z Baldur's Gate 3

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ellagartijo
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Re: z Baldur's Gate 3

Post by ellagartijo »

Hello! Do anyone knows the passive ID for the Orin armor? I know the armor UID MAG_Orin_Cloth and UUID 0629b687-0f66-4555-9612-0a787e14545c

But what I want is the passives directly:

Formless Slaughter: You gain a +1 to Attack and Damage rolls while shapeshifting or disguised.
Faceless Masquerade: You have Advantage Icon.png Advantage on Deception Deception Checks and Persuasion Persuasion Checks.

I tried looking the passives trough the files shared before here and I also unpacked my own game files trying to find the IDs but nada, no trace of the passives :(

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Noway3
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Re: z Baldur's Gate 3

Post by Noway3 »

ForgottenRiver wrote:
Sun Dec 17, 2023 11:23 am
Noway3 wrote:
Sat Aug 26, 2023 2:52 pm
[...snip...]
There seems to be some inconsistency compared with older data files. When I tried to look for the status "Loviatar's Love", I didn't find it in either the excel file or sqlite. But I have an older excel file, which was also a copy from yours, which contains the entry Loviatar's Love in the status table. Though I'm not sure if it could be because the game actually changed how it works. But I can't even find it in the merged sqlite file which doesn't seem quite right.
I confirm: there was a Status GOB_CALMNESS_IN_PAIN, "Loviatar Love" back in November.
There are more of these statuses that disappeared: they where 4144 in November and there are only 4034 now.
I am updating my script for the latest game patch (Patch5_Hotfix2) and will upload new data in the beginning of the week.

CptWindwalker82
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Re: z Baldur's Gate 3

Post by CptWindwalker82 »

Any word on a Patch #5 update? I know a lot of things still work, but the character ability points do not...

bloomprima
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Re: z Baldur's Gate 3

Post by bloomprima »

EvenLess wrote:
Sun Dec 17, 2023 5:45 pm
bloomprima wrote:
Sun Dec 17, 2023 10:32 am
does anyone know if there is a command for having a companion embrace their tadpole potential? I failed to persuade Shadowheart to use the tadpole at the beginning of the game and so it still says "hesitating."
There's most likely a flag that is set. Look at the flags in Noway3's files to see if any looks like it has to do with tadpoles.
thank you! I found some flags that may be it, but I'm not sure what exactly I need to put into the console. I know the template for spawning items (Osi.TemplateAddTo("[IUD]", GetHostCharacter(), 1, 1);) but what about these kinds of flags? sorry, I'm pretty new to this!

the flags I found are:
"04381f47-28e6-406e-a06e-26d063cd4ed1", --Shadowheart_InParty_Event_TadpoleStart
"1b6a9d7d-e000-4f8f-b098-4ef8eef9613f", --Shadowheart_InParty_Event_UrgeTadpole
"1557b673-40ab-c553-d2a9-372ea4b197a4", --Shadowheart_InParty_MagicTadpole
"dc51cab3-af45-26ae-02c1-be68616c9500", --1b9e25ea-f893-b5b3-6ba4-e7ba4b39c9ab_Shadowheart_InParty_TadpoleQuery
"8ad0e51d-70b9-4d7d-db77-39da19acdc62", --623c8394-dd20-7978-804e-2e6515d53502_Shadowheart_InParty_TadpoleQuery
"085fa112-89c3-e9a9-cf0b-35a57f1ba5ed", --7240d2f1-90c4-ceed-90f6-663fdf2ad01c_Shadowheart_InParty_TadpoleQuery
"b770b6e5-3c3f-1934-c3f5-bbbad050d115", --940f25cd-0abb-3efd-1a36-8558f57fe7e4_Shadowheart_InParty_TadpoleQuery
"ed4ac766-21e7-a113-0ed6-3b9f31bc9834", --c4dad515-be91-8a9f-a1b4-1bf24b7dd437_Shadowheart_InParty_TadpoleQuery
"59b58b6f-1e83-d92f-00f3-65d9a1079284", --cfa375e9-5c4c-0417-514a-4858ef3831bd_Shadowheart_InParty_TadpoleQuery
"743e4e3d-b074-b37d-4fda-6b4c1b36bba1", --fa9a5c8c-e085-70d9-23fe-c934c20478f2_Shadowheart_InParty_TadpoleQuery

adra6399
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Re: z Baldur's Gate 3

Post by adra6399 »

Hello!

How can i change equipped armor and shield stats?

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AkimboDK
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Re: z Baldur's Gate 3

Post by AkimboDK »

adra6399 wrote:
Mon Dec 18, 2023 9:25 am
Hello!

How can i change equipped armor and shield stats?
With mods, cheat table isn't permanent.

Kekalorr
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Re: z Baldur's Gate 3

Post by Kekalorr »

Table needs update to v4.41.45.12 and hotfix 14

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Noway3
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Re: z Baldur's Gate 3

Post by Noway3 »

Hi All,
  • Update: 2023-12-18:
    1. Data updates:
      • I updated the script and generated data up to game version "4.1.1.4216792", including the "Patch5_Hotfix2" stuff.
    2. Bug Fixes:
      • Some important game elements were missing: items, passives, statuses among other and this is now corrected.
        It was due to a recent change in game "pak" directory structure that I did not noticed earlier.
      • Some translations that where also missing in Stats records have been added now.
    3. Improvements:
      • "Merged" and "Templates" objects are now consolidated together into single "GameObjects" files.
        This is much more closer to the original game structure and make it easier to find an object within a single file.
      • Added all GameObjects from "LevelTemplates" and "Levels" on top of "RootTemplates" and "TimelineTemplates".
        These are, to my understanding, objects that are available only in specific, region, level or area of the game.
      • There are columns named "LevelName" and "RootFolder" in the sheets that will hint you where, in-game, these objects can be found.
      • More globally, the script is now scanning much more thoroughly across game data for those bits and pieces that have been missed so far!
    4. Please let me know if something looks to be still missing or wrong!
    All files are on the google drive, please read the original post for details.

    BG3 - Noway3 link to original post with details and [Link]

    -- Enjoy!

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Noway3
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Re: z Baldur's Gate 3

Post by Noway3 »

Noway3 wrote:
Mon Dec 18, 2023 12:55 am
ForgottenRiver wrote:
Sun Dec 17, 2023 11:23 am
Noway3 wrote:
Sat Aug 26, 2023 2:52 pm
[...snip...]
There seems to be some inconsistency compared with older data files. When I tried to look for the status "Loviatar's Love", I didn't find it in either the excel file or sqlite. But I have an older excel file, which was also a copy from yours, which contains the entry Loviatar's Love in the status table. Though I'm not sure if it could be because the game actually changed how it works. But I can't even find it in the merged sqlite file which doesn't seem quite right.
I confirm: there was a Status GOB_CALMNESS_IN_PAIN, "Loviatar Love" back in November.
There are more of these statuses that disappeared: they where 4144 in November and there are only 4034 now.
I am updating my script for the latest game patch (Patch5_Hotfix2) and will upload new data in the beginning of the week.
The issue is now fixed with my latest updates ... Check my original post: there are major changes on how I re-organized the "GameObjects"

BG3 - Noway3 link to original post with details and [Link]

Thanks again for reporting this, it helped me a lot correcting and improving the script.

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AkimboDK
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Re: z Baldur's Gate 3

Post by AkimboDK »

Kekalorr wrote:
Mon Dec 18, 2023 1:00 pm
Table needs update to v4.41.45.12 and hotfix 14
No, it doesn't, I use it all the time, and nothing is changed since Patch 14. everything works except for a couple of things.
you are doing something wrong, because I have no issues using the table.

Reaper1222
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Re: z Baldur's Gate 3

Post by Reaper1222 »

hi all does someone knows why this happens? (attached a pic in a rar sorry couldn't upload it normally) i have the latest zanzer table v14 i use only the last item moved, learn wizard scroll with any character and the console commands, this happens everytime i take someone new into my party no matter who that is, the problem get's fixed if i save and reload the game but only to current party members.

i'm not using any mods just the vanilla game.
Attachments
Spellbook bug.rar
(658.55 KiB) Downloaded 127 times

vekkth
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Re: z Baldur's Gate 3

Post by vekkth »

AkimboDK wrote:
Mon Dec 18, 2023 3:27 pm
Kekalorr wrote:
Mon Dec 18, 2023 1:00 pm
Table needs update to v4.41.45.12 and hotfix 14
No, it doesn't, I use it all the time, and nothing is changed since Patch 14. everything works except for a couple of things.
you are doing something wrong, because I have no issues using the table.
it does not, with fresh honor mode save tables are never populated properly.

WasabiKnight
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Re: z Baldur's Gate 3

Post by WasabiKnight »

Hi all,

I started a game before patch 5 in which I knocked out Minthara in the goblin camp (hoping to use the polymorph + dominate beast trick).
In theory, in patch 5 she should show up in Moonrise Towers if you had knocked her out but since I did it in patch 4 she is not appearing.
I have been looking for the flags to cause her to be in the cinematic and I have only found:

Code: Select all

"fe5998a6-10c2-1170-0a79-95cdb76a1a77" --COL_KethericShowdown_State_MintharaInvolvedInShowdown
I have tried turning that flag on but she still isn't showing up, does anyone know if there are other flags I should turn on?

ChrisMck67
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Re: z Baldur's Gate 3

Post by ChrisMck67 »

styr wrote:
Tue Dec 12, 2023 11:07 pm
Shubiniell wrote:
Tue Dec 12, 2023 5:40 pm

Tried as you wrote, but didn't work -

i've seen another post to do this:

status = {
"GOB_PENITENT",
"GOB_CALMNESS_IN_PAIN",
"GOB_CALMNESS_IN_PAIN_ACTIVE"
}
ApplyStatusToPlayer(status)

but where i need to put this?

Thanks
Image
So, the UID I gave was correct! But for some reason it is extremely buggy and causes crash to desktop every time I've tried.

Alright I found another way to add this, though it does not use CheatEngine. This other method shouldn't take long at all, and if you use mods already it might only take you a couple of minutes.

Are you running BG3SE? If not download it [Link] Or better yet, just download the [Link] Once you have the BG3 Mod Manager running you can click on Tools -> "Download & Extract the Script Extender.." and that should automatically install BG3SE for you. Be sure to set the Game Data Path and Game Executable Path in Settings -> Open Preferences, otherwise the game won't launch.

Once all that is done installing, hit Go -> 'Launch Game'. You should get the BG3 Script Extender Debug Console popping up before the main BG3 program goes fullscreen.
Image

Now load your game, and once that's done, select the character you want to receive Loviatar's Love. Now alt-tab and bring up the BG3 Script Extender Debug Console. Copy and paste this onto the command line:

Code: Select all

Osi.ApplyStatus(GetHostCharacter(), "GOB_CALMNESS_IN_PAIN", -1)
The first time you do this and hit enter, you may see something like Entering server Lua console. S>> When this happens, just copy and paste the code again and hit enter. This time you should finally get the buff! I tested it myself a few times. Here's how it looks when I've finished:

Image
Exellent stuff. Anyone know if removing "Monks Madness" passvive is possible with same method

arcanjl
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Re: z Baldur's Gate 3

Post by arcanjl »

Goal: Duplicate the effects of a Warding Bond. I found "resist everything", and I found how to change the ac, but I could not find how to adjust the Saving throw. Is there a way? The best I came up with is dup a ring of protection, but then that takes up a slot :)

Thanks!!

Gabe

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