unmog wrote: ↑Sun Dec 10, 2023 4:56 am
Thanks for the update Zanzer. I was able to get everything to work in my story mode with Racimir in the valley, however I'm having difficulty getting the inventory (last item selected) to work in Oxbow on my custom character. Was able to get the pointers to update tho. Any chance you could look at it again for a solo mode in Oxbow?
The Inventory Pointer in Zanzer's table works in both maps The Valley (Racimir's story) and Oxbow, but only for a short period. I have checked the table with public testing branch (2.0.1.6 and 2.0.1.7) and public branch (2.0.1.8) and it works but only several minutes after I either start a new game or load a save.
There is a workaround for the issue until Zanzer has time to update the table:
1. If you see the Inventory Pointer is broken or showing the wrong values or not updating, save your game. Any save will do, even a quicksave (F5) is enough.
2. Load your save or quickload (F9) if you quicksaved your game before.
3. Check the Inventory Pointer in Zanzer's table again. It starts working again, at least for a while.
You can repeat the steps if you want to use the Inventory Pointer again anytime after it breaks.
Some parts of the table such as Skills part, the one that edits player modifiers, not the skill level or point, seem broken and do not show any value even with the Update Pointer Offsets script, but some if not most parts are still working with the public branch (2.0.1.8).
@Zanzer
Is the Building Limit in World Editor a multiplier for the Building Limit value in the game? I have set my Building Limit to 200% in game but the Building Limit in your table shows "1" which, if I am not mistaken, is 100%? Or perhaps it multiplies whatever value I set in in-game Building Limit so if I have the limit at 200% in game and I set your Building Limit to 2 I will get 2 x 200% = 400%?