How do I mark Us as not being killed in the beginning so they can show up in Act 2? Or can someone at least show me what the script would look like or begin so I could figure it out myself please? I need the brain kitty but my boyfriend killed it while it was just a brain still. I need the brain kitty please.
Or is there a way to add "Target_ConjureIntellectDevour",--Conjure Us to my character permanently?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
How do I mark Us as not being killed in the beginning so they can show up in Act 2? Or can someone at least show me what the script would look like or begin so I could figure it out myself please? I need the brain kitty but my boyfriend killed it while it was just a brain still. I need the brain kitty please.
Or is there a way to add "Target_ConjureIntellectDevour",--Conjure Us to my character permanently?
add spell command should do
register -> random cheats add/remove fire balls
change fire ball to Target_ConjureIntellectDevour click only 1 time and save then close cheat engine (don't click 2 times or it will remove spell)
Anyone know how to remove the Aura of Murder passive? It seems I have it permanently even after long resting. I tried enabling and disabling on the table but it still shows and doesn't go away.
Anyone knows how to add passives that only works in the last battle (Volo and Arabella buff by exemple) ? They are in the statuses category and adding them as passives crash the game for some reason even though they function like passives.
Anyone know how to remove the Aura of Murder passive? It seems I have it permanently even after long resting. I tried enabling and disabling on the table but it still shows and doesn't go away.
add this passive MAG_Bhaalist_Aura_Of_Murder_Passive
and turn it off before you remove it
Halsin won't die if you use debug flag to summon Minthara
EVEN you didn't USE the mod's ring to summon her , but use cheat engine command to summon Minthara like you do before patch 1
Halsin won't die anymore , won't die after loaded save too
i think it's fix flag that added in patch 1 that check if Minthara lived after camp party event it will kill halsin
This is good news. I wonder if if works the same if you are past a certain point though, I will give it a go!
So this does work. You will have to use a save from 08/24 or earlier as after 08/25 or later, Halsin will be dead, and this won't do anything. In my case, I lose about 5 hours of playthrough, but that's nothing compared to the 100+ put in. I would love to see that added to the table if possible.
i was able to have minthara and halsin without any mods i just used spawning minthara before goblin camp when i was in there i killed her and all the goblins with it (she was still in my party) then told halsin that its done and he finished the quest go back to grove then i revived minthara
but there is another problem in the katheric castle where minthara gets preety bugged out you just need to discard her from your party before you enter the castle area do first part (judge goblins) and after that minthara will work perfectly fine
The one available here from me, haven't been updated in forever. Here's what I'm currently using. It doesn't contain much. I add things as I go. TheMaoci's CT is probably more complete, even though it doesn't contain my additions in the main table script (which is mostly for auto enabling Console/Register Commands when the game state allows for it)
As an FYI, the table here uses the latest Console Commands/Register Commands from Zanzer's table.
I tested this cheat table myself, but it doesn't work, register command isn't enable, but it can't be turned on. I click but the box is not ticked. It says to load a save game even though the save is loaded
Di you allow the script to be run when you opened the cheat table? It works every time for me (always using dx_11 version).
Is there a way to modify character skill values? Either base values or via some other practical means, without boosting ability points? Ex: Arcana, Medicine, Sleight of Hand.