The # of lives (if that's what you mean by "health") are stored as BYTE. If you scan for DWORD, 4 bytes, you will not find them. That was my point.
[Request] Spelunky 2
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- What is cheating?
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Re: [Request] Spelunky 2
Hello Mr. SunBeam and Mr. Cfemen
I'also can't find values? Used the table and set the Health(BYTE) or Money(4 BYTE) to 99 and started scan ´ then changed to 66 and scanned again -- no result.
Table works without problems - but its not possible to find the values by myself.
Re: [Request] Spelunky 2
Probably because you're using Fast Scan in CE, disable it and try again.OrdinaryCheater wrote: ↑Wed Sep 30, 2020 1:40 pmHello Mr. SunBeam and Mr. Cfemen
I'also can't find values? Used the table and set the Health(BYTE) or Money(4 BYTE) to 99 and started scan ´ then changed to 66 and scanned again -- no result.
Table works without problems - but its not possible to find the values by myself.
- xzibitusak
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Re: [Request] Spelunky 2
It seems like the recent game patch broke some stuff.
Only the timer freeze currently works without problems.
Only the timer freeze currently works without problems.
Re: [Request] Spelunky 2
patch 1.10.4bxzibitusak wrote: ↑Wed Sep 30, 2020 2:19 pmIt seems like the recent game patch broke some stuff.
Only the timer freeze currently works without problems.
uploaded a table for that.
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Re: [Request] Spelunky 2
Hello Rhark! thank you for the answer - Fast Scan is disabled - still can't find any of the values.Rhark wrote: ↑Wed Sep 30, 2020 2:18 pmProbably because you're using Fast Scan in CE, disable it and try again.OrdinaryCheater wrote: ↑Wed Sep 30, 2020 1:40 pmHello Mr. SunBeam and Mr. Cfemen
I'also can't find values? Used the table and set the Health(BYTE) or Money(4 BYTE) to 99 and started scan ´ then changed to 66 and scanned again -- no result.
Table works without problems - but its not possible to find the values by myself.
Re: [Request] Spelunky 2
^ Enable this too:
It's not a Fast Scan issue.
BR,
Sun
It's not a Fast Scan issue.
BR,
Sun
Re: [Request] Spelunky 2
I have that enabled and disabled fast scan and still unable to find health/bombs/ropes with scanning. I am using the byte type as I know that's the type they use from this table with the pointers enabled. Would like to know why but at the same time happy someone has made a table that works.
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Re: [Request] Spelunky 2
Would it be possibile to make Godmode also protect you from Ghost like enemies. Or a way to get infinite Ankhs would also help test a lot of theories.
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Re: [Request] Spelunky 2
fearlessrevolution already made a trainer maybe this can help https://fearlessrevolution.com/trainer/spelunky-2-trainer/
- Lord Blade
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Re: [Request] Spelunky 2
Okay, can we PLEASE get an "always have Ankh" cheat? PLEASE?
I'm getting so sick of doing great and then getting randomly one hit killed by something I had no idea was coming (like a block falling from off screen).
I'm getting so sick of doing great and then getting randomly one hit killed by something I had no idea was coming (like a block falling from off screen).
- xzibitusak
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Re: [Request] Spelunky 2
Infinite Ankh would be dope. +1
Re: [Request] Spelunky 2
Hey,Lord Blade wrote: ↑Thu Oct 01, 2020 12:23 amOkay, can we PLEASE get an "always have Ankh" cheat? PLEASE?
I'm getting so sick of doing great and then getting randomly one hit killed by something I had no idea was coming (like a block falling from off screen).
didn't find a way to enable the Ankh effect without have a real Ankh equipped.
tested a lots of stuff and even made a script that can add items to the player, but its kinda useless coz it needs a instance of an object thats in the world.
then i did a "semi ankh" ...
added this 2 scripts:
Set Level and Restart Current Level
Set Level does force the game to load a specific level,similary like the shortcuts in the camp.
if script is activ you have a dropdown menu to choose a level that will be loaded on next level change/load
you can activate it in the camp or if you are died or at the end of a level(there you see the level result)
(deactivate the script after level load)
Restart Current Level allows to restart the current level if you are died, but you will lose all your items.
activate the script on the gameover screen and press the Quick Restart button ingame.
(deactivate script after level is reloaded)
//
if someone wants a nuts experience then look into the [Debug] section and enable the ?Activate Chain On Next Level?...
...i really would like to see a Spelunky 2 chain run lets play on youtube
- Lord Blade
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Re: [Request] Spelunky 2
Well, definitely appreciate the work you're putting in.
Basically the Ankh is needed because to get the real ending path, you need to do a lot of specific things, including collecting specific items to take with you along the way. So if you die and restart a level with your stuff... you're screwed.
Basically the Ankh is needed because to get the real ending path, you need to do a lot of specific things, including collecting specific items to take with you along the way. So if you die and restart a level with your stuff... you're screwed.
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Re: [Request] Spelunky 2
Is it possible to make the Jetpack, Hoverpack, Powerpack, Bomb Bag and Bomb Box to be invincible so fire or gun shots do not trigger them to explode?