I completed all the task while they were at 100% but it worked as usual and i have the steam versionNemesisBP wrote: ↑Wed Aug 31, 2022 6:00 pm1. Open game, wait for it to load
2. Alt+tab of the game, Open the table
3. Press "-" on your keyboard you will hear a sound.
4. Go in game and you'll notice that all challenges are maxed out
Now all you need to do is to complete one of each challenges and you're done
Marvel's Avengers
Re: Marvel's Avengers
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Re: Marvel's Avengers
so the challenge card doesnt work, it crashes the game when i press "-"
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Re: Marvel's Avengers
added a couple more features for GamePass version viewtopic.php?p=262763#p262763
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Re: Marvel's Avengers
Well done mate! how do you use the "Experience" part? It is set as MAX but it isn't activating, do I need to reload checkpoint or just kill an enemy for it to start?asweetlove wrote: ↑Sat Sep 03, 2022 2:43 amadded a couple more features for GamePass version viewtopic.php?p=262763#p262763
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Re: Marvel's Avengers
Yes, just try to get some experience after activating it and you should be level 50
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Re: Marvel's Avengers
why did you delete the table game pass topic?
will you update the topic?
Re: Marvel's Avengers
I'd love to see a table for game pass as well. I'm very new to CE so trying to learn my way round it.
If anyone can explain to me how to add a 3rd stat to gear pieces as well I'd really appreciate it - I have tried searching for the solution and I see something near the beginning of this thread (pages 10 - 15, somewhere around there) but I don't fully understand it. Thanks.
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Re: Marvel's Avengers
i updated the post, had to clean up a couple of things that were broken
Re: Marvel's Avengers
Awesome - thanks!asweetlove wrote: ↑Wed Sep 07, 2022 5:24 pmi updated the post, had to clean up a couple of things that were broken
Re: Marvel's Avengers
The table works brilliantly. Is there no way to change the major artifact with the table? I may just be missing it. Thanksasweetlove wrote: ↑Wed Sep 07, 2022 5:24 pmi updated the post, had to clean up a couple of things that were broken
Re: Marvel's Avengers
is it okay with you if i update your table and add major artifact as well as gear names and proper perk namesasweetlove wrote: ↑Wed Sep 07, 2022 5:24 pmi updated the post, had to clean up a couple of things that were broken
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Re: Marvel's Avengers
For sure, please use it as you see fit, it's too much work adding all the IDs that I didn't even feel like doing it lol. Great seeing our table for gamepass grows gradually.vinny2k wrote: ↑Fri Sep 09, 2022 6:05 pmis it okay with you if i update your table and add major artifact as well as gear names and proper perk namesasweetlove wrote: ↑Wed Sep 07, 2022 5:24 pmi updated the post, had to clean up a couple of things that were broken
I have the table updated in my computer with a script that gives you more units, fragments, modules, and polychoron every time you use them instead of reducing, not sure how helpful it is considering you can just update those values with the current table
Re: Marvel's Avengers
consider using this for all resources to be maxed at all times but you must have one of them:asweetlove wrote: ↑Sat Sep 10, 2022 12:40 amFor sure, please use it as you see fit, it's too much work adding all the IDs that I didn't even feel like doing it lol. Great seeing our table for gamepass grows gradually.vinny2k wrote: ↑Fri Sep 09, 2022 6:05 pmis it okay with you if i update your table and add major artifact as well as gear names and proper perk namesasweetlove wrote: ↑Wed Sep 07, 2022 5:24 pmi updated the post, had to clean up a couple of things that were broken
I have the table updated in my computer with a script that gives you more units, fragments, modules, and polychoron every time you use them instead of reducing, not sure how helpful it is considering you can just update those values with the current table
Code: Select all
[ENABLE]
aobscanmodule(INJECT_Resources,avengers.exe,8B 53 10 44 8B 43 08 8D 04) // should be unique
alloc(newmem,$1000,INJECT_Resources)
label(code)
label(return)
newmem:
code:
mov [rbx+10],#9999999
mov edx,[rbx+10]
mov r8d,[rbx+08]
jmp return
INJECT_Resources:
jmp newmem
nop 2
return:
registersymbol(INJECT_Resources)
[DISABLE]
INJECT_Resources:
db 8B 53 10 44 8B 43 08
unregistersymbol(INJECT_Resources)
dealloc(newmem)
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Re: Marvel's Avengers
Yea this is what I have, but I only increment it in 10,000 was afraid that adding too much at once would cause a crash of some sort
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Re: Marvel's Avengers
Anyone know the Perk ID for Hulk's Discordant Raid Elite perk @ Defense slot 3 - "Stunning Fury" [Increases the amount of Stun damage from all attacks by 18%] ?
The spreadsheet doesn't have it until now because the perk itself is super rare.
The spreadsheet doesn't have it until now because the perk itself is super rare.
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