Marvel's Avengers

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fwa541
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Re: Marvel's Avengers

Post by fwa541 »

NemesisBP wrote:
Wed Aug 31, 2022 6:00 pm
fwa541 wrote:
Mon Aug 29, 2022 11:15 pm
kcbuechler wrote:
Fri Aug 19, 2022 9:12 am
How do i use it?
1. Open game, wait for it to load
2. Alt+tab of the game, Open the table
3. Press "-" on your keyboard you will hear a sound.
4. Go in game and you'll notice that all challenges are maxed out
Now all you need to do is to complete one of each challenges and you're done
:)
I completed all the task while they were at 100% but it worked as usual and i have the steam version

yungphonkmane
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Re: Marvel's Avengers

Post by yungphonkmane »

so the challenge card doesnt work, it crashes the game when i press "-"

asweetlove
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Re: Marvel's Avengers

Post by asweetlove »

added a couple more features for GamePass version viewtopic.php?p=262763#p262763

snoozeybooze
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Re: Marvel's Avengers

Post by snoozeybooze »

asweetlove wrote:
Sat Sep 03, 2022 2:43 am
added a couple more features for GamePass version viewtopic.php?p=262763#p262763
Well done mate! how do you use the "Experience" part? It is set as MAX but it isn't activating, do I need to reload checkpoint or just kill an enemy for it to start?

asweetlove
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Re: Marvel's Avengers

Post by asweetlove »

Yes, just try to get some experience after activating it and you should be level 50

Damage0789
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Re: Marvel's Avengers

Post by Damage0789 »

asweetlove wrote:
Sun Aug 14, 2022 12:00 am
.
why did you delete the table game pass topic?
will you update the topic?

Reaper1
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Re: Marvel's Avengers

Post by Reaper1 »

asweetlove wrote:
Sun Aug 14, 2022 12:00 am
.
I'd love to see a table for game pass as well. I'm very new to CE so trying to learn my way round it.
If anyone can explain to me how to add a 3rd stat to gear pieces as well I'd really appreciate it - I have tried searching for the solution and I see something near the beginning of this thread (pages 10 - 15, somewhere around there) but I don't fully understand it. Thanks.

asweetlove
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Re: Marvel's Avengers

Post by asweetlove »

i updated the post, had to clean up a couple of things that were broken

Reaper1
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Re: Marvel's Avengers

Post by Reaper1 »

asweetlove wrote:
Wed Sep 07, 2022 5:24 pm
i updated the post, had to clean up a couple of things that were broken
Awesome - thanks!

Reaper1
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Re: Marvel's Avengers

Post by Reaper1 »

asweetlove wrote:
Wed Sep 07, 2022 5:24 pm
i updated the post, had to clean up a couple of things that were broken
The table works brilliantly. Is there no way to change the major artifact with the table? I may just be missing it. Thanks

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vinny2k
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Re: Marvel's Avengers

Post by vinny2k »

asweetlove wrote:
Wed Sep 07, 2022 5:24 pm
i updated the post, had to clean up a couple of things that were broken
is it okay with you if i update your table and add major artifact as well as gear names and proper perk names

asweetlove
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Re: Marvel's Avengers

Post by asweetlove »

vinny2k wrote:
Fri Sep 09, 2022 6:05 pm
asweetlove wrote:
Wed Sep 07, 2022 5:24 pm
i updated the post, had to clean up a couple of things that were broken
is it okay with you if i update your table and add major artifact as well as gear names and proper perk names
For sure, please use it as you see fit, it's too much work adding all the IDs that I didn't even feel like doing it lol. Great seeing our table for gamepass grows gradually.

I have the table updated in my computer with a script that gives you more units, fragments, modules, and polychoron every time you use them instead of reducing, not sure how helpful it is considering you can just update those values with the current table :|

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vinny2k
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Re: Marvel's Avengers

Post by vinny2k »

asweetlove wrote:
Sat Sep 10, 2022 12:40 am
vinny2k wrote:
Fri Sep 09, 2022 6:05 pm
asweetlove wrote:
Wed Sep 07, 2022 5:24 pm
i updated the post, had to clean up a couple of things that were broken
is it okay with you if i update your table and add major artifact as well as gear names and proper perk names
For sure, please use it as you see fit, it's too much work adding all the IDs that I didn't even feel like doing it lol. Great seeing our table for gamepass grows gradually.

I have the table updated in my computer with a script that gives you more units, fragments, modules, and polychoron every time you use them instead of reducing, not sure how helpful it is considering you can just update those values with the current table :|
consider using this for all resources to be maxed at all times but you must have one of them:

Code: Select all

[ENABLE]

aobscanmodule(INJECT_Resources,avengers.exe,8B 53 10 44 8B 43 08 8D 04) // should be unique
alloc(newmem,$1000,INJECT_Resources)

label(code)
label(return)

newmem:

code:
  mov [rbx+10],#9999999
  mov edx,[rbx+10]
  mov r8d,[rbx+08]
  jmp return

INJECT_Resources:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_Resources)

[DISABLE]

INJECT_Resources:
  db 8B 53 10 44 8B 43 08

unregistersymbol(INJECT_Resources)
dealloc(newmem)

asweetlove
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Re: Marvel's Avengers

Post by asweetlove »

Yea this is what I have, but I only increment it in 10,000 😂 was afraid that adding too much at once would cause a crash of some sort

snoozeybooze
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Re: Marvel's Avengers

Post by snoozeybooze »

Anyone know the Perk ID for Hulk's Discordant Raid Elite perk @ Defense slot 3 - "Stunning Fury" [Increases the amount of Stun damage from all attacks by 18%] ?

The spreadsheet doesn't have it until now because the perk itself is super rare.

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