why attk speed dont work? just i can enable frezze and speed hack and player coord
Step 6, what does it say?
Please READ the steps i posted and follow it carefully... i'll not reply anymore.
yeah but im waitign in the game like 10min and i cant enable this att i try with 20min
Open any script like [E] Skill NoCooldown and do its AOB scan in cheat engine and open it in memory view if you got a result, in memory view wait until the Address list shows UserAssembly.dll. MY cousin tested it like 5 times, it always worked.
Edit (for noobs): To open script: select the script, right click mouse and choose "Change Script". As for do AOB scan, video guide (at 4:10):
Please READ the steps i posted and follow it carefully... i'll not reply anymore.
yeah but im waitign in the game like 10min and i cant enable this att i try with 20min
Open any script like [E] Skill NoCooldown and do its AOB scan in cheat engine and open it in memory view if you got a result, in memory view wait until the Address list shows UserAssembly.dll. MY cousin tested it like 5 times, it always worked.
Edit (for noobs): To open script: select the script, right click mouse and choose "Change Script". As for do AOB scan, video guide (at 4:10):
yes, it's used for wildcard to compare old bytes and new one in case instruction in opcode or offset changes. If you're not interesting in CE or to be a table maker, just ignore this.
Open any script like [E] Skill NoCooldown and do its AOB scan in cheat engine and open it in memory view if you got a result, in memory view wait until the Address list shows UserAssembly.dll. MY cousin tested it like 5 times, it always worked.
is it possible to find new weapon damage hack with this way? o,o
sorry my english is so bad i tried opening CT and GI nothing happened, then i kept holding CT and opening GI and closing GI a lot of times, and i closed both and opened it again works, and I used ProcessHacker and waited 15 minutes still of no use at all [Link]
Wouldn't it be more detectable if we're running around the game without the anticheat?
I think I understand what the 2nd bypass is doing! It attaches onto the game before the anticheat driver is loaded, and the anticheat does not remove already attached handles. Doesn't work for me tho, CE auto attaches but for some reason, it doesn't see unityplayer.dll, so I cant do any hacks even though CE is attached. I can do searches, browse the memory region, but since most hacks are in the dll i cant do anything because CE doesn't see it. I think it's because the dll wasn't loaded when CE attaches. I tried 7.1 as suggested, same issue. Could it be my OS? I'm still stuck in the stone age using Win7