Global Variables Pointer new
Ignore Skill Check on Objects new
Ignore Skill Check in Dialogue new
Character Pointer
Last Inventory Item Clicked
Add 10,000 Dollars new
Add 1,000 Experience new
Heal Full Party new
Not work for me, xbox game pass version... sometime steam versions works but not this time hehehehe, but thanks anyway
edit: I didnt use a point may is that but i got no points now, i will tell if works...
edit 2: sad, not work with xbx gmpss
While you wait, you can try using groupscan. The idea is put in a groupscan command 4:skillpoints 4:attributepoints. Spend some points and rescan it. You should then find these two. The perk points isn't too far. So as long as you have one point, search 1, spend it, search 0, look for an address close to skill points and attribute points. That should be your perk number.
What is "group scan" and how do I use it?
So what you do is when you start a search, go to search type and change it to grouped. You can use it to search values that are grouped together.
Save game editing:
You can find the savegames at C:\Users\<username>\Documents\My Games\Wasteland3\Save Games\
What I found out so far:
Level editing: Look for "Levels:=" and there will be a bunch of numbers afterwards, you can change the levels through this.
Difficulty: Look for "<difficulty>3". 0 for rookie, 1 for normal, 2 for ranger, 3 for super jerk difficulty level.
Money: Look for "<money>", you can change it there.
There are obviously bits and pieces in there that you can make out to be weapon codes and armor codes, like "Armor_Helmet_Light" or "Chest_Heavy_B". However, with all the unreadable bits and pieces, I can't figure out a way to safely edit weapon and armor. If anyone knows how to decypher those pieces of unidentified code, please let me know. I think save editing will make things much easier, imagine copy and pasting a bunch of code so you don't have to click through all 80 of the damn perks.
Tried to do save edit just edit money but it makes it imposible to load that save if its altered.
Hmm, I haven't tried editing the money yet. Did you change the money so the digit of numbers remain the same? I'm not sure what's with this time's savegame that has all the weird blocks in them, so I assume that if you change the total length (there is a "file size" for the save game if you check) something goes wonky.
my main hope is for multipliers, i like having increased xp gain and such, this way i can customize how fast or slow i level up, or get resources, stuff like that, great tables so far, i'm gonna keep an eye on this thread