Current to do list (don't know how to look for or do these yet)
Main Game:
Radar Not Jammed When Spotted
one hit kill
all weapons and all items as combined codes
boss 2 - only need to use 1 attack to kill? i couldn't find the code
-anything else that might be useful?
VR Missions:
Always Have Radar in VR missions (if similar to main games radar code for hard/extreme i may or may not be able to find this address)
-anything else useful? haven't went to vr games yet
all this was done on normal if it makes a difference
first cheat table i've made other than helping on the diablo 1 gog cheat table. learning
-----Main Game v12-----
All Items + Weapons (+Inf Ammo using freeze)
Infinite Health [can die from being 1 shot]
Change Max Hp [if you set this to like 3382 for torture scene you won't lose]
Infinite Oxygen
No reload
Boss Battle - Boss Health, NPC Captives At Bosses Health, & Timers for all but second boss (tank)
end game timer
Radar Access In Hard/Extreme Mode (use value 5 through 7) (provided by XebroLeazier)
Never Need Diazepam
Diazepam timer (kinda useless with above but i found it)
chaff grenade timer
Current Enemy Status (0=Clear, 1=Jamming, 2=Evasion, 3=Alert)
DockA (first location)- Elevator Timer [change to 0 for it to go down]
Current Difficulty [visual only] - don't change this! (255=Very Easy, 0=Easy, 1=Normal, 2=Hard, 3=Extreme)
more info
instructions
- 1. not ended game yet (value=0)
2. good ending and get the bandana your ng+ save is yellow in the save menu (value=1)
3. bad ending and you get stealth, your ng+ is red (value=2)
4. if you have completed both it is red and you get the tuxedo suit after heading up the elevator in the dock. (value=3)
-i added the rest of the "item" codes even though they aren't needed and put them in order of how they are in addresses, sorted weapons by addresses also
-----end game stat help for ranks-----
rations used
saves used
continues used
alerts used
kills used
time played
deaths counter (goes hand in hand with continues used i guess - the game tracks deaths but the results screen doesn't show them, this may be useless info but kept nevertheless)
-----VR Game V2-----
current health (lock for infinite)
max health
weapon codes (get all weapons or lock ammo qty for infinite]
infinite time
no reload
Diazepam count
Diazepam always in use
Score (provided by XebroLeazier )
Stealth (provided by XebroLeazier )
Code: Select all
:v2: i added id card
:v3: i added pal card
:v4: added:
max hp (increase your health pool)
infinite hp (can still die if you get 1 shot, increase max hp)
infinite oxygen
no reload
---------end game stat help for ranks:
rations used
saves used
continues used
alerts used
kills used
deaths counter
v5
Boss Battle - Ocelot's Ammo Count [Set to 0 and freeze for him not to be able to shoot]
v6:
-Fixed (or address moves around, reloaded game a couple times and it stayed true): Boss Battle - Ocelot's Ammo Count [Set to 0 and freeze for him not to be able to shoot]
-boss health: ocelot (change to 1 for 1 hit kill)
-Radar Access In Hard/Extreme Mode (use value 5 through 7) (provided by XebroLeazier)
Hours timer (provided by XebroLeazier)
v7:
i learned how to do pointers from the CT tutorial. :)
Hours timer (provided by XebroLeazier) wasn't editable, removed
time played address found
fixed "saves used", first address selected was only a temporary change
bosses-found pointers for all bosses except the 2nd one (tank) for boss health, npcs healths, timers, etc
end game timer
v8:
added: Never Need Diazepam (always active if lock value to 4)
v9:
-fixed - Radar Access In Hard/Extreme Mode (changed to 1 byte)
-added: Diazepam Timer (not really needed with Never Need Diazepam but i found it so added)
-Game Completion Status - get tuxedo without beating game twice
-"good" ending and get the bandana your ng+ save is yellow in the save menu (value=1)
"bad" ending and you get stealth, your ng+ is red (value=2)
-if you have completed both it is red and you get the tuxedo suit after heading up the elevator in the dock. (value=3)
after you get to the next zone and save and reload your game will reflect the change. if you use value 3 you will now have the tuxedo. it won't give you the stealth/bandana, just makes it think you have completed the game to have them. (can item cheat them in)
-i added the rest of the "item" codes even though they aren't needed and put them in order of how they are in addresses, sorted weapons by addresses also
v11:
Current Enemy Status (0=Clear, 1=Jamming, 2=Evasion, 3=Alert)
DockA (first location)- Elevator Timer [change to 0 to for it to go down]
v12:
fixed boss wolf 1 and wolf 2 health codes (address different based on your difficulty)
vr v2:
Score (provided by XebroLeazier )
Stealth (provided by XebroLeazier )
feel free to edit/merge.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1