How to realize "10 Bullets Per Shot" function with cheat engine?

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yaodm2020
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How to realize "10 Bullets Per Shot" function with cheat engine?

Post by yaodm2020 »

I saw the "10 Bullets Per Shot" function in the table made by the cheat engine. I don't know how to achieve this function, and I haven't found any tutorials in the forum or youtube.
I can only find such function as no spread, no recoil, and rapid fire by searching for "ammo" and "increase, decrease and unchanged".
But I don’t know how to use the "10 Bullets Per Shot" function with cheat engine, I hope you can guide.

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Dread_Pony_Roberts
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Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Post by Dread_Pony_Roberts »

Likely the person found some value in the weapon's structure that determined the number of shots a weapon can fire. You could randomly start changing values there until you have something, possibly even compare it to other weapon structures that fire different amounts of bullets per a shot.

yaodm2020
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Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Post by yaodm2020 »

Thank you very much for your reply

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PhCCRQQsd6Bi
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Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Post by PhCCRQQsd6Bi »

if the game is using mono it could be clear. in 7 Days To Die theres
c0 : burstRoundCount (type: System.Int32)
c4 : burstRoundCountMax (type: System.Int32)

yaodm2020
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Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Post by yaodm2020 »

Thank you very much for your reply @ PhCCRQQsd6Bi

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