z Baldur's Gate 3

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nameless420
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Re: z Baldur's Gate 3

Post by nameless420 »

How does one give himself Sorcery points? I gave myself metamagic and they require Sorcery points, but I'm not aware of the ID/name for whatever it is that gives you sorcery points.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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PapaPetro
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Re: z Baldur's Gate 3

Post by PapaPetro »

I've attached .txt files for the item Object UUIDs and Feats in case anyone needs them for reference.
I'm sure you've guys have figured it out by now but just copy/paste the UUIDs of item you want into the script:

Image

Same goes for Feats scripts but with the feat string name values instead of the the UUIDs:

Image

(though it's a little trickier since some Feats have extra features you have to account for so pay attention to the feat PassivesAdded & Selector attributes and how the various scripts address those in assembly)

Update:
Added Weapons.txt and Armor.txt
Attachments
Armor.txt
(61.73 KiB) Downloaded 977 times
Weapon.txt
(59.01 KiB) Downloaded 994 times
Feats.txt
(18.76 KiB) Downloaded 914 times
Object.txt
(183.94 KiB) Downloaded 1087 times
Last edited by PapaPetro on Sun Aug 06, 2023 2:13 pm, edited 12 times in total.

Zenspy
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Re: z Baldur's Gate 3

Post by Zenspy »

Good day to all, this is my first time using Cheat Engine and these forums, i wanted to give my character max wisdom so he can perceive things more, the script works as intended, i edited it to change only my wisdom value, but as soon as i reload a save it goes away, any help would be appreciated.

SlipperyEel
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Re: z Baldur's Gate 3

Post by SlipperyEel »

Extricated wrote:
Sun Aug 06, 2023 12:06 pm
Don't bother asking; I've been asking for the Twitch items since launch day and comments just get buried
It's not like we haven't been looking or that people are keeping it from you. If they were easy to find then they would have already been posted. The DOS related stuff is easy because they directly mark it as DLC (and it was in the item list provided by EvenLess many pages back):

Code: Select all

DLC_DD_Red_Price_Cloak
be8f2382-576f-426f-ae90-45544b507e07

DLC_DD_Lohses_Lute
35a38ec0-8902-46bf-ae84-f2361e713b7e

DLC_DD_Beasts_Tricorn
d7696865-e8c2-4c44-a890-a43f5b6f9752

DLC_DD_WPN_Sebilles_Needle
0eadec28-a9ce-4dbf-be86-63f58a49b902

DLC_DD_Coffee
2fb236a2-0714-4a66-9e4d-a031b680d6e2

DLC_DD_Friese
454329b-b8ce-4318-b2b6-c54638b8d857

DLC_DD_Paella
910f4e5c-cba9-43f1-a28a-664c52b53a3c

DLC_DD_Stew
d2f718aa-3b3e-474c-85d2-7bf05a9b2edb
I know some of the other Collector's Edition stuff you get is:

Code: Select all

MAG_OfTheShapeshifter_Mask
5d66776d-0650-4512-b300-b2ac38e2be3a

CONS_FOOD_Poutine
a845453d-5078-479d-9ec4-d7953e6da8c9

Food_Haggis
c97edbc4-66ce-442d-8f61-d406f6c176bf
But the Twitch stuff is proving elusive.

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PapaPetro
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Re: z Baldur's Gate 3

Post by PapaPetro »

SlipperyEel wrote:
Sun Aug 06, 2023 2:03 pm
Extricated wrote:
Sun Aug 06, 2023 12:06 pm
Don't bother asking; I've been asking for the Twitch items since launch day and comments just get buried
It's not like we haven't been looking or that people are keeping it from you. If they were easy to find then they would have already been posted. The DOS related stuff is easy because they directly mark it as DLC (and it was in the item list provided by EvenLess many pages back):

Code: Select all

DLC_DD_Red_Price_Cloak
be8f2382-576f-426f-ae90-45544b507e07

DLC_DD_Lohses_Lute
35a38ec0-8902-46bf-ae84-f2361e713b7e

DLC_DD_Beasts_Tricorn
d7696865-e8c2-4c44-a890-a43f5b6f9752

DLC_DD_WPN_Sebilles_Needle
0eadec28-a9ce-4dbf-be86-63f58a49b902

DLC_DD_Coffee
2fb236a2-0714-4a66-9e4d-a031b680d6e2

DLC_DD_Friese
454329b-b8ce-4318-b2b6-c54638b8d857

DLC_DD_Paella
910f4e5c-cba9-43f1-a28a-664c52b53a3c

DLC_DD_Stew
d2f718aa-3b3e-474c-85d2-7bf05a9b2edb
I know some of the other Collector's Edition stuff you get is:

Code: Select all

MAG_OfTheShapeshifter_Mask
5d66776d-0650-4512-b300-b2ac38e2be3a

CONS_FOOD_Poutine
a845453d-5078-479d-9ec4-d7953e6da8c9

Food_Haggis
c97edbc4-66ce-442d-8f61-d406f6c176bf
But the Twitch stuff is proving elusive.
Can we work backwards? Find someone who has a Twitch item, see what it links to in memory and then find which pak/lsx it's in to find where the rest are in the data around it.
For all we know, it could have some arbitrary name attached to the UUID like ITEM379921.
Last edited by PapaPetro on Sun Aug 06, 2023 2:22 pm, edited 1 time in total.

Revhard
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Re: z Baldur's Gate 3

Post by Revhard »

Can anyone help with changing to stats of characters.
I save and load and cheat engine populates the areas, but the numbers are large.
DO I need to do some conversion?

LGCaerwyn
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Re: z Baldur's Gate 3

Post by LGCaerwyn »

SlipperyEel wrote:
Sun Aug 06, 2023 2:03 pm
Extricated wrote:
Sun Aug 06, 2023 12:06 pm
Don't bother asking; I've been asking for the Twitch items since launch day and comments just get buried
It's not like we haven't been looking or that people are keeping it from you. If they were easy to find then they would have already been posted. The DOS related stuff is easy because they directly mark it as DLC (and it was in the item list provided by EvenLess many pages back):

Code: Select all

DLC_DD_Red_Price_Cloak
be8f2382-576f-426f-ae90-45544b507e07

DLC_DD_Lohses_Lute
35a38ec0-8902-46bf-ae84-f2361e713b7e

DLC_DD_Beasts_Tricorn
d7696865-e8c2-4c44-a890-a43f5b6f9752

DLC_DD_WPN_Sebilles_Needle
0eadec28-a9ce-4dbf-be86-63f58a49b902

DLC_DD_Coffee
2fb236a2-0714-4a66-9e4d-a031b680d6e2

DLC_DD_Friese
454329b-b8ce-4318-b2b6-c54638b8d857

DLC_DD_Paella
910f4e5c-cba9-43f1-a28a-664c52b53a3c

DLC_DD_Stew
d2f718aa-3b3e-474c-85d2-7bf05a9b2edb
I know some of the other Collector's Edition stuff you get is:

Code: Select all

MAG_OfTheShapeshifter_Mask
5d66776d-0650-4512-b300-b2ac38e2be3a

CONS_FOOD_Poutine
a845453d-5078-479d-9ec4-d7953e6da8c9

Food_Haggis
c97edbc4-66ce-442d-8f61-d406f6c176bf
But the Twitch stuff is proving elusive.
My appreciation to you for your generous help

unREAL
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Re: z Baldur's Gate 3

Post by unREAL »

I'm REALLY pissed at Larian.

Why?

Larian talks about "We love Mods" but then they blocking the console + more stupid decisions.

1)
a console is not only used for cheating, its used by the devs themself so they can quickly test their own game/content.
imagine Larian would test their content without the console ... never! but for modders ( remember : they LOVE mods ... ) its okay to not give them tools to make their live easier! let them waste their free time

2)
people like Zanzer ( and many others here on the forum ) are working hard to give us high quality tables!
Zanzer did a AWESOME job with his scripts, his scripts are basically -emulating- the console.
and this is the problem, there is nothing wrong with the scripts from Zanzer but the game still has a chance to crash everytime you execute a emulated console command...

3)
Larian makes their OWN life super hard coz they work "stupid"
read THIS from some smart devs:
[Link]
Without it a given stack trace generated in the crash log will look like this
...
With it that stack trace might look like this
...
Maybe he likes delaying the 0.13 dev time by making us take hours more time to possibly figure out what the stack trace could have told us in 5 seconds
they are using a PDB to generate crashlogs = super "easy" to find and fix bug.
like they said with a symbolized stack trace you can locate problems in SECONDS instead of HOURS or maybe DAYS ...
imagine Larian would be smart enough to use this ... the game would be WAY MORE STABLE and probably be released some months earlier

3)
A PDB would not only help Larian itself, it would also help ANY modder and reverser.
for example we could properly investigate why Zanzers Table is crashing the game but without PDB its not worth it.

so yes the game might be really really good, but Larian itself are the same Fuckers like all the other devstudios.
Imagine you could just use console commands without crashing ...

"We love Mods" ... my ass - they only say that for marketing...

Sorry for the rant but it's the pure truth about Larian!
Last edited by unREAL on Sun Aug 06, 2023 2:50 pm, edited 1 time in total.

Verlock
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Re: z Baldur's Gate 3

Post by Verlock »

Revhard wrote:
Sun Aug 06, 2023 2:19 pm
Can anyone help with changing to stats of characters.
I save and load and cheat engine populates the areas, but the numbers are large.
DO I need to do some conversion?
Save, table populate pointers {name pointers for some reason dosent do well if u have different language}[dosent touch anything in game], change values (start from 8 up to 30 actual numbers 8=0, 30=22), save again and only then load.

oracular
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Re: z Baldur's Gate 3

Post by oracular »

I seem to have lost "Teachings of Loss: The Nightsinger". I've been looking and have tried to find it's UUID and it seems to be linked to UNI_SHA_SharBook_5 but it spawns a "Worn-Out Tome" instead of the book. Does anyone have any idea how to get it?

The Shar book codes are:

Code: Select all

UNI_SHA_SharBook_1;a28cc67d-105e-465f-9fd0-f07e9448deef;Object;RARITY_UNKNOWN
UNI_SHA_SharBook_2;b2f9489a-c539-4eb5-b77d-d365797d1a42;Object;RARITY_UNKNOWN
UNI_SHA_SharBook_3;f4d82a7a-e1ef-4336-864c-02c85b22a501;Object;RARITY_UNKNOWN
UNI_SHA_SharBook_4;d35a196f-f759-4908-8392-8139c57f1c97;Object;RARITY_UNKNOWN
UNI_SHA_SharBook_5;8b2965fd-d463-4828-b972-668887bc8a17;Object;RARITY_UNKNOWN
UNI_SHA_SharBook_6;073d723d-0743-49b2-96dc-1cec58bf00c8;Object;RARITY_UNKNOWN
Only SharBook_1 produces Teachings of Loss: Dark Justiciars, the others produce leather-bound or worn-out tomes.
Confirmed it was SharBook_5 using Act2_Books which links it to Nightsinger.

applesloth
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Re: z Baldur's Gate 3

Post by applesloth »

How do I get rid of feats?

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PapaPetro
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Re: z Baldur's Gate 3

Post by PapaPetro »

Zenspy wrote:
Sun Aug 06, 2023 1:48 pm
Good day to all, this is my first time using Cheat Engine and these forums, i wanted to give my character max wisdom so he can perceive things more, the script works as intended, i edited it to change only my wisdom value, but as soon as i reload a save it goes away, any help would be appreciated.
Revhard wrote:
Sun Aug 06, 2023 2:19 pm
Can anyone help with changing to stats of characters.
I save and load and cheat engine populates the areas, but the numbers are large.
DO I need to do some conversion?


Remember that a value of 0 means 8 in D&D game terms.
So you'd need to put a value of 12 in there to have 20 wisdom for a human.

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

Verlock wrote:
Sun Aug 06, 2023 2:49 pm
Revhard wrote:
Sun Aug 06, 2023 2:19 pm
Can anyone help with changing to stats of characters.
I save and load and cheat engine populates the areas, but the numbers are large.
DO I need to do some conversion?
Save, table populate pointers {name pointers for some reason dosent do well if u have different language}[dosent touch anything in game], change values (start from 8 up to 30 actual numbers 8=0, 30=22), save again and only then load.
This should be sticky, or mentioned on the front page. :idea:

SlipperyEel
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Re: z Baldur's Gate 3

Post by SlipperyEel »

PapaPetro wrote:
Sun Aug 06, 2023 2:10 pm
Can we work backwards? Find someone who has a Twitch item, see what it links to in memory and then find which pak/lsx it's in to find where the rest are in the data around it.
How exactly could you do that? I know the current table can grab the memory location of the last moved/split inventory item, but can that be translated into something useful in terms of the item ID?

EvenLess
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Re: z Baldur's Gate 3

Post by EvenLess »

Extricated wrote:
Sun Aug 06, 2023 9:54 am
EvenLess wrote:
Fri Aug 04, 2023 11:42 pm
I have added a LOT of items to the Item Spawner. Primarily Legendary and Very Rare, and some Rare and Uncommon. I have sorted and color-coded them.

I have found 4 paths with UUIDs.
  • Gustav\Public\Gustav\Stats\Generated\Data
  • Gustav\Public\GustavDev\Stats\Generated\Data
  • Shared\Public\Shared\Stats\Generated\Data
  • Shared\Public\SharedDev\Stats\Generated\Data
...
This is very, very incomplete. It's without a doubt missing the UUIDs for the Twitch items.
The Twitch items isn't in the unpacked Armor.txt, Object.txt or Weapon.txt files, which would in turn mean that not all items are in those files, but...

It is a good thing the tools to find all those ID's are freely available on Github. I even noted this when I updated my original post a day or two ago :) I cannot recommend the Balduer's Gate 3 Modder's Multitool enough for this purpose.

Image

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