Crusader Kings III | Steam v1.13.1.1 | Updated: 2024-Oct-8

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DAngeL74
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-19

Post by DAngeL74 »

You need to replace "pRootCharacter" with "pSelectedCharacter" on "Traits =>" entry under find selected character

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

tfigment
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by tfigment »

21-Sep: v25 - Bug fix in traits for selected character

CobraPL
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by CobraPL »

tfigment wrote:
Mon Sep 21, 2020 2:40 pm
21-Sep: v25 - Bug fix in traits for selected character
Sorry. Could you fix relative weight please?

matrix501
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by matrix501 »

Thank you so much! this is great! I found a different one a trainer someone made but it doesnt work it's terrible! I also think they want money for it to work.I tried to use that one but it turns on and off real fast. This one works just perfect! Thank you!

tfigment
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by tfigment »

CobraPL wrote:
Mon Sep 21, 2020 8:48 pm
Sorry. Could you fix relative weight please?
21-Sep: v26 - Fix weight offsets

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Darkedone02
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by Darkedone02 »

Ok, so far I can't really find anything that help fix the intergrate title, not even a console command. Console command also for some reason breaks my achivements.

xavkas
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by xavkas »

Darkedone02 wrote:
Tue Sep 22, 2020 3:46 am
Ok, so far I can't really find anything that help fix the intergrate title, not even a console command. Console command also for some reason breaks my achivements.
Same here as well. I tried playing around with my guy's integrate title progress number under the council job, but didn't see any changes reflected in-game.

Zol
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by Zol »

Darkedone02 wrote:
Tue Sep 22, 2020 3:46 am
Ok, so far I can't really find anything that help fix the intergrate title, not even a console command. Console command also for some reason breaks my achivements.
Activating console always breaks achievements in Paradox games. Ironman mode is designd to block mods/console/rule changes.

You will need to also run CompactDisc's achievement table.

See: viewtopic.php?t=13584

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Darkedone02
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by Darkedone02 »

Zol wrote:
Tue Sep 22, 2020 12:27 pm
Darkedone02 wrote:
Tue Sep 22, 2020 3:46 am
Ok, so far I can't really find anything that help fix the intergrate title, not even a console command. Console command also for some reason breaks my achivements.
Activating console always breaks achievements in Paradox games. Ironman mode is designd to block mods/console/rule changes.

You will need to also run CompactDisc's achievement table.

See: viewtopic.php?t=13584
I've done that and it works so far, but the only thing that don't work that I see is integrate title.

tfigment
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by tfigment »

Darkedone02 wrote:
Wed Sep 23, 2020 12:30 am
I've done that and it works so far, but the only thing that don't work that I see is integrate title.
Whatever example I used when first testing worked for a reason I dont understand now. So the subtask concept is wrong and I'll remove it. The ID is correct but interpreted wrong as its not a task in this case.

The game seems to put the title integration on the duchy title. In the save game it seems to be drift_progress on the de jure parent title to whatever is selected. Dont have anything for showing that and haven't deconstructed the data structures yet. Will try to look at this weekend if I have time.

zupa1973
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by zupa1973 »

Huge patch coming tomorrow, apparently

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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by danielyee »

Ck3 is updated today sir..any chance of assist..thanks

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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by tfigment »

I dont see an update. People will just have to wait. Go offline or prevent update if it means that much. If the AOB scans break its hard to say how long it will take to update.

DemonSp3ed
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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by DemonSp3ed »

The most important things in table works just fine in 1.1, while some doesnt work, they are not so important like stress or alive settings.

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Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21

Post by Jpdc »

mmm the Gold (I think is one of the most important features missed), the holdings, the root character, the traits :cry: , I'm not sure, but maybe 70% of the table doesn't work in the new version 1.1.1 . @tfigment could you please update the table?. It's the best table that i could find it. I really enjoyed this table but I couldn't stop the update to the version 1.1.1 and all is broken now :( . Thanks for your hard work!

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