Marvel's Avengers

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

off3nc3 wrote:
Thu Oct 01, 2020 6:38 am
Captain America wrote:
Wed Sep 30, 2020 7:58 pm
off3nc3 wrote:
Wed Sep 30, 2020 6:31 pm


I actually upgraded all my chars artifacts with poly and i'm stuck at 9.999 , nothing can down it no mission start/restart. Any other ideas ? Thanks
Just use the table to edit the resources to your desired amount easily.
Yea I did use it mate but it seems I can modify every material valuea but the poly is not budging in values , even if I set it to 1 which is very weird. Also did anyone try this yet ?



I hope im allowed to post this link just for scientific purposes.
It seems it's a method to farm specific exotic one time a week with the megahive instance. Kinda dangerous to mess with save files doe isn't it ? I heard people losing upwards of 100+ hours just by playing the game normally.
Q1 - Your game / save must bugged or something if it isn't changing.

Yeah those reports with other people, it is a bug.

The normal behaviour for the resource would be to decrease when used.

Q2 - If u know what your doing this can be achieved easily.

However u can just create exotics with the table.

Find the relevant posts a few pages back for more info about this table.

Gwinbleid
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Re: Marvel's Avengers

Post by Gwinbleid »

Noticed strange thing about editing gear with table. After you edited it (stats especially) and enter the screen when you choose characters it will show very low stats for the character you chose. For example it will show 10-50 instead of 300-400. When you look at other characters it shows their big stats, but when you choose other hero it will also show low stats for him (the chosen) and the stats of previous hero will return to the big ones.
Like game allow you to do it "this one time" but won't count changed stats normally. I'd say it's just a visual minor, but it might have bad consequences in the future updates.

dusklet
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Re: Marvel's Avengers

Post by dusklet »

Just found these, feel free to confirm them/add them, I don't think they were on the sheet

Character: Iron Man

Range Slot:
Mark III Experimental Repulsor
Item Brand ID = 2524074235
Item Name ID = 144315616

Range Perk:
Accelerated Muon Repulsors:
% Increased damage of all Repulsor attacks
Perk ID = 350311639

Range Perk:
Restoration Beam
Defeating enemies with the UNIBEAM will generate Regen Packs
Perk ID = 3101132592

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off3nc3
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Re: Marvel's Avengers

Post by off3nc3 »

Captain America wrote:
Thu Oct 01, 2020 7:54 am
off3nc3 wrote:
Thu Oct 01, 2020 6:38 am
Captain America wrote:
Wed Sep 30, 2020 7:58 pm


Just use the table to edit the resources to your desired amount easily.
Yea I did use it mate but it seems I can modify every material valuea but the poly is not budging in values , even if I set it to 1 which is very weird. Also did anyone try this yet ?



I hope im allowed to post this link just for scientific purposes.
It seems it's a method to farm specific exotic one time a week with the megahive instance. Kinda dangerous to mess with save files doe isn't it ? I heard people losing upwards of 100+ hours just by playing the game normally.
Q1 - Your game / save must bugged or something if it isn't changing.

Yeah those reports with other people, it is a bug.

The normal behaviour for the resource would be to decrease when used.

Q2 - If u know what your doing this can be achieved easily.

However u can just create exotics with the table.

Find the relevant posts a few pages back for more info about this table.
Will do appreciate the reply.

ChainEatFace
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Re: Marvel's Avengers

Post by ChainEatFace »

Captain America wrote:
Thu Oct 01, 2020 7:54 am
off3nc3 wrote:
Thu Oct 01, 2020 6:38 am
Captain America wrote:
Wed Sep 30, 2020 7:58 pm


Just use the table to edit the resources to your desired amount easily.
Yea I did use it mate but it seems I can modify every material valuea but the poly is not budging in values , even if I set it to 1 which is very weird. Also did anyone try this yet ?



I hope im allowed to post this link just for scientific purposes.
It seems it's a method to farm specific exotic one time a week with the megahive instance. Kinda dangerous to mess with save files doe isn't it ? I heard people losing upwards of 100+ hours just by playing the game normally.
Q1 - Your game / save must bugged or something if it isn't changing.

Yeah those reports with other people, it is a bug.

The normal behaviour for the resource would be to decrease when used.

Q2 - If u know what your doing this can be achieved easily.

However u can just create exotics with the table.

Find the relevant posts a few pages back for more info about this table.
This is a great farming idea. Real exotic gear drops with special perks that dont drop elsewhere. We should do this before they patch this.

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off3nc3
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Re: Marvel's Avengers

Post by off3nc3 »

Anyone else encounter this visual bug ? Whenever I change or add some perks to the gear via the table the heroic slot belt turns into a hammer ICON or the melee slot turns into a belt literally. Is it because some of the perks shouldn't be on some pieces ?

My OCD hits me hard with this or maybe i'm doing something wrong.

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

off3nc3 wrote:
Thu Oct 01, 2020 4:39 pm
Anyone else encounter this visual bug ? Whenever I change or add some perks to the gear via the table the heroic slot belt turns into a hammer ICON or the melee slot turns into a belt literally. Is it because some of the perks shouldn't be on some pieces ?

My OCD hits me hard with this or maybe i'm doing something wrong.
Yes it is.

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

dusklet wrote:
Thu Oct 01, 2020 11:43 am
Just found these, feel free to confirm them/add them, I don't think they were on the sheet

Character: Iron Man

Range Slot:
Mark III Experimental Repulsor
Item Brand ID = 2524074235
Item Name ID = 144315616

Range Perk:
Accelerated Muon Repulsors:
% Increased damage of all Repulsor attacks
Perk ID = 350311639

Range Perk:
Restoration Beam
Defeating enemies with the UNIBEAM will generate Regen Packs
Perk ID = 3101132592
Added Cheers. :)

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

ChainEatFace wrote:
Thu Oct 01, 2020 2:53 pm
Captain America wrote:
Thu Oct 01, 2020 7:54 am
off3nc3 wrote:
Thu Oct 01, 2020 6:38 am


Yea I did use it mate but it seems I can modify every material valuea but the poly is not budging in values , even if I set it to 1 which is very weird. Also did anyone try this yet ?



I hope im allowed to post this link just for scientific purposes.
It seems it's a method to farm specific exotic one time a week with the megahive instance. Kinda dangerous to mess with save files doe isn't it ? I heard people losing upwards of 100+ hours just by playing the game normally.
Q1 - Your game / save must bugged or something if it isn't changing.

Yeah those reports with other people, it is a bug.

The normal behaviour for the resource would be to decrease when used.

Q2 - If u know what your doing this can be achieved easily.

However u can just create exotics with the table.

Find the relevant posts a few pages back for more info about this table.
This is a great farming idea. Real exotic gear drops with special perks that dont drop elsewhere. We should do this before they patch this.
Yeah also it would be great if people could get the name id's of these exotics so these recreations can be legit.

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Dragonfist247
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Re: Marvel's Avengers

Post by Dragonfist247 »

You guys are awesome!! i was wondering if anyone have list for exotic "Brand" and "name"? Also id there a CT to reset faction level? Thank you in advance

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

Dragonfist247 wrote:
Fri Oct 02, 2020 11:58 am
You guys are awesome!! i was wondering if anyone have list for exotic "Brand" and "name"? Also id there a CT to reset faction level? Thank you in advance
Go to pg 29, it has the link to the list

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Dragonfist247
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Re: Marvel's Avengers

Post by Dragonfist247 »

Captain America wrote:
Fri Oct 02, 2020 6:48 pm
Dragonfist247 wrote:
Fri Oct 02, 2020 11:58 am
You guys are awesome!! i was wondering if anyone have list for exotic "Brand" and "name"? Also id there a CT to reset faction level? Thank you in advance
Go to pg 29, it has the link to the list
Thank you! what about resetting Vendor Faction exp? "From level 50 to say level 1"

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Dragonfist247
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Re: Marvel's Avengers

Post by Dragonfist247 »

Ive updated new info into the shared documents. more exotic gear code for iron man and etc

Unique gear name "added additional info and my findings"
-Added Character Icon aswell
-Exotic Brand and Name ID #'s
-Color code Legends
-linked item description with Image links


[Link]
Last edited by Dragonfist247 on Fri Oct 02, 2020 10:31 pm, edited 1 time in total.

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Captain America
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Re: Marvel's Avengers

Post by Captain America »

Dragonfist247 wrote:
Fri Oct 02, 2020 8:37 pm
Captain America wrote:
Fri Oct 02, 2020 6:48 pm
Dragonfist247 wrote:
Fri Oct 02, 2020 11:58 am
You guys are awesome!! i was wondering if anyone have list for exotic "Brand" and "name"? Also id there a CT to reset faction level? Thank you in advance
Go to pg 29, it has the link to the list
Thank you! what about resetting Vendor Faction exp? "From level 50 to say level 1"
Haven't found a definitive answer for that while searching the thread. However there is some discussion about this in first 1- 10 pages about trying to edit faction levels but so far no one got the answer as to how though.

sockpuppetninja
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Re: Marvel's Avengers

Post by sockpuppetninja »

does anybody have the correct perk ID for Specter's Cloak for Black Widow?

Heroic Specter's Cloak Increase the duration of Invisibility by 3 seconds 2247230799
this one provided in the spreadsheet links to the perk 200% willpower regeneration while overcharged.

thanks

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