z Baldur's Gate 3

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Musmus
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Re: z Baldur's Gate 3

Post by Musmus »

I've edited the AddSpells option in the table. Now it adds all spells with one click (excluding druid shapeshifting, forgot about it). They work on all classes, some are not available to use if you don't have specific resource (like few priest skills), but most of them work on anyone. They way it is written in script is ugly af, but it's my first cheat engine table without looking at any tutorial how to write it. But it works!
Enjoy :)


EDIT: Anyone knows how to do the same with traits and tags? I remember that few patches ago there was a table that allowed that, but I can't find it anymore :(

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
bg3_allspells2.CT
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Luxorserg47
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Re: z Baldur's Gate 3

Post by Luxorserg47 »

Hi. Please update Companion Cheats scripts 1,2,3a,3b are not selected in version 4.1.1.2154614

hellbiter88
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Re: z Baldur's Gate 3

Post by hellbiter88 »

Musmus wrote:
Sat Mar 11, 2023 10:10 pm
I've edited the AddSpells option in the table. Now it adds all spells with one click (excluding druid shapeshifting, forgot about it). They work on all classes, some are not available to use if you don't have specific resource (like few priest skills), but most of them work on anyone. They way it is written in script is ugly af, but it's my first cheat engine table without looking at any tutorial how to write it. But it works!
Enjoy :)


EDIT: Anyone knows how to do the same with traits and tags? I remember that few patches ago there was a table that allowed that, but I can't find it anymore :(
Thank you for this!

reeko24
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Re: z Baldur's Gate 3

Post by reeko24 »

Musmus wrote:
Sat Mar 11, 2023 10:10 pm
I've edited the AddSpells option in the table. Now it adds all spells with one click (excluding druid shapeshifting, forgot about it). They work on all classes, some are not available to use if you don't have specific resource (like few priest skills), but most of them work on anyone. They way it is written in script is ugly af, but it's my first cheat engine table without looking at any tutorial how to write it. But it works!
Enjoy :)


EDIT: Anyone knows how to do the same with traits and tags? I remember that few patches ago there was a table that allowed that, but I can't find it anymore :(
Hi, thx for script, I found that if you add all spell into your character the game became a stuttering mess when in battle, so if I walk in turn based mode, the game keep stuttering, any solution for this problem? any recommendation mod or table for adding feat?

LoLzM
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Re: z Baldur's Gate 3

Post by LoLzM »

Is there any way to make the extra spell slots permanent after saving the game?

Like having the extra slots if you save the game and quit game and log back in the extra slots will still be there without cheat engine?

no13no
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Re: z Baldur's Gate 3

Post by no13no »

Anyone else having a weird issue where using the item spawner script stops all music in the game? It never comes back, no matter what you tweak in the settings.

Kodo
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Re: z Baldur's Gate 3

Post by Kodo »

Since the approval scripts are no longer working, I've been trying to scan addresses after hitting a party member until a disapproval text generates.
I might be way off base here, but once I've narrowed it down the scan shows "bg3.exe+C6605E0".

However, when I change the value of this the game crashes as soon as I initiate a long rest.

Anyone have advice on how to proceed? I'm new to LUA scripting so I thought I would just manually change the memory address value as with other games with simpler attributes like health, xp, etc.

adamg11
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Re: z Baldur's Gate 3

Post by adamg11 »

it would be useful to update

Acleacius
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Re: z Baldur's Gate 3

Post by Acleacius »

Thanks for your work and sharing! 8-)

Some values seem to still be working from 12/22 .
Just starting but hoping Companion Approval and Unlimited Moves, still works!

Acleacius
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Re: z Baldur's Gate 3

Post by Acleacius »

Anyone had luck getting Approval to work, if so please share how?

TahaBeys
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Re: z Baldur's Gate 3

Post by TahaBeys »

Why the damn disable damage works for enemies? Some fights are difficult for me and I need an advantage about it. Advantage for only me.

Sungrey
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Re: z Baldur's Gate 3

Post by Sungrey »

Does anyone know of a way to give a character all immunities? The table allows for all resistances temporarily.

AterSol
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Re: z Baldur's Gate 3

Post by AterSol »

Sungrey wrote:
Fri Jun 02, 2023 6:27 pm
Does anyone know of a way to give a character all immunities? The table allows for all resistances temporarily.
There are mods like choose your stats and faerun utility that do that. Go to nexus mods and use its vortex launcher.

Sungrey
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Re: z Baldur's Gate 3

Post by Sungrey »

AterSol wrote:
Wed Jun 14, 2023 6:57 pm
Sungrey wrote:
Fri Jun 02, 2023 6:27 pm
Does anyone know of a way to give a character all immunities? The table allows for all resistances temporarily.
There are mods like choose your stats and faerun utility that do that. Go to nexus mods and use its vortex launcher.
I'll do that. Thanks!

LiamLi
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Re: z Baldur's Gate 3

Post by LiamLi »

I think with the "Divinity Engine" you can open the console, you can use a lots of cheats there :)

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