Chaos5061 wrote: ↑Thu Nov 05, 2020 3:02 am
SinGul4ritY wrote: ↑Wed Nov 04, 2020 2:18 pm
Melmaxus wrote: ↑Mon Nov 02, 2020 8:03 pm
Could I suggest maybe a
no level equipment/class requirement cheat?
here you go... ( pfew )
Added (
needs Cheat Engine 7.2 or higher )
- Cheat: Equip Items of Any Level
- Cheat: Equip Items of Any Class
Be
sure to backup your save 'cause i am not sure if this won't break anything...
Item tooltips are not affected.. they could still show red alerts
just equip the item(s)
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* Original table by gideon25 and PhCCRQQsd6Bi
* backup your saves: %LOCALAPPDATA%\Eleventh Hour Games\Last Epoch\Saves
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Okay couple of notes about the level requirement option and a couple of request when you have time. I didn't test the any class cheat.
1. In the gambler interface you can't buy anything with the level requirement cheat on. A pro though is with the cheat on when you open the interface is you can buy any higher level base item. Like as a level 8 I was able if I wanted to purchase the reduced damage over time taken amulet which you shouldn't be able to purchase until level 76. So this is great for that.
2. If you turn the level cheat off and exit to the character select screen you can't log back in to that character. First you have to exit the game completely and then you will be able to select that character. All over leveled items will be in your inventory.
Now to my request is there anyway to remove the level requirement for higher crafting? It works like this. I use the craft T7 cheat to craft Movement speed on a white pair of boots. After that if I want to craft any other affix I have to be level 33. IS there a way to remove that level requirement?
And the next request is I guess kinda dependent on if the other request is doable or not. if the first request can't be done then can we get other tier's of crafting besides T7? Say T5 or T4? This is only needed if the removement of the crafting level requirement can't be accomplished. If it can then this would be redundant due to being able to full craft T7 for every affix slot whenever you want.
Thanks for all the work everyone on this table.
I think SinGul4ritY has suggested that while the no level thing could be done, it would be buggy at best. Thus pulling this off has been a trying effort and v1.0 would be ideal to hammer out some cool cheats.
I do have some input regarding some of the things your experiencing in the game though.
1. The level and variety of item available might be tie to the actual level and class of a character. I.E if you test a lvl 80 acolyte with the gambler, you'll notice that it has access to a larger pool/tier of vary item within it's class limits. - i.e most sentinel-only items would show up only on rare occasions if you gamble with a acolyte. I have no idea how much code injecting could change what is core to the game's mechanic, so I reckon our best bet is to login with a higher level character to craft/gamble the item, throw them into the share stash and just log in the lower level char to play till the char grows to the point where it can manage it on it's own. I do agree that being able to ignore the level requirement to forge would be a treat.
2. There are a few finicky jingle to this. I was able to select another character in the character screen by turning the lvl/class req code on and off a few times without needing to exit the game completely. I do agree that it is buggy, but hi we were able to open up a new replayable feature.
The no class thing has been really cool though, try it! I was able to play with some primalist-only equip stats on a sentinel. So this opens up a bunch more gears that can help boost certain stat bonus in class-exclusive equipment. like Acolyte's mana robe, primarlist's leech helmet etc. Def opens up some more diversity.
It works for the Idol too!
I am looking forward to gun blazing(bow or dual wielding in our case) with the rogue in full sets of gears right as 8.0 opens( hopefully?), lol.
And I agree, this whole table thing has open up sooo many wonderful replay concept that we couldn't have done with the vanilla game. Thanks for all the hardwork everyone.