acecel wrote: ↑Tue Aug 15, 2023 6:13 am
I am trying to find a list of (Skill) Proficiency like heavy armor and such, but i have no idea where to search.
I have read the topic for the past hour but haven't found anything yet.
I have found scripts in the table that add proficiency so i am only missing the list now.
Amy help would be greatly appreciated !
"Proficiency(LightArmor)",
"Proficiency(MediumArmor)",
"Proficiency(HeavyArmor)",
"Proficiency(MusicalInstrument)",
Code: Select all
{$lua}
if syntaxcheck then return end
passive = {
"Proficiency_Battleaxes",
"Proficiency_Clubs",
"Proficiency_Daggers",
"Proficiency_Flails",
"Proficiency_Glaives",
"Proficiency_Greataxe",
"Proficiency_Greatclub",
"Proficiency_Greatswords",
"Proficiency_Halberds",
"Proficiency_HandCrossbows",
"Proficiency_Handaxes",
"Proficiency_HeavyCrossbows",
"Proficiency_Javelins",
"Proficiency_LightCrossbows",
"Proficiency_LightHammers",
"Proficiency_Longbows",
"Proficiency_Longswords",
"Proficiency_Maces",
"Proficiency_Mauls",
"Proficiency_Morningstars",
"Proficiency_Pikes",
"Proficiency_Quarterstaffs",
"Proficiency_Rapiers",
"Proficiency_Scimitars",
"Proficiency_Shortbows",
"Proficiency_Shortswords",
"Proficiency_Sickles",
"Proficiency_Spears",
"Proficiency_Tridents",
"Proficiency_Warhammers",
"Proficiency_Warpicks"
}
[ENABLE]
AddPassiveToPlayer(passive)
[DISABLE]
RemovePassiveFromPlayer(passive)
Code: Select all
{$lua}
if syntaxcheck then return end
passive = {
"LightlyArmored",
"ModeratelyArmored",
"HeavilyArmored"
}
[ENABLE]
AddPassiveToPlayer(passive)
[DISABLE]
RemovePassiveFromPlayer(passive)
Code: Select all
{$lua}
if syntaxcheck then return end
[ENABLE]
local skills = {
"WarriorLore",
"RangerLore",
"RogueLore",
"SingleHanded",
"TwoHanded",
"Investigation",
"Ranged",
"Shield",
"Perception",
"PhysicalArmorMastery",
"Arcana",
"Insight",
"FireSpecialist",
"WaterSpecialist",
"AirSpecialist",
"Survival",
"Religion",
"AnimalHandling",
"Polymorph",
"Repair",
"Stealth",
"SleightOfHand",
"Thievery",
"History",
"Crafting",
"Performance",
"Deception",
"Intimidation",
"Reason",
"Persuasion",
"Leadership",
"Luck",
"DualWielding",
"Wand",
"MagicArmorMastery",
"Medicine",
"Perseverance",
"Runecrafting",
"Brewmaster",
"Athletics",
"Acrobatics",
"Sulfurology"
}
local boost = "ProficiencyBonus(Skill,%s);ExpertiseBonus(%s);Advantage(Skill,%s)"
for i = 1, #skills do
local skill = skills[i]
skills[i] = string.format(boost, skill, skill, skill)
end
AddBoostsToPlayer(skills)
[DISABLE]
Code: Select all
{$lua}
if syntaxcheck then return end
[ENABLE]
AddBoostsToPlayer("ProficiencyBonus(SavingThrow,Strength);ProficiencyBonus(SavingThrow,Dexterity);ProficiencyBonus(SavingThrow,Constitution);ProficiencyBonus(SavingThrow,Intelligence);ProficiencyBonus(SavingThrow,Wisdom);ProficiencyBonus(SavingThrow,Charisma)")
[DISABLE]
Also if you just want the data files to look through I posted them
here.