Horizon Zero Dawn [Engine:Decima]

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HylianZ
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Re: Horizon Zero Dawn [Engine:Decima]

Post by HylianZ »

Ashar wrote:
Sat Aug 08, 2020 2:03 am
hmm, concentration option would be fab...not a request, please dont shoot me. Even with all the skills unlocked, it runs out super fast, and theres no visable value, so have to guess what the value may be. I found 2 4byte values for 144 when at full(with max skill) they are both consistant when the bar drops to around half, the values go to between 70-80 then back to 144 when full again, but freezing does nothing, i treid searching for any value at 144, but no other values coincide with those ones.
Here

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3</ID>
      <Description>"Concentrate!"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : HorizonZeroDawn.exe
  Version:
  Date   : 2020-08-07
  Author : Hylian

  Inf Concentration
}

define(address,"HorizonZeroDawn.exe"+14922BA)
define(bytes,C5 FA 11 43 5C)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"HorizonZeroDawn.exe"+14922BA)

label(code)
label(return)

newmem:

code:
  nop
  nop
  nop
  nop
  nop
  jmp return

address:
  jmp newmem
return:

[DISABLE]

address:
  db bytes
  // vmovss [rbx+5C],xmm0

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "HorizonZeroDawn.exe"+14922BA

"HorizonZeroDawn.exe"+1492284: C5 FA 10 45 24           -  vmovss xmm0,[rbp+24]
"HorizonZeroDawn.exe"+1492289: 48 8B 05 10 4F C9 05     -  mov rax,[HorizonZeroDawn.exe+71271A0]
"HorizonZeroDawn.exe"+1492290: 48 8B 4B 30              -  mov rcx,[rbx+30]
"HorizonZeroDawn.exe"+1492294: C5 FA 5E 90 8C 01 00 00  -  vdivss xmm2,xmm0,[rax+0000018C]
"HorizonZeroDawn.exe"+149229C: C5 FA 10 05 9C B6 5F 00  -  vmovss xmm0,[HorizonZeroDawn.exe+1A8D940]
"HorizonZeroDawn.exe"+14922A4: C5 FA 5E 49 2C           -  vdivss xmm1,xmm0,[rcx+2C]
"HorizonZeroDawn.exe"+14922A9: C5 EA 59 D9              -  vmulss xmm3,xmm2,xmm1
"HorizonZeroDawn.exe"+14922AD: C5 FA 10 53 5C           -  vmovss xmm2,[rbx+5C]
"HorizonZeroDawn.exe"+14922B2: C5 EA 5C C3              -  vsubss xmm0,xmm2,xmm3
"HorizonZeroDawn.exe"+14922B6: C5 F8 2F F0              -  vcomiss xmm6,xmm0,xmm0
// ---------- INJECTING HERE ----------
"HorizonZeroDawn.exe"+14922BA: C5 FA 11 43 5C           -  vmovss [rbx+5C],xmm0
// ---------- DONE INJECTING  ----------
"HorizonZeroDawn.exe"+14922BF: 0F 82 99 00 00 00        -  jb HorizonZeroDawn.exe+149235E
"HorizonZeroDawn.exe"+14922C5: 48 8B 41 38              -  mov rax,[rcx+38]
"HorizonZeroDawn.exe"+14922C9: C5 FA 10 50 34           -  vmovss xmm2,[rax+34]
"HorizonZeroDawn.exe"+14922CE: EB 0D                    -  jmp HorizonZeroDawn.exe+14922DD
"HorizonZeroDawn.exe"+14922D0: 48 8B 43 30              -  mov rax,[rbx+30]
"HorizonZeroDawn.exe"+14922D4: 48 8B 48 38              -  mov rcx,[rax+38]
"HorizonZeroDawn.exe"+14922D8: C5 FA 10 51 34           -  vmovss xmm2,[rcx+34]
"HorizonZeroDawn.exe"+14922DD: 48 8B 0D BC 4E C9 05     -  mov rcx,[HorizonZeroDawn.exe+71271A0]
"HorizonZeroDawn.exe"+14922E4: 48 8D 53 64              -  lea rdx,[rbx+64]
"HorizonZeroDawn.exe"+14922E8: 48 8B 89 88 09 00 00     -  mov rcx,[rcx+00000988]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Copy/Paste into CE. My dumbass forgot how to properly post code, so I edited.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Ashar
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Re: Horizon Zero Dawn [Engine:Decima]

Post by Ashar »

woo, awesome, thx for that.

Ineffably_Sublime
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Re: Horizon Zero Dawn [Engine:Decima]

Post by Ineffably_Sublime »

Question. I have noticed on some of these games that the speed hack doesn't seem to work on some engines; Horizon Zero Dawn is one. I am curious if there is a way to make it operate during gameplay. If so could someone point me toward a tutorial that could help me? Or, if you're feeling particularly generous provide simple instructions.

kain33
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Re: Horizon Zero Dawn [Engine:Decima]

Post by kain33 »

This game have timed challenges. I'll try to freeze them.

Edit: no luck yet, anyone had luck freezing the timer?

blackrobinhood
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Re: Horizon Zero Dawn [Engine:Decima]

Post by blackrobinhood »

Is it possible to implement inf inventory size?

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Solgath
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Re: Horizon Zero Dawn [Engine:Decima]

Post by Solgath »

in all honesty, i'd be interested in multipliers, rather than out right max everything, this way the game isn't to grindy, but still fun, it's why i mostly use tables for the exp multipliers and such, for this, gathering, shards and xp would be perfect.

Shunja
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Re: Horizon Zero Dawn [Engine:Decima]

Post by Shunja »

have one a script for modify blue ice gem?

ShaneRR
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Re: Horizon Zero Dawn [Engine:Decima]

Post by ShaneRR »

Solgath wrote:
Sat Aug 08, 2020 12:15 pm
in all honesty, i'd be interested in multipliers, rather than out right max everything, this way the game isn't to grindy, but still fun, it's why i mostly use tables for the exp multipliers and such, for this, gathering, shards and xp would be perfect.
Shards is a simple 4 byte value, super easy to find and manipulate. Makes things a LOT easier from the start.

Talent points is also the same, 4 byte value, easy to find.

XP ist also 4 byte, but it's counting all XP for all levels, so you can't just look for what you see in the HUD.
But "unknown initial value" and then "incremented by X" works very well.
I noticed however that when I give myself too many levels at once, the game crashes.
So going from 100.000 XP (around lvl14) to 300.000 or even just to 200.000 crashed the game every time I tried it.
So don't be greedy ;)
Or bind a key to it with "increment by 10.000" or something like that. Should be safer.

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teinousi
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Re: Horizon Zero Dawn [Engine:Decima]

Post by teinousi »

i try to use the cheatengineapp but after a hour it keeping crash. i’m not sure is the invisible or hp script crash the data
. (•́ ₃ •̀)

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IFireflyl
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Re: Horizon Zero Dawn [Engine:Decima]

Post by IFireflyl »

teinousi wrote:
Sat Aug 08, 2020 2:27 pm
i try to use the cheatengineapp but after a hour it keeping crash. i’m not sure is the invisible or hp script crash the data
. (•́ ₃ •̀)
Since multiple tables have been posted it would probably do you some good to say which table you're using.

On a side note: your avatar looks like a 12 year old girl wearing thong underwear, and that creeps me out more than a little bit.

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SunBeam
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Re: Horizon Zero Dawn [Engine:Decima]

Post by SunBeam »

teinousi wrote:
Sat Aug 08, 2020 2:27 pm
i try to use the cheatengineapp but after a hour it keeping crash. i’m not sure is the invisible or hp script crash the data
. (•́ ₃ •̀)
The game crashes every now and then, not because of the tables or trainers. Just reload a recent quick-save and be done with it. Tables are fine.

Also.. there's no table in this topic with an "Invisible" script. Are you sure you're fucking whining about tables you got from there??..

axellslade
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Re: Horizon Zero Dawn [Engine:Decima]

Post by axellslade »

teinousi said app, I'm pretty sure he/she is talking about the FearlessRevolution app.
It has the "invisible" option, but those aren't maintained by you guys I'm sure.
[Link]
[Link]

velvetio
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Re: Horizon Zero Dawn [Engine:Decima]

Post by velvetio »

Thank you! Done! Maybe you would know how to make time pass slower? do not freeze it, that, plus what you said in the previous post that allows you to choose the time of day with the number in "value" would solve the two problems of the ps4 version, the ridiculously short day-night cycle and also be able to pass the time. Thank you very much!
SunBeam wrote:
Sat Aug 08, 2020 1:32 am
ComManDerBG wrote:
Fri Aug 07, 2020 8:36 pm
Im going to put in a request for something i've always wanted while playing on the ps4, an option to control the time of day.
Add this to CE: [[HorizonZeroDawn.exe+7129ED8]+58]+98

Image

As Float. That's your TimeOfTheDay. Debug-hook it and you can make it always be your desired hour :)

This is where the TimeOfTheDay processing is done as part of the AmbienceManager rolling of time:

Code: Select all

HorizonZeroDawn.exe+123A9C0 - 48 83 EC 48           - sub rsp,48 { 72 }
HorizonZeroDawn.exe+123A9C4 - 48 8B 81 98000000     - mov rax,[rcx+00000098]
HorizonZeroDawn.exe+123A9CB - 48 85 C0              - test rax,rax
HorizonZeroDawn.exe+123A9CE - 74 5C                 - je HorizonZeroDawn.exe+123AA2C
HorizonZeroDawn.exe+123A9D0 - 83 B9 70230000 00     - cmp dword ptr [rcx+00002370],00 { 0 }
HorizonZeroDawn.exe+123A9D7 - 7E 53                 - jle HorizonZeroDawn.exe+123AA2C
HorizonZeroDawn.exe+123A9D9 - C5F81081 D0 010000    - vmovups xmm0,[rcx+000001D0]
HorizonZeroDawn.exe+123A9E1 - C5FB1089 E0 010000    - vmovsd xmm1,[rcx+000001E0]
HorizonZeroDawn.exe+123A9E9 - 48 8B 15 B0C7EE05     - mov rdx,[HorizonZeroDawn.exe+71271A0] { (2439911B590) } // g_GameModule
HorizonZeroDawn.exe+123A9F0 - C5F81144 24 20        - vmovups [rsp+20],xmm0
HorizonZeroDawn.exe+123A9F6 - C5FB114C 24 30        - vmovsd [rsp+30],xmm1
HorizonZeroDawn.exe+123A9FC - 48 8B 4A 58           - mov rcx,[rdx+58] // WorldState
HorizonZeroDawn.exe+123AA00 - 48 85 C9              - test rcx,rcx
HorizonZeroDawn.exe+123AA03 - 75 0A                 - jne HorizonZeroDawn.exe+123AA0F
HorizonZeroDawn.exe+123AA05 - C5FA101D 8F 478600    - vmovss xmm3,[HorizonZeroDawn.exe+1A9F19C] { (12.00) }
HorizonZeroDawn.exe+123AA0D - EB 08                 - jmp HorizonZeroDawn.exe+123AA17
HorizonZeroDawn.exe+123AA0F - C5FA1099 98 000000    - vmovss xmm3,[rcx+00000098] // TimeOfDay
HorizonZeroDawn.exe+123AA17 - C5FA1092 A0 000000    - vmovss xmm2,[rdx+000000A0]
HorizonZeroDawn.exe+123AA1F - 48 8D 54 24 20        - lea rdx,[rsp+20]
HorizonZeroDawn.exe+123AA24 - 48 8B C8              - mov rcx,rax
HorizonZeroDawn.exe+123AA27 - E8 84F42DFF           - call HorizonZeroDawn.exe+519EB0
HorizonZeroDawn.exe+123AA2C - 48 83 C4 48           - add rsp,48 { 72 }
HorizonZeroDawn.exe+123AA30 - C3                    - ret 

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enpoping
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Re: Horizon Zero Dawn [Engine:Decima]

Post by enpoping »

jrubimf wrote:
Fri Aug 07, 2020 8:31 pm
Drazerak wrote:
Fri Aug 07, 2020 7:58 pm
Just doing boring tutorial so not much to do right now. For now I got this :arrow:

Infinite Health
Damage Multiplier
Teleport Mode
Set Skill Points
Set Experience Points
Did i miss something on the Damage Multiplier? Can`t find it.
enable Infinite health then enable damage multiplier, default is 10, if you want to change it, then change it in infinite health script
DMPValue:
dd (float)10.0

axellslade
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Re: Horizon Zero Dawn [Engine:Decima]

Post by axellslade »

I can't use most of these options on the CODEX version. I downloaded it to see if my piss poor PC would run it fine and it did.
Guess I have one more(or many, as there are multiple tables) reason to just buy it, even though the price is a tad too high.

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