"Because he's the hero fearlessrevolution deserves, but not the one it needs right now. So we'll bug him. Because he can take it. Because he's not our hero. He's a silent guardian, a watchful protector. A dark cheater.”
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Awesome man!!! Great work.... The speed run is amazing! I could kiss you for this.. Almost glad the item pointer does not work so we still need to play the game haha.
So, I have been playing and the offsets do not work as posted but a work around that is a bit slower but works better anyway... rather than turn you one axe into 100 to sell them, set the durability to x 100 and it sell just like 100. This way you can have one spear say, that lasts as long as 1000+ and 1000 times the cost... takes up way less space in barns and your villagers use them too!. Hope this is a helpful idea guys.
Hmm... Like many others, I can't get the inventory to work. It can read my inventory, but no changes can be done.
I'm not TOO fussed about it though, since an older table written for like the 0.5 version still kinda works, at least the inventory still workd, but that one is a bit different as you get the ENTIRE inventory in the table, and you can edit whatever. Still love this version, as the outdated version couldn't edit farming skills.
Hmm... Like many others, I can't get the inventory to work. It can read my inventory, but no changes can be done.
I'm not TOO fussed about it though, since an older table written for like the 0.5 version still kinda works, at least the inventory still workd, but that one is a bit different as you get the ENTIRE inventory in the table, and you can edit whatever. Still love this version, as the outdated version couldn't edit farming skills.
Do you by any chance have a link to that table that works with the inventory? Thanks!
I have one issue though with "PlayerPointer/Skills/Farming" that isn't found, all the others skills before and after it are ok. any idea ?
The debug console :
Searching 1ED2F221780 Character.
Found Character.BP_PlayerBuildingComponent
Found Character.BP_CharacterStatsComponent
Found Character.BP_RelationsComponent
Found Character.InventoryComponent
Found Character.WalkingSpeed
Found Character.RunningSpeed
Found Character.SprintingSpeed
Found Character.HeldItem
Found Character.SystemsManagerReference
Found Character.InstantBuilding
Found Character.CanTakeFallDamage
Found Character.InteractedActor
Found Character.HeadID
Found Character.HairID
Found Character.PresetsIDs
Found Character.bCanBeDamaged
Searching 1ECD45C29B0 Stats.
Found Stats.Age
Found Stats.MinDeadAge
Found Stats.DeadChance
Found Stats.CurrentMood
Found Stats.ExtractionS
Found Stats.HuntingS
Found Stats.DiplomacyS
Found Stats.SurvivalS
Found Stats.CraftingS
Found Stats.FlirtingModificator
Found Stats.Challange_DynastyReputationModificator
Found Stats.MoodLossModificator
Found Stats.BaseLikingModificator
Found Stats.Quests_DynastyReputationModificator
Found Stats.HoldableItemConditionUseMultiplier
Found Stats.Dirtiness
Found Stats.Food
Found Stats.FoodDecreaseRate
Found Stats.Health
Found Stats.HealthDecreaseRate
Found Stats.water
Found Stats.WaterDecreaseRate
Found Stats.Stamina
Found Stats.MaxStamina
Found Stats.StaminaIncreaseRate
Found Stats.SprintStaminaDecreaseRate
Found Stats.UseStamina
Found Stats.GodMode
Found Stats.Somnolence
Found Stats.NightVision
Found Stats.NightVisionTime
Searching 1ED2FA97EC0 System.
Found System.DayNightSystemReference
Found System.AnimalsManagerReference
Found System.TimeManagerReference
Found System.VillageManagerReference
Found System.GameModeReference
Searching 1EC4F6FB5A0 DayNight.
Found DayNight.WindIntensity
Found DayNight.PrecipitationIntensity
Found DayNight.Saturation
Found DayNight.Moon Intensity
Found DayNight.Sun Angle
Found DayNight.Overall Intensity
Found DayNight.Sun Brightness
Found DayNight.Moonlight Intensity
Found DayNight.Night brightness
Found DayNight.Moon Glow Intensity
Found DayNight.Sun_Light_Intensity
Searching 1EC9A2F6670 Animals.
Found Animals.AnimalsDamageMultiplier
Found Animals.AnimalsHPMultiplier
Searching 1EC5D3C6D00 Time.
Found Time.Time
Searching 1ED31698080 Game.
Found Game.DaysPerSeason
Found Game.TaxMultiplier
Found Game.UnlimitedHP
Found Game.UnlimitedStamina
Found Game.UnlimitedFood
Found Game.UnlimitedWater
Found Game.NPCNeeds_FoodMultiplier
Found Game.NPCNeeds_WoodMultiplier
Found Game.AnimalsHPMultiplier
Found Game.AnimalsDamageMultiplier
Found Game.UnlimitedWeight
Found Game.Poisoning
Found Game.Temperature
Searching 1ED10F54720 Village.
Found Village.DynastyReputation
Found Village.TechnologyLevel_Building
Found Village.TechnologyLevel_Survival
Found Village.TechnologyLevel_Farming
Found Village.TechnologyLevel_Crafting
Found Village.Technology_ListOfBuildingsPerTechnology
Found Village.CurrentVillageStage
Found Village.CurrentTax
Found Village.DebtTax
Found Village.NumberOfBuildings
Found Village.Technology_CraftingRecipes_Locked
Found Village.Technology_Furnitures_Locked
Found Village.Technology_Fences_Locked
Found Village.BaseTrapLimit
Found Village.DynastyReputationLimit
Searching 1ED302B8900 Inventory.
Found Inventory.InitialOverloadWeight
Found Inventory.FinalOverloadWeight
Found Inventory.QuickSlots
Found Inventory.Armor
Searching 1EC59DEB800 Relations.
Found Relations.Children
Found Relations.Affection
Searching 1ED377FF6E0 Item.
Found Item.Damage
Found Item.Extraction
Found Item.UseCondition
Found Item.HPCostPerAction
Found Item.StaminaCost
Found Item.CurrentHP
Found Item.DecreaseToolHP
The game version is 1.0.0.5
Edit : I "fixed" it temporaly by using the address of the skill before it instead (and adding 60) so i'm fine, but i still wonder why it doesn't find it