[request] Dreamscaper

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dreaddead
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[request] Dreamscaper

Post by dreaddead »

Just entered early access, there were a few trainers and tables for Dreamscaper: Prologue (the free demo they released a few months ago) so wondering if anyone has the time to create a table for the actual release.

I've played around with the currency "sand" and it's just a 4 byte address, but if someone could make a health cheat and crafting materials that would be amazing.

Thanks

Game Name: Dreamscaper
Game Engine: Unity
Game Version: Early Access
Options Required: Health, Currency, Ammo, Bombs, Crafting Materials
Steam Website:

dreaddead
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Re: [request] Dreamscaper

Post by dreaddead »

If anyone is interested this website will let you edit your save, but you can only change the amount of materials you have for things you already have in inventory

[Link]

astor
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Re: [request] Dreamscaper

Post by astor »

dreaddead wrote:
Sat Aug 15, 2020 6:14 am
Options Required: Health, Currency, Ammo, Bombs, Crafting Materials
here.

edit: fixed the table, it should work now.
Attachments
Mariana-Win64-Shipping.CT
(3.36 KiB) Downloaded 473 times
Last edited by astor on Tue Aug 18, 2020 4:23 am, edited 5 times in total.

dreaddead
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Re: [request] Dreamscaper

Post by dreaddead »

astor wrote:
Sun Aug 16, 2020 6:15 pm
dreaddead wrote:
Sat Aug 15, 2020 6:14 am
Options Required: Health, Currency, Ammo, Bombs, Crafting Materials
here.
Thanks but the table won't work for me, I click the checkbox next to cheats but nothing happens, do you know why this might be?

Forgot to post the error, this is what I get when I right click on the entry:

<<Error while scanning for AOB's : aopbase Error: Not all results found>>

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Re: [request] Dreamscaper

Post by astor »

dreaddead wrote:
Mon Aug 17, 2020 12:04 am
astor wrote:
Sun Aug 16, 2020 6:15 pm
dreaddead wrote:
Sat Aug 15, 2020 6:14 am
Options Required: Health, Currency, Ammo, Bombs, Crafting Materials
here.
Thanks but the table won't work for me, I click the checkbox next to cheats but nothing happens, do you know why this might be?

Forgot to post the error, this is what I get when I right click on the entry:

<<Error while scanning for AOB's : aopbase Error: Not all results found>>
my bad lol.... it's wrong version, the cheat table was made for Dreamscaper: Prologue - Supporter's Edition.
Last edited by astor on Tue Aug 18, 2020 4:20 am, edited 1 time in total.

dreaddead
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Re: [request] Dreamscaper

Post by dreaddead »

astor wrote:
Mon Aug 17, 2020 4:09 am
dreaddead wrote:
Mon Aug 17, 2020 12:04 am
astor wrote:
Sun Aug 16, 2020 6:15 pm


here.
Thanks but the table won't work for me, I click the checkbox next to cheats but nothing happens, do you know why this might be?

Forgot to post the error, this is what I get when I right click on the entry:

<<Error while scanning for AOB's : aopbase Error: Not all results found>>
my bad lol.... it's wrong version, the cheat table was made for Dreamscaper: Prologue - Supporter's Edition.

edit: here, the table should be working now.
Hmm not sure if I'm doing something wrong then because it's still exactly the same as before, can anyone else test and let us know?

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Re: [request] Dreamscaper

Post by astor »

dreaddead wrote:
Mon Aug 17, 2020 7:42 am
Hmm not sure if I'm doing something wrong then because it's still exactly the same as before, can anyone else test and let us know?
no, it's the CT; there's problem with aobscanregion. i will fix it after i get home.

edit: ok fixed, link: viewtopic.php?p=148822#p148822

dreaddead
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Re: [request] Dreamscaper

Post by dreaddead »

Works great!

itsmeiri
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Re: [request] Dreamscaper

Post by itsmeiri »

This works now, thank you!
Would be really appreciated if in the future will be updated to edit crafting resources.

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NumberXer0
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Re: [request] Dreamscaper

Post by NumberXer0 »

Doesn't work on the latest version. I also second a cheat for crafting materials. It gets a bit grindy =(

IJayI
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Re: [request] Dreamscaper

Post by IJayI »

Game version from Steam 10-02-2020 update. I have updated Astor CT and added some of my own work. Pointers may or may not work since some are from a big list. Couldn't lower it much more. Included my AOBs for reference. Use either Astor or mine.


What is in the CT:
-Updated Astor script
-My own script (similar to Astor's but with a bit more)
-Some pointers for reference
Attachments
Mariana-Win64-Shipping.CT
Updated Astor and merged in mine
(49.15 KiB) Downloaded 246 times
AOB.txt
Jay's AOBs
(5.02 KiB) Downloaded 133 times

Samvega
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Re: [request] Dreamscaper

Post by Samvega »

IJayI wrote:
Fri Oct 09, 2020 9:06 am
Game version from Steam 10-02-2020 update. I have updated Astor CT and added some of my own work. Pointers may or may not work since some are from a big list. Couldn't lower it much more. Included my AOBs for reference. Use either Astor or mine.


What is in the CT:
-Updated Astor script
-My own script (similar to Astor's but with a bit more)
-Some pointers for reference
I'm not sure if this works any longer as the game has recently been updated.

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Ninomae Tako'nis
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Re: [request] Dreamscaper

Post by Ninomae Tako'nis »

Woah, kinda weird. This thread doesn't show up when searching the name. I only found it because this thread was in someone's most active topic and linked to it through their profile that I found by searching the name.

Anyways..does save editing materials not work in the full version? I loaded up my save into the site and none of the materials are listed. I wasn't able to find them with any searches either.

zhenle1994
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Re: [request] Dreamscaper

Post by zhenle1994 »

Ah shoot...no result from 4 bytes on all the currency and bombs. Playing full version here.

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Ninomae Tako'nis
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Re: [request] Dreamscaper

Post by Ninomae Tako'nis »

zhenle1994 wrote:
Sat Aug 07, 2021 8:18 am
Ah shoot...no result from 4 bytes on all the currency and bombs. Playing full version here.
Yeah, this game is weird. I haven't been able to change anything, but I have been able to freeze stuff. Here is what I did:

1. Pick a real world material and search for it using float
2. After you narrow it down to a single address, right click and find what writes to that address
3. You should get one result, open in disassembler and then NOP the code

Every material is now infinite and won't decrease. BUT it also won't increase. So buy everything you can then go back to the disassembler window and revert the change. Go gain more materials and then NOP it again when you have enough.

This is unfortunately the extent of my knowledge here. I wish I knew how to make it into a script, but it gets the job done for now.

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