Looks like todays update to the game broke the ability to use UUU307, it crashed my game 3 times when i tried to use it.
Works on my end with the latest game update + UUU v3.0.7.
Edit:
The UUU feature to change the console key is not available, bc of that i have to use F1 which i did choose in the Input.ini
Did you add the command lines to the Input.ini? (Informations can be found in my command list in the Console Unlock tab)
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
For me changing console key via UUU works just fine o.O Also after the most recent update
I guess a pc restart on my end would fix it Edit: Yes a restart fixed it.
CheatMenu related:
Medieval_Dynasty\Content\Blueprints\UI\CheatMenu (You can take a look into the files with a hex editor, i use the HxD Hex Editor.)
i don't think we will find any info in the UI Widget Blueprint itself how to add it to the viewport. Prob. in the Playercontroller, Pawn/Character or Playerstate/Gamestate. I'd wish the devs would just tell us to test their early access game more efficient :')
i don't think we will find any info in the UI Widget Blueprint itself how to add it to the viewport. Prob. in the Playercontroller, Pawn/Character or Playerstate/Gamestate. I'd wish the devs would just tell us to test their early access game more efficient :')
Yeh
Also in the most UE4 games i've played you were able to spawn almost everything, items/weapons/buildings/world objects and so on but in this game it seems not to be possible.
Even the codes in cheat engine are completly different in this game.
Once you find the function code that the trainer changed, you see exactly the same assembly code that would've been in a cheat table.
Scan Type: Unknown initial value. Limit the start and stop to the game's code region.