It looks like the devs locked the Attributes to 30.
So anything over 30, which includes bonuses will crash the game.
Well, unless someone finds a way around it and I hope someone does.
I can't believe that I'm the only one that remembers this from first playing around with files from early access...
You're going to need the newest version of LsLib (version 1.8.0). Click on the Pak/Lsv tools tab. You're going to want to extract your Baldur's Gate 3\Data\Shared.pak file to a temp folder somewhere (obviously the path is different depending on where your game is, mine is in my GOG folder). Once you have extracted everything, you can dive into the files. You are looking for Public\Shared\Stats\Generated\Data\Data.txt. There are a lot of things that you can play with in that file, most of which you shouldn't really touch...but one of them is AbilitySoftCap. The default value is 40. You can set this higher, but I usually go for around 120. Then you are looking for AbilityMaxValue (which is much farther down in the text file). I set this to 110. Now you need to save the modified Data.txt file, go back into LsLib and create a package with the temp folder you created as a source and the path you originally extracted from as the package path (you should probably back up the original Shared.pak file at this point just in case). Make sure you have Baldur's Gate 3 release selected under version in the create package section, as well as LZ4 HC for compression. That last bit is important, because it defaults to LZ4, which I believe used to work in early access...but not quite with the launch version. I used it initially and it did function, but some things were not working properly (characters like Astarion in their old outfits, certain item names coming up as null strings, etc.). Once I switched to LZ4 HC, everything has been working smoothly, and I can easily edit my character with the table to have 100 in all stats. This makes rolling trivial as you get a +49 or +50 bonus in everything through your stats. You can still fail if you roll a 1 though. Oh, I forgot to say, hit create package in LsLib . If you didn't backup already, then tough, because it overwrites the file with the new version of Shared.pak it just created.
Would this work to bypass level cap ? not the one on the classes but the overall one ?
BTW @Zanzer can you script to fail all rolls ? this game is bit like Discoelysium in this.
I'm surprised we don't have a more comprehensive set of UUIDs for Addboost, I found multiple that nobody has listed just digging into the strings, here's a couple I found that weren't mentioned:
"DamageBonus(1d4+2)"
Applies 1d4+2 additional damage to ALL attacks, matching their damage type, includes spell attacks, not save DC spells.
I went with the suggested AbilitySoftCap 120 and AbilityMax 110 .
Anyone see a problem with raising the XP Cap from 6500 to 65000 ?
"MaximumXPCap", "65000"
Also, I've got no idea how my Base Carry Weight got set to 4000 .
Also it' looks like they nerfed the Throw Distance from 30 down to 18 .
Can you upload the file? Somehow Lslib doesn't want to work with me >.< (I want to change the stats cap too)
even after doing/download all the requirement -_-
I went with the suggested AbilitySoftCap 120 and AbilityMax 110 .
Anyone see a problem with raising the XP Cap from 6500 to 65000 ?
"MaximumXPCap", "65000"
Also, I've got no idea how my Base Carry Weight got set to 4000 .
Also it' looks like they nerfed the Throw Distance from 30 down to 18 .
Can you upload the file? Somehow Lslib doesn't want to work with me >.< (I want to change the stats cap too)
even after doing/download all the requirement -_-
All I got atm is the edited version, otherwise I would have to do all the unpacking again.
Hey gang, more Item UUIDs can be found in GustavDev and SharedDev.
Specifically:
\Public\GustavDev\Stats\Generated\Data
and
\Public\SharedDev\Stats\Generated\Data
This looks like the place where they are housing the end game items, for example:
"MAG_EndGame_Plate_Armor"
data "RootTemplate" "fb2ff6d1-3096-4904-813c-a448e3fbec4d"
data "ValueUUID" "adfdafe5-f4da-4c64-a1e6-a33d626437d2"
Looks sick as hell, lots of cool stuff in there - but also found a few unfinished items(No model) and some will CTD. Have fun!