Does anyone know how to add "Insidious Cold" the chance to proc "Chilled" Condition on a target when dealing cold damage, form the weapon Mourning frost, to any weapon of my choice!?
is there any way to add class-based spells/actions/passives?? I would like to add Ranger Summon Companion to my Rogue to roll play as a Thief with his friend Wolf.
also is there any way to add a new class without modifying the current build?? like at lv 12 (thief/bard) add another class lv1 (warrior)??
can anyone get the UUID for the quest item Noblestalk? I accidentally blew it up and want to do every quest before I can no longer return to the Underdark.
Literally never post here, and I am awful at coding, but THANK YOU, this one works. I've been trying to get the noblestalk since I blew it up accidentally 15h ago, so this means the world to me.
just checking if technology has advanced enough to allow boosts to persist across death/long rests/new zones.
so is it possible? i know passives can stay forever, but there's so many other things that could boost my RP even more with boosts and statuses, but if i die or transfer the save back to my ps5, there all gone, except passives.
Odd request, but is there a way to change the difficulty to honor mode using cheat engine?
I had just completed an honor mode campaign. However, the save file's difficulty is being treated as a "custom mode" with honor mode rules, which means I am not eligible for the golden dice/achievement.
EDIT: [Link].
Last edited by dude179 on Mon Feb 05, 2024 10:38 pm, edited 1 time in total.
How can i change the approval rating to something other than 100? i would like to set it to 60 or negative for some characters, but i cant find where to change the value.
How can i change the approval rating to something other than 100? i would like to set it to 60 or negative for some characters, but i cant find where to change the value.
Any help is appreciated
Double click the command and adjust the number accordingly to what is wanted. The command normally looks like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 100)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
But if you wanted to add a different vale, like 25 for example, you'd change the 100 in the parenthesis to 25 like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 25)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
Same with Approval.
I do not know if you can deduct points however.
Double click the command and adjust the number accordingly to what is wanted. The command normally looks like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 100)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
But if you wanted to add a different vale, like 25 for example, you'd change the 100 in the parenthesis to 25 like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 25)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
Same with Approval.
I do not know if you can deduct points however.
Hey thank you very much for the answer.
I actually tried that but it didn't work. Maybe i didn't safe it properly or something. Gonna try again.
Thank you.
Double click the command and adjust the number accordingly to what is wanted. The command normally looks like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 100)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
But if you wanted to add a different vale, like 25 for example, you'd change the 100 in the parenthesis to 25 like this:
{$lua}
if syntaxcheck then return end
[ENABLE]
SetArgToLong(2, 25)
ExecuteCall("AddAttitudeTowardsPlayer")
[DISABLE]
Same with Approval.
I do not know if you can deduct points however.
Hey thank you very much for the answer.
I actually tried that but it didn't work. Maybe i didn't safe it properly or something. Gonna try again.
Thank you.
Just to make sure, you're doing it correctly right?
Click on the character you want to have the approval (the character you main), activate command 1.
Then click on the character you want the approval of (ex. Minthara), and click command 2. Then 3 then 4.
If afterwards you see nothing, it means you're already maxed out with them.
Hi everone.
Does anyone know the uuid for the Orphic hammer or how to fix the "Free Orpheus"/"Side with Orpheus" quest/dialogues?
I'm having the problem that although I have the hammer and Lae'zel in the group I don't have the dialogue line to side with Orpheus at the end of act 3
I'd like to see if I can fix it with the SetFlag script
Thank you
I think I just found it after poking around some for the same thing. Used the item spawner to give me the legendary Orphic Hammer version, UUID "9ff968d4-08ff-4da1-a288-959ac8d7abe1", then went to the "testing stuff" and "Flag Tests", "SetFlagOnPlayer". Edited it to have this UUID "a350e277-55a7-4e03-9c14-db154b6c682e", which in the table is listed as IllithidOptions_State_ArrivedWithOrphicHamme. This let me get through the conversation with the Emperor and free Orpheus, dispite entering the Astral Prism without the hammer (left it back in my camp chest like a dumbo). Hopefully this works for you as well!