Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

Upload your cheat tables here (No requests)
tfigment
Table Makers
Table Makers
Posts: 659
Joined: Sat Apr 15, 2017 12:49 am
Reputation: 854

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by tfigment »

zupa1973 wrote:
Tue Mar 23, 2021 7:14 pm
I think it is Instant Build script specifically
Are you using version v35? v34 had known crash in Instant Build but not aware that v35 is crashing It was only difference in 2 tables.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

wow1605
What is cheating?
What is cheating?
Posts: 2
Joined: Wed Mar 17, 2021 8:52 am
Reputation: 0

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by wow1605 »

xspeed wrote:
Tue Mar 23, 2021 5:19 pm
There's new patch 1.3.1 but it's seems everything works ok.
Not sure, it seems the "Lifestyle cheat" is not working (where i can add amount xp to unlock perk)

tfigment
Table Makers
Table Makers
Posts: 659
Joined: Sat Apr 15, 2017 12:49 am
Reputation: 854

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by tfigment »

wow1605 wrote:
Wed Mar 24, 2021 8:32 am
Not sure, it seems the "Lifestyle cheat" is not working (where i can add amount xp to unlock perk)
Works fine for me. Seems like it changed somewhat. They are preallocating 8 slots and the slots now are [1] Diplomacy, [2] Martial, [3] Stewardship, [4] Intrigue, [5] Learning. Previously I thought it was in order of selection now its preallocated. I guess mods may need to add additional slots.

User avatar
jimrdg
Cheater
Cheater
Posts: 29
Joined: Fri Mar 17, 2017 9:20 am
Reputation: 1

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by jimrdg »

all works fine, just dont click fast moving troop when you have too many it will lag your game, and worse case will crash you game.

gmravyn
What is cheating?
What is cheating?
Posts: 2
Joined: Wed Mar 24, 2021 11:02 pm
Reputation: 0

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by gmravyn »

I'm still running into the CTD problem when using Instant Build. I triple checked to make sure it was the Instant Build and sure enough, it's the issue. Everything else works perfectly. I'm using Windows 7, CE7.2 and the updated version of your table, if that makes any difference in finding the problem.

tfigment
Table Makers
Table Makers
Posts: 659
Joined: Sat Apr 15, 2017 12:49 am
Reputation: 854

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by tfigment »

gmravyn wrote:
Wed Mar 24, 2021 11:05 pm
I'm still running into the CTD problem when using Instant Build. I triple checked to make sure it was the Instant Build and sure enough, it's the issue. Everything else works perfectly. I'm using Windows 7, CE7.2 and the updated version of your table, if that makes any difference in finding the problem.
Also running v35? I believe you I dont know how to reproduce. I've tried a dozen rulers in a game each running for a year and ran into no issues so if someone can give me start and ruler or something that would help me isolate it.

gmravyn
What is cheating?
What is cheating?
Posts: 2
Joined: Wed Mar 24, 2021 11:02 pm
Reputation: 0

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by gmravyn »

Yes, running v35.

Are you using the new Norse DLC? None of the mods I am using affect buildings, though they do affect the Checksum.

Mods I am using: Better UI Scaling, 99 Immersive Loading Screens, Community Flavor Pack, Lulu's Events, CK2 Style Colorful Lifestyle Traits, CK2 Style Colorful Education Traits, Population Control, Daddy Pika's Cheat Menu - 1.3.3.

tfigment
Table Makers
Table Makers
Posts: 659
Joined: Sat Apr 15, 2017 12:49 am
Reputation: 854

Re: Crusader Kings III | Steam v1.3.0 | Updated: 2021-Mar-18

Post by tfigment »

gmravyn wrote:
Thu Mar 25, 2021 9:12 pm
Mods I am using: Better UI Scaling, 99 Immersive Loading Screens, Community Flavor Pack, Lulu's Events, CK2 Style Colorful Lifestyle Traits, CK2 Style Colorful Education Traits, Population Control, Daddy Pika's Cheat Menu - 1.3.3.
I have the Norse DLC and I have only my own personal mod which only adds events and decisions. The issue is likely the title look code for checking subordinates builds as well. I will probably just release a new version with the subordinate check removed. But you can edit the "time left" on the holding if you want to do it manually.

Edit: Release v36 which splits the instant build check into (original) and one with the title check removed.

User avatar
jimrdg
Cheater
Cheater
Posts: 29
Joined: Fri Mar 17, 2017 9:20 am
Reputation: 1

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by jimrdg »

Hi, I have some question about the alive stat, what does the "health, health max 1, health max 2, fertility, fertility max 1, and fertility max 2 really means in the character alive stat?

zupa1973
Expert Cheater
Expert Cheater
Posts: 75
Joined: Wed Aug 12, 2020 9:27 am
Reputation: 9

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by zupa1973 »

Returning to issue DNA pasting bold people: there seems to be an additional gene for hair now. Even in game copying hairstyles from one NPC to another does nothing, and it used to change hairstyle; also copying full DNA from one NPC to another doesn't change hairstyle. Ruler designer now adds an additional section starting with override= essentially to each designed ruler, which looks like that:
override={
portrait_modifier_overrides={
custom_hair=female_hair_fp1_02
custom_beards=female_empty

Possibly then there is gene reflecting that override in game now too.

Also, portrait editor in console mode is incompatible with new format too, doesn't produce that override section when makes a ruler designer string or DNA in save format, because DNAs edited in portrait editor make bald chars too. I guess that portrait editor is being deprecated now or something.

Ckopc
Noobzor
Noobzor
Posts: 7
Joined: Thu Mar 18, 2021 3:57 pm
Reputation: 0

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by Ckopc »

I have the same problem, when using fast construction the game crashes

Hireidan
What is cheating?
What is cheating?
Posts: 4
Joined: Sat Jul 11, 2020 8:43 am
Reputation: 0

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by Hireidan »

have a question one, can i with that table add or redacting character traits, for example add a poetry?

xspeed
Expert Cheater
Expert Cheater
Posts: 143
Joined: Thu Mar 29, 2018 7:14 am
Reputation: 18

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by xspeed »

Hireidan wrote:
Fri Mar 26, 2021 5:53 am
have a question one, can i with that table add or redacting character traits, for example add a poetry?
Yes you can :D

Hireidan
What is cheating?
What is cheating?
Posts: 4
Joined: Sat Jul 11, 2020 8:43 am
Reputation: 0

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by Hireidan »

xspeed wrote:
Fri Mar 26, 2021 10:16 am
Hireidan wrote:
Fri Mar 26, 2021 5:53 am
have a question one, can i with that table add or redacting character traits, for example add a poetry?
Yes you can :D
yea, find it. can you give me another help ? ^) i cant find fast movement and god mode for armies

zupa1973
Expert Cheater
Expert Cheater
Posts: 75
Joined: Wed Aug 12, 2020 9:27 am
Reputation: 9

Re: Crusader Kings III | Steam v1.3.1 | Updated: 2021-Mar-25

Post by zupa1973 »

I dont think tfigment has god mode, fast movement is under cheat scripts. recifense's table has god mode, not sure how fast he updates it for fearlessrevolution, he keeps quick schedule for patreon

Post Reply

Who is online

Users browsing this forum: AhrefsBot, DotBot, Falco1588, flackon, Google [Bot], Google Adsense [Bot], Rynart, ZeroCool933