I saw the "10 Bullets Per Shot" function in the table made by the cheat engine. I don't know how to achieve this function, and I haven't found any tutorials in the forum or youtube.
I can only find such function as no spread, no recoil, and rapid fire by searching for "ammo" and "increase, decrease and unchanged".
But I don’t know how to use the "10 Bullets Per Shot" function with cheat engine, I hope you can guide.
How to realize "10 Bullets Per Shot" function with cheat engine?
- Dread_Pony_Roberts
- Table Makers
- Posts: 525
- Joined: Sun Dec 09, 2018 8:46 am
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Re: How to realize "10 Bullets Per Shot" function with cheat engine?
Likely the person found some value in the weapon's structure that determined the number of shots a weapon can fire. You could randomly start changing values there until you have something, possibly even compare it to other weapon structures that fire different amounts of bullets per a shot.
Re: How to realize "10 Bullets Per Shot" function with cheat engine?
Thank you very much for your reply
- PhCCRQQsd6Bi
- Expert Cheater
- Posts: 83
- Joined: Sat May 23, 2020 11:07 am
- Reputation: 98
Re: How to realize "10 Bullets Per Shot" function with cheat engine?
if the game is using mono it could be clear. in 7 Days To Die theres
c0 : burstRoundCount (type: System.Int32)
c4 : burstRoundCountMax (type: System.Int32)
Re: How to realize "10 Bullets Per Shot" function with cheat engine?
Thank you very much for your reply @ PhCCRQQsd6Bi
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