Anyone know of a code that would change the character's genitals? I fucked up and didn't realize until I'd already sunk a lot of time into the playthrough.
Using the option to run character creator again doesn't seem like a solution, since it ends up creating a whole 5th character that's somehow part of your party lmao
There are any number of mods that change genitals in any number of ways on N e xus
Huh? There are no such mods on there... And I'm not talking about just changing it visually. I'm talking about going from one genital TYPE to another, which means changing multiple flags on the character, as it alters the animations that would be used for sex scenes.
The closest thing is "Appearance Edit LITE", which does not have options for genitals yet.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Invertex on Fri Aug 18, 2023 1:19 pm, edited 1 time in total.
How did you get it to work? I could only spawn the strength one. The rest display a popup, but nothin in the inventory.
eat means food , find it in the bag
Sorry, maybe I worded it wrong.
I meant that I couldn't get it to add the Hag Hair outside the Strength Hag Hair to the inventory/bag. I mean ofc you consume the hair to gain the passive, but I can't add them to my inventory in the first place.
{$lua}
if syntaxcheck then return end
status = "MAG_THROWING_RETURN_TO_OWNER"
[ENABLE]
ApplyStatusToWeapon(status)
[DISABLE]
RemoveStatusFromWeapon(status)
U need to add status
Edit: Statuses which ignore long rests are best in this type shenanigans
Thanks, but I've tried the following before but didnt work on the weapon:
{$lua}
if syntaxcheck then return end
status = "MAG_WYR_Orin_Bhaalist_Dagger_ImprovedCritical_Passive"
[ENABLE]
ApplyStatusToWeapon(status)
[DISABLE]
RemoveStatusFromWeapon(status)
Been looking at "BG3-Data-Shared\Public-Shared\Stats\Generated\Data\" for the specific weapon effects and cant seem to find the weapon status list. have looked at Passive.txt, status-BOOST.txt and status-EFFECT.txt and cant seem to find the weapon status to apply to any weapon currently equipped. Any clues on where to look? Would love to be able to simply apply the different improved crit status from both the "Knife of the Undermountain King" and " Blade of the First Blood" to any weapon.
would someone please if you know why casting any healing spell on myself is causing me to instantly die? ive fixed soo many things but this is one i was not able to fix from beginning.
Been looking at "BG3-Data-Shared\Public-Shared\Stats\Generated\Data\" for the specific weapon effects and cant seem to find the weapon status list. have looked at Passive.txt, status-BOOST.txt and status-EFFECT.txt and cant seem to find the weapon status to apply to any weapon currently equipped. Any clues on where to look? Would love to be able to simply apply the different improved crit status from both the "Knife of the Undermountain King" and " Blade of the First Blood" to any weapon.
Cause there no status like that (but i do not have statuses open so no idea really) it passive with boost. Boosts deleted by game everytime u save and load. Passives i dunno if Zanzer create command for that.
But u can add this passive to your character instead. No idea if they stack with each other
new entry "ImprovedCritical"
type "PassiveData"
data "DisplayName" "h483bde24g1d76g4d93ga3eag71302e74d195;2"
data "Description" "hcbd31498g27d5g4aceg94ddgc538db60be72;2"
data "Icon" "PassiveFeature_ImprovedCritical"
data "Properties" "Highlighted"
data "Boosts" "ReduceCriticalAttackThreshold(1)"
new entry "MAG_WYR_Orin_Bhaalist_Dagger_ImprovedCritical_Passive"
type "PassiveData"
data "DisplayName" "h4656c3a2gca8ag4669ga84fg5d2623dacedf;1"
data "Description" "h41dd65fcgfe51g4c4cg9b57g9a7371842f99;2"
data "DescriptionParams" "1"
data "Boosts" "ReduceCriticalAttackThreshold(1)"
new entry "MAG_TheClover_Rearrangement_Passive"
type "PassiveData"
data "DisplayName" "h15c46cc7g164fg41ffga02ege59329268c58;2"
data "Description" "h6984b8aagbb23g46b3g8c29g1a65974e4bcb;3"
data "DescriptionParams" "2;19;18"
data "Boosts" "ReduceCriticalAttackThreshold(1);IF(AttackingWithMeleeWeapon(context.Source)):Reroll(Damage,2,true)"
new entry "MAG_TheDueller_ImprovedDuelist_Passive"
type "PassiveData"
data "DisplayName" "h711045a1g2e51g4ca1gbed0g1f418fa12e6b;1"
data "Description" "hd5a3914bgf8c8g4f2bg89c0gcca964daf305;2"
data "DescriptionParams" "1"
data "BoostContext" "OnCreate;OnEquip"
data "BoostConditions" "IsOffHandSlotEmpty()"
data "Boosts" "ReduceCriticalAttackThreshold(1);ActionResource(ReactionActionPoint,1,0)"
data "StatsFunctorContext" "OnDamage"
data "Conditions" "AttackedWithPassiveSourceWeapon() and not HasStatus('BLEEDING') and HasStatus('MAG_LEGENDARY_COMPELLED_DUEL')"
data "StatsFunctors" "ApplyStatus(BLEEDING, 100, 3,,,,not SavingThrow(Ability.Constitution,15))"
new entry "MAG_Sarevok_HornedHelmet_DeathbringerSight_Passive"
type "PassiveData"
data "DisplayName" "h45510682g7072g49c2g83fdg9ba6394b0c5e;3"
data "Description" "hed42c5a0gbb6bg48f7g8c9egfc75d8eaa058;4"
data "DescriptionParams" "Distance(3);Distance(15);1"
data "Boosts" "ReduceCriticalAttackThreshold(1);DarkvisionRange(3)"
Is there a way to add the Ranger's companion to others classes and make it upscale like it does in the beast master subclass? i know how to add it through the addspell option, but it just summon the base monsters, (the level 3 base beasts I mean) so, is there a way to make it upscale? or just add the latast Ranger's comapanion action?
There is a way to perfect your routine, by using Portal magic in the Moonrise tower, making Minthara's quest line continuable and bug free. There is even a video walkthrough for it explaining what to do step by step. But unfortunately it's in Mandarin, and I don't know if it is OK to post URL in this site, so I just leave it here.
That's pretty much what I said a few pages back, the only difference is I happened to do this by luck, but I still had a bugged Karlach tho.
bugged when ? i'm at moonrise tower atm , got Karlach second upgrade at last inn too , not found any bug yet
How do you finish Minthara questline with portal magic, can you elaborate more?
Is there a way to add the Ranger's companion to others classes and make it upscale like it does in the beast master subclass? i know how to add it through the addspell option, but it just summon the base monsters, (the level 3 base beasts I mean) so, is there a way to make it upscale? or just add the latast Ranger's comapanion action?
In spell there requirement for actual ranger levels in order to upscale them. So no, unless u going to mod game, it required ranger levels
Edit: Actually there 2 entry with same name Bear as example:
From Shared: Target_RangersCompanion_Bear - does not requer u be ranger
From SharedDev: Target_RangersCompanion_Bear - requed ranger levels
How the game deside what pick thats the question.
Last edited by Verlock on Fri Aug 18, 2023 2:01 pm, edited 1 time in total.
Does anybody know the Spell ID for "enhanced leap"? I've been going over the available list but I couldn't find it. The closest thing that had a similar effect was "Target_Jump_Githyanki". It has the same effect but obviously for the Giths.
Hi I am new to cheat engine. I navigated to the set flags tab in the cheat table, but I dont know what to do next with the codes provided, how can I activate those and teleport my characters to house of hope? Thank you very much for your help!