Does any one know how to add a Vulnerability? i.e
AddBoostsToPlayer("Vulnerability(Slashing,Vulnerable)") or somthing to this effect obviously that didn't work so.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hey I know it's been mentioned before, but is there any chance of fixing the force level up on save command? Or anybody who could give me pointers on trying to figure out how to do it myself? While I know it's somewhat borked compared to doing this in other ways, it has some useful functionality as a command that would be painful to replicate through mods as far as I know.
You can achieve anything if you invest enough time, so it is surely doable if you know assembler and are able to get version where it worked, deep dive in code, find dependencies, get the latest version, deep dive in the code and find the same or similar dependencies .
Hey I know it's been mentioned before, but is there any chance of fixing the force level up on save command? Or anybody who could give me pointers on trying to figure out how to do it myself? While I know it's somewhat borked compared to doing this in other ways, it has some useful functionality as a command that would be painful to replicate through mods as far as I know.
You can achieve anything if you invest enough time, so it is surely doable if you know assembler and are able to get version where it worked, deep dive in code, find dependencies, get the latest version, deep dive in the code and find the same or similar dependencies .
Use XP instead and/or utilize level/XP tables.
Well looking at the script it seems like the injection point for the command is no longer pointing at the correct location in the code. But yeah, I guess I should start looking into a way to do what I wanted (level multiple classes for a character together) with mods instead.
May I ask how this effect was achieved?
“WYR_Circus_TeleportBoots”
It seems like an ordinary MistyStep in the Armor file.
This is not BG3 support or BG3 development forum, such a question has to be asked there.
We use and improve things not elaborate why the author did or did not that.
Hi, good day. Is there a way to retrieve a script I made inside the item spawner in console-register commands? I have been previously played bg3 patch 3 and have used CE table #10, I recently upgraded to patch 4, and now I can't open the console commands of the pre-4 table, I have the current post-4 ce table, but I want to retrieve the scripts I made from the pre-4 table, to port into the post-4. If there is a way, how can I do that?
Is there anyway to increase the number of spells learned on a level up? I'm using some mods that add spells but no scrolls, so I want to learn all of them on the level-up screen. If any mod does this as well that works.
Hi, good day. Is there a way to retrieve a script I made inside the item spawner in console-register commands? I have been previously played bg3 patch 3 and have used CE table #10, I recently upgraded to patch 4, and now I can't open the console commands of the pre-4 table, I have the current post-4 ce table, but I want to retrieve the scripts I made from the pre-4 table, to port into the post-4. If there is a way, how can I do that?
Is there anyway to increase the number of spells learned on a level up? I'm using some mods that add spells but no scrolls, so I want to learn all of them on the level-up screen. If any mod does this as well that works.
If mods and console does not work for you then no.