Metal Gear Solid (GOG) v1.0

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XebroLeazier
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Re: Metal Gear Solid (GOG) v1.0

Post by XebroLeazier »

For VR, I'd like to add Score (you can instantly reveal the finish point with this, if it's based on score):
Spoiler
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>102</ID>
<Description>"Score"</Description>
<VariableType>2 Bytes</VariableType>
<Address>mgsvr.exe+5A4130</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>
And Stealth (Item):
Spoiler
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>73</ID>
<Description>"Stealth"</Description>
<VariableType>2 Bytes</VariableType>
<Address>mgsvr.exe+39D39E</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>
Btw, your time cheat doesn't always work on several missions.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Denezhou
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Re: Metal Gear Solid (GOG) v1.0

Post by Denezhou »

the VR time cheat?
yes i think i found one it didnt work on once but before i could make an alt time code for it my game crashed and i didnt know which mission i was on.

if you let me know which ones dont work ill make alternative time codes for it :) i dont plan on playing the vr missions

i will add the two you made tonight, thanks!

Denezhou
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Re: Metal Gear Solid (GOG) v1.0

Post by Denezhou »

table updated with your two codes :)

Denezhou
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Re: Metal Gear Solid (GOG) v1.0

Post by Denezhou »

v10:
chaff grenade timer

Current Difficulty [visual only] - might help if you don't remember what dif you are playing or use someone elses save? idk. i was hoping you could actually change it might be missing something.
more info
i used a very easy save at escape route (final area of game), i changed it from 255 to 3, resaved/reloaded and it kept the 3 but i still only received hound rank, it might help with ng+? idk. there were two different addresses added both. i was not able to use the ng+ save, it didn't even show to select
255=Very Easy
0=Easy
1=Normal
2=Hard
3=Extreme




this would still be useful if someone could make it
Radar Not Jammed When Spotted

Denezhou
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Re: Metal Gear Solid (GOG) v1.0

Post by Denezhou »

V11:
Current Enemy Status (0=Clear, 1=Jamming, 2=Evasion, 3=Alert) - with this you should be able to always keep radar
DockA (first location)- Elevator Timer [change to 0 for it to go down]

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DoomPuppy
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Re: Metal Gear Solid (GOG) v1.0

Post by DoomPuppy »

Would love to be able to pass harmlessly through IR beams/other traps.

Denezhou
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Re: Metal Gear Solid (GOG) v1.0

Post by Denezhou »

someone sent me boss saves from all difficulties.

Update 12:
fixed Wolf Boss Battle Codes [different difficulty = different address]


more info:

The addresses for Wolf are different based on difficulty, you should be able to use the wolf boss battle codes regardless of your difficulty now, all other boss codes seemed to work on all difficulties.
Wolf 1 (VE, Ext) - use same address
Wolf 1 (Easy Normal, Hard)

Wolf 2 (VE, Easy, Normal, Hard) - use same address
Wolf 2 (Ext)

i tried again on the torture scene starting with unknown value, using speedhack and lowering it down to 0.05 and decreasing each time time went down until i had about 400 different entries. i froze all of them at once and timer/health still went down.
only way i have found is to change your max health before it starts to 3000+ (you might write down what your health was before changing to change it back)
maybe someone else can look into it, I was able to successfully find the address in MGS2's torture scene.

also no luck on a health code/shots needed code for boss2


DoomPuppy wrote:
Fri Oct 16, 2020 9:22 am
Would love to be able to pass harmlessly through IR beams/other traps.
Sorry, I'm as new as it gets regarding use CE, just know how to do easy "change value" things by searching.

chito
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Re: Metal Gear Solid (GOG) v1.0

Post by chito »

Nice job!!!!

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