Noway3 wrote: ↑Thu Jan 18, 2024 5:45 pm
GoAway896 wrote: ↑Thu Jan 18, 2024 3:53 pm
Poor Scratch! I wouldn't be able to sustain such a loss either!
There are few things that can kill scratch in your camp: rotten food, a rotten Gale, random fire, ...
And it is known that if he died in the camp, he is then dead for good, even Whithers won't help!
But we should be able to cheat even the dead here and this should do:
This is great.
Do you have a way to just recruit Scratch if you just forgot.
I'm on my 6th restart of the game and I just forgot to grab him in the forest.
I don't want to start over again.
It is literally my first playthrough, I forgot. I made it all the way to act 3 when I realized I forgot him.
Some kind of quest or camp flag for scratch or something?
It could be easy to summon Scratch but that will not solve the problem because Scratch is part of few scripted events that would require lot of effort to reproduce artificially with some patching.
A better solution is to teleport you back to Act 1, meet Scratch, invite him to the Camp, wait a night or two until he appear there and then teleport to Act3 to resume your playthrough.
Here is how to do that, it should work but I am not sure if there aren't any long term side effects...
How to teleport to Act1, to get Scratch:
if you forgot something in Act 1, this code will teleport you to the
Forest zone, near the central bridge.
To meet Scratch, pass the bridge West and then head North.
Try to have as less interaction if possible with other events in Act1 as you are not supposed to be there anymore and it may have some unexpected side effects!
Code: Select all
SetFlagOnPlayer("1251bb34-4dfd-ed6d-caec-36ff874e566e") -- Debug_Teleport_FOR_Start
How to teleport back to Act3, to resume your game:
This code will teleport you back to Act 3, at
the entry of the Lower City.
Code: Select all
SetFlagOnPlayer("6b6642c3-1713-65d8-cca4-42661462a0aa") -- Debug_Teleport_LOW_Start
This is a good solution. I tested it out. There is a number of hiccups with it.
I don't know if it is a problem with my save file specifically.
First and most importantly it seems that Scratch is will stay by his master's side even after 10 days rest or so in the Act 1 camp.
So no Scratch in my camp
Also funny enough his master is in alive state.
Second issue is that the bridge that you spawn in is home to dead tieflings. Tieflings that are not supposed to be dead. Because I didn't kill them. One of them is Dammon, the smith. I teleported back to Act 3 and yeah he is gone.
The game seems to teleport me to a map where the tieflings were killed?
I don't know if this is because I have Minthara in my party. I originally tried to recruit her in the post Patch 5 method (Non lethal attacks) for some reason she was still dead. I used a mod to make sure she is alive. I don't know if that conflicts with anything.
The third issue is that when I load the camp in Act 1, There are hostile goblins ready to attack you. There are also tiefling partygoers in the camp.
Half of them are dead, the other half are dancing.
I also did try to wait in the Act 3 camp but still no Scratch...
I do have a separate issue with the cheat engine. Because I'm not sure how to get it to open the Console commands 50% of the time. It just decides to work when it wants to.