z Medieval Dynasty

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Cold
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Re: z Medieval Dynasty

Post by Cold »

Zanzer wrote:
Mon Nov 09, 2020 5:18 pm
Added Day / Night System pointers. You can bump Cloud Density up to 20 to make it rain. Snow too when it's cold?
Where is that located? I seem to be having trouble finding it..


Err... nvm you just added it haha. Thanks Zanzer!

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Cold
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Re: z Medieval Dynasty

Post by Cold »

As of the test patch, the inventory pointer no longer works

DimonJuk
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Re: z Medieval Dynasty

Post by DimonJuk »

Medieval Dynasty Update to v0.2.1.0 – PUBLIC TEST BRANCH
Steam PW: 3v491vMVZnvp3

Ktbrok
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Re: z Medieval Dynasty

Post by Ktbrok »

Zanzer, Will you update the table?

CarlosGFG
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Re: z Medieval Dynasty

Post by CarlosGFG »

Zanzer, Please update your table to the new version, as most do not work.

Zanzer
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Re: z Medieval Dynasty

Post by Zanzer »

I refuse to believe that clicking "Update Pointer Offsets" doesn't fix everything except the Inventory Pointer script.

CarlosGFG
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Re: z Medieval Dynasty

Post by CarlosGFG »

It is really working, but what is giving error is:

- Inventory as you already know
- The skill experience is wrong, it must be because the developers have switched to fluctuating values

These are the ones I found that I haven't tested all, but most are 100 percent, before reporting this, thanks for taking the time to create this wonderful table of chets.

Zanzer
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Re: z Medieval Dynasty

Post by Zanzer »

Don't have the new version yet.
But, I assume you can copy the same offsets from under the Inventory Pointer into the Quick Slots pointer.
Enable Scripts > Player Pointer > Inventory > Quick Slots
Then it should show you the item you currently have in quick bar slot one.

Everthen
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Re: z Medieval Dynasty

Post by Everthen »

Zanzer wrote:
Fri Nov 27, 2020 2:58 am
Don't have the new version yet.
But, I assume you can copy the same offsets from under the Inventory Pointer into the Quick Slots pointer.
Enable Scripts > Player Pointer > Inventory > Quick Slots
Then it should show you the item you currently have in quick bar slot one.
The issue is that you can see the inventory stats, but not edit them, becouse developers changed the inventory system and is affecting CE tables.
If you could please update it, or try to get some time into it.... thanks!!

DimonJuk
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Re: z Medieval Dynasty

Post by DimonJuk »

Medieval Dynasty Public Build update to v0.2.1.2
+1
If you could please update it, or try to get some time into it.... thanks!!

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Alaunus
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Re: z Medieval Dynasty

Post by Alaunus »

Here is a novel thought:
If you want Zanzer to update this table every time the steam version does maybe somebody gift him the game.

tfigment
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Re: z Medieval Dynasty

Post by tfigment »

I believe my table mostly works or at least most of it looked like it did when I looked at it. Sorry for advertising it in another thread but maybe it will hold people over for a while. Max weight doesn't work but I think last selected item updates and management and tech points work or seem to.

viewtopic.php?p=154496#p154496

dead311
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Re: z Medieval Dynasty

Post by dead311 »

tfigment wrote:
Sun Nov 29, 2020 6:19 pm
I believe my table mostly works or at least most of it looked like it did when I looked at it. Sorry for advertising it in another thread but maybe it will hold people over for a while. Max weight doesn't work but I think last selected item updates and management and tech points work or seem to.

viewtopic.php?p=154496#p154496
it seems not working at least for me , every time value resets when i was changing quantity or i am doing wrong

Cold
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Re: z Medieval Dynasty

Post by Cold »

Does anyone know if this was ever updated for the most recent version?

Cold
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Re: z Medieval Dynasty

Post by Cold »

Definitely would love an update to 0.3.0.0! Character movement no longer works, inventory no longer works. :D

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