Hey all, I am having trouble making sense of some stuff in memory.
For example, every object seems to have the same base properties:
This should be the player class (?) what is this destructibility component? And what about the other params for every obj?
Also, could you toss a hint on how the objects are organized, I tried tracking down an entity list but it gets confusing every time, for example, there is a list of items I currently have (I think so?) at base + 0x071167D0 but I cannot make sense of it while digging deeper inside it.
Overall it's my first large game trying to reverse and I am very confused.
I managed to patch the shooting function at HorizonZeroDawn.exe+FE1CD0 to get some weird and fun shooting experience but I couldn't trace some sort of organized way that weapons and ammo are stored??
Any guidance would be appreciated, also what is your Discord, SunBeam