectile_ArrowOfFeySlaying"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("AddSpell")
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
local result = executeCodeEx(0, nil, cmdCall)
print(result == 1 and "success" or "failure")
{$asm}
assert(true)
[DISABLE]
Here are some uuid for spells:
Code: Select all
Target_CureWounds
Projectile_GuidingBolt
Target_HealingWord
Target_InflictWounds
Target_ProtectionFromEvilAndGood
Target_ShieldOfFaith
Target_Bane
Target_Bless
Target_Command_Container
Target_CreateDestroyWater
Shout_TurnUndead
Shout_PreserveLife
Shout_RadianceOfTheDawn
Target_InvokeDuplicity
Target_Guidance
Target_Light
Target_Resistance
Target_SacredFlame
Shout_Thaumaturgy
Shout_Aid
Target_Blindness
Target_EnhanceAbility
Target_HoldPerson
Target_LesserRestoration
Shout_PrayerOfHealing
Target_ProtectionFromPoison
Target_Silence
Target_AnimateDead
Shout_BeaconOfHope
Target_BestowCurse
Target_Daylight_Container
Target_FeignDeath
Target_GlyphOfWarding
Shout_HealingWord_Mass
Target_ProtectionFromEnergy
Target_RemoveCurse
Teleportation_Revivify
Shout_SpiritGuardians
Shout_Aid
Shout_BeaconOfHope
Zone_BurningHands
Target_FaerieFire
Target_Light
Target_FlamingSphere
Projectile_ScorchingRay
Target_Daylight_Container
Projectile_Fireball
Target_BlessingOfTheTrickster
Target_CharmPerson
Shout_DisguiseSelf
Shout_MirrorImage
Shout_PassWithoutTrace
Zone_Fear
Shout_ArcaneRecovery
Projectile_AcidSplash
Shout_BladeWard
Target_ChillTouch
Target_DancingLights
Projectile_FireBolt
Target_Friends
Target_Light
Target_MageHand
Target_MinorIllusion
Projectile_PoisonSpray
Projectile_RayOfFrost
Target_ShockingGrasp
Target_TrueStrike
Projectile_ChromaticOrb
Zone_ColorSpray
Shout_ExpeditiousRetreat
Shout_FalseLife
Shout_FeatherFall
Target_FindFamiliar
Target_FogCloud
Target_Grease
Target_HideousLaughter
Target_Jump
Target_Longstrider
Target_MageArmor
Projectile_MagicMissile
Target_ProtectionFromEvilAndGood
Projectile_RayOfSickness
Target_Sleep
Zone_Thunderwave
Projectile_WitchBolt
Projectile_AcidArrow
Target_Blindness
Target_CloudOfDaggers
Target_CrownOfMadness
Shout_Blur
Target_Darkness
Target_Darkvision
Shout_DetectThoughts
Target_EnlargeReduce
Target_FlamingSphere
Target_HoldPerson
Target_Invisibility
Target_MagicWeapon
Shout_MirrorImage
Target_MistyStep
Target_PhantasmalForce
Projectile_RayOfEnfeeblement
Projectile_ScorchingRay
Target_Shatter
Target_Web
Shout_DisguiseSelf
Target_AnimateDead
Target_Counterspell
Target_FeignDeath
Target_Fly
Target_GaseousForm
Target_GlyphOfWarding
Target_Haste
Target_HypnoticPattern
Target_ProtectionFromEnergy
Target_RemoveCurse
Target_SleetStorm
Target_StinkingCloud
Target_VampiricTouch
Shout_BladeWard
Projectile_EldritchBlast
Target_CloudOfDaggers
Target_HungerOfHadar
Shout_ArmorOfAgathys
Shout_ArmsOfHadar
Shout_HellishRebuke
Target_Hex
Target_PhantasmalForce
Target_DissonantWhispers
Target_SneakAttack
Projectile_SneakAttack
Shout_Dash_CunningAction
Shout_Disengage_CunningAction
Target_Sleep
Shout_SecondWind
Shout_ActionSurge
Target_Rally
Target_MenacingAttack
Target_PushingAttack
Target_TripAttack
Target_DisarmingAttack
Projectile_MenacingAttack
Projectile_PushingAttack
Projectile_TripAttack
Projectile_DisarmingAttack
Target_RangersCompanion
Target_HordeBreaker
Projectile_HordeBreaker
Target_AnimalFriendship
Projectile_EnsnaringStrike_Container
Target_FogCloud
Target_Goodberry
Projectile_HailOfThorns
Target_HuntersMark
Shout_SpeakWithAnimals
Target_SpikeGrowth
Projectile_HailOfThorns
Target_ProtectionFromPoison
Target_Barkskin
Target_FaerieFire_DrowMagic
Target_Darkness_DrowMagic
Shout_HellishRebuke_AsmodeusTiefling
Zone_BurningHands_MephistophelesTiefling
Shout_FlameBlade_MephistophelesTiefling
Target_Smite_Searing_ZarielTiefling
Target_Smite_Branding_ZarielTiefling_Container
Shout_Shillelagh
Target_ThornWhip
Target_Entangle
Target_HealingWord
Target_EnhanceAbility
Shout_FlameBlade
Target_HeatMetal
Target_Moonbeam
Target_CallLightning
Target_PlantGrowth
Target_Daylight_Container
Shout_NaturalRecovery
Target_SacredFlame
Shout_CreateSorceryPoints
Shout_CreateSpellSlot
Target_EnlargeReduce
Shout_Blur
Target_Invisibility
Shout_SpeakWithAnimals_Barbarian
Target_RecklessAttack
Target_FrenziedStrike
Throw_FrenziedThrow
Target_ViciousMockery
Target_Heroism
Target_CalmEmotions
Shout_DetectThoughts
Shout_SongOfRest
Target_CuttingWords
Target_LayOnHands
Shout_DivineSense
Target_Smite_Divine
Target_CompelledDuel
Shout_DivineFavor
Target_ShieldOfFaith
Target_Smite_Searing
Target_Smite_Thunderous
Target_Smite_Wrathful
Shout_Aid
Target_MagicWeapon
Target_Smite_Branding_Container
Shout_HealingRadiance
Target_NaturesWrath
Shout_TurnTheFaithless
Target_HolyRebuke
Shout_SacredWeapon
Target_Sanctuary
Shout_TurnTheUnholy
Target_SpitefulSuffering
Target_InflictWounds
Target_ControlUndead
Shout_Dreadful_Aspect
is there also a way to increase dmg XD ? also i get this
(< open in new tab)
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
Reputation: 8
Post
by Lemegeton » Mon Jul 10, 2023 8:01 pm
AlexLucas92 wrote: ↑ Mon Jul 10, 2023 5:22 pm
is there also a way to increase dmg XD ? also i get this
(< open in new tab)
You need to change this value to add damage and select its type:
Then, during attacks, this additional damage will be inflicted, in addition to your main one.
Damage types:
Code: Select all
Slashing
Piercing
Bludgeoning
Acid
Thunder
Necrotic
Fire
Lightning
Cold
Psychic
Poison
Radiant
Force
AlexLucas92
Expert Cheater
Posts: 56 Joined: Sun Jul 09, 2023 5:33 pm
Reputation: 2
Post
by AlexLucas92 » Mon Jul 10, 2023 8:15 pm
Lemegeton wrote: ↑ Mon Jul 10, 2023 8:01 pm
AlexLucas92 wrote: ↑ Mon Jul 10, 2023 5:22 pm
is there also a way to increase dmg XD ? also i get this
(< open in new tab)
You need to change this value to add damage and select its type:
Then, during attacks, this additional damage will be inflicted, in addition to your main one.
Damage types:
Code: Select all
Slashing
Piercing
Bludgeoning
Acid
Thunder
Necrotic
Fire
Lightning
Cold
Psychic
Poison
Radiant
Force
cool ty
if u dont mind checking my picture also why does add spell doesnt work for me id be gratefull ! (just click right and open in tab)
Lemegeton
Noobzor
Posts: 9 Joined: Sun Jul 02, 2023 3:20 pm
Reputation: 8
Post
by Lemegeton » Mon Jul 10, 2023 8:38 pm
AlexLucas92 wrote: ↑ Mon Jul 10, 2023 8:15 pm
cool ty
if u dont mind checking my picture also why does add spell doesnt work for me id be gratefull ! (just click right and open in tab)
Have you edited this script?
AlexLucas92
Expert Cheater
Posts: 56 Joined: Sun Jul 09, 2023 5:33 pm
Reputation: 2
Post
by AlexLucas92 » Tue Jul 11, 2023 6:44 pm
Also, any way to increase each spells seperatly dmg ? since the stats are maxed at 30, there is no way to make game inscred by % from the stat ? like if i would implement something that does 1000% from INT = DMG ? or 1000% from DEX or STR = DEF/AC ?