z Medieval Dynasty

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alked
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Re: z Medieval Dynasty

Post by alked »

v1.0.0.7 is out

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

silly
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Re: z Medieval Dynasty

Post by silly »

Trainer still works well for version 1.0.0.7 :)

Okies
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Re: z Medieval Dynasty

Post by Okies »

mem wrote:
Tue Oct 05, 2021 1:27 am
Okies wrote:
Sun Oct 03, 2021 1:02 am
Hmm... Like many others, I can't get the inventory to work. It can read my inventory, but no changes can be done.

I'm not TOO fussed about it though, since an older table written for like the 0.5 version still kinda works, at least the inventory still workd, but that one is a bit different as you get the ENTIRE inventory in the table, and you can edit whatever. Still love this version, as the outdated version couldn't edit farming skills.
Do you by any chance have a link to that table that works with the inventory? Thanks!
Sorry, didn't see your reply until now.

viewtopic.php?f=4&t=13810&start=90

This should be the correct table, and most values still works on the full version, the only thing that doesn't is the farming skill I believe, but inventory, item durability, and time stops all work.

Soulnecros
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Re: z Medieval Dynasty

Post by Soulnecros »

Thanks Okies for the info! :D

Object pointer codes work very well in 1.0.0.7.

I allowed myself, as usual, to condense the codes of Zanzer and Cake-san running in 1.0.0.7.

So I’m sharing it here. ^_^
Medieval_Dynasty-Win64-Shippingv2.CT
(1.07 MiB) Downloaded 3577 times
Authors: Zanzer and Cake-san.

Crispys
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Re: z Medieval Dynasty

Post by Crispys »

Can you update to version 1.0.0.9? Thanks

Rambo99
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Re: z Medieval Dynasty

Post by Rambo99 »

Can you update to version 1.0.0.10? Thanks

SergioCJunior
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Re: z Medieval Dynasty

Post by SergioCJunior »

working with the latest version of steam. 😉👍
Thank you very much.
👏👏👏

Joshuam303
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Re: z Medieval Dynasty

Post by Joshuam303 »

is it true that this can cause big bugs?

Joshuam303
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Re: z Medieval Dynasty

Post by Joshuam303 »

and is there any cheats for unlimited skill points? not seeing any

sharky98
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Re: z Medieval Dynasty

Post by sharky98 »

Hello!

I was trying to modify my individual skills (like setting Extraction Knowledge to 2 instead of 1). My goal was to reset my skill distribution (although I could wait for the potion of possibilities...). I was able to figure out the pattern for each skill set, which is basically +58 (hex obviously) for each skill from an arbitrary point. The thing is that I am not able to figure out that starting arbitrary point. Any idea if it could be added?

Thanks!

ShosuroKenshin
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Re: z Medieval Dynasty

Post by ShosuroKenshin »

As v1.1.1.0, can not modify item quantities in table, but can read all data. Any help?

Edit: I can modify, but the game just sets them back to what they were.

Zanzer
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Re: z Medieval Dynasty

Post by Zanzer »

Fine, I'll fix the inventory pointer.

silly
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Re: z Medieval Dynasty

Post by silly »

@Zanzer, you are just awesome :)

eriflleh
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Re: z Medieval Dynasty

Post by eriflleh »

TKS very much

ariel_emrys
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Re: z Medieval Dynasty

Post by ariel_emrys »

v1.1.1.1 update time pointer hour not working!

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