How many things are missing on v1.03 currently compared to v1.01a? To get items you don't own, you have to use the Highlighter and change the ID of an existing item in your inventory?
I think everything is working now. Probably a few smaller issues, but it should work. And yes just swap the I'd, but if you change type, remember to change that as well unless the ID is already added to the table.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
How many things are missing on v1.03 currently compared to v1.01a? To get items you don't own, you have to use the Highlighter and change the ID of an existing item in your inventory?
I think everything is working now. Probably a few smaller issues, but it should work. And yes just swap the I'd, but if you change type, remember to change that as well unless the ID is already added to the table.
If he use thre dropdown oif the 4byte, there is no need to change the type sicne that value is included and will change automatically.
How many things are missing on v1.03 currently compared to v1.01a? To get items you don't own, you have to use the Highlighter and change the ID of an existing item in your inventory?
I think everything is working now. Probably a few smaller issues, but it should work. And yes just swap the I'd, but if you change type, remember to change that as well unless the ID is already added to the table.
If he use thre dropdown oif the 4byte, there is no need to change the type sicne that value is included and will change automatically.
Ye it was just a reminder for ids not added to the drop down yet
I think everything is working now. Probably a few smaller issues, but it should work. And yes just swap the I'd, but if you change type, remember to change that as well unless the ID is already added to the table.
If he use thre dropdown oif the 4byte, there is no need to change the type sicne that value is included and will change automatically.
Ye it was just a reminder for ids not added to the drop down yet
The type for the CUBE items is 105 for amteirals and 100 for consumables like the rest? Then it is quite easy to have them all on unlimited supply. We shoudl focues the CUBE rewards on outdits and weapon skins that that si what we are unable to cheat right now.
If he use thre dropdown oif the 4byte, there is no need to change the type sicne that value is included and will change automatically.
Ye it was just a reminder for ids not added to the drop down yet
The type for the CUBE items is 105 like the rest of materials? Then it is quite easy to have them all on unlimited supply. We shoudl focues the CUBE rewards on outdits and weapon skins that that si what we are unable to cheat right now.
Ye I think so, I will double check when I get home
Solus's Favor cannot be used. It is displayed that the server connection failed. Probably the same as other items
Anyone else tried? Am I doing something wrong?
If I'm understanding what [Link] says correctly, you should never end up with two identical items from the CUBE? Since you would be granted a "duplicate ticket" instead. So you normally wouldn't be able to reroll the stats of your gear coming from the CUBE?
If I'm understanding what [Link] says correctly, you should never end up with two identical items from the CUBE? Since you would be granted a "duplicate ticket" instead. So you normally wouldn't be able to reroll the stats of your gear coming from the CUBE?
That's only for costumes and weapon skins. A friend got the same material with both his tickets. And if that were the case, then people with the ticket codes, would obtain the same cube items several times over, which makes the ticket codes stupidly unfair for people that did t get the chance to obtain em, since they would have enough tickets for the next 5 cube rotations.
How are you supposed to infuse a glow to a weapon by the game mechanics? Why some weapons glow even when having "no glow" set on them? Applying a glow on a weapon that already glows by itself will break the game?
How are you supposed to infuse a glow to a weapon by the game mechanics? Why some weapons glow even when having "no glow" set on them? Applying a glow on a weapon that already glows by itself will break the game?
This can be easily tested on your own, just back up your save if you are afraid of glitching yourself. And no it will not break the game.
How are you supposed to infuse a glow to a weapon by the game mechanics? Why some weapons glow even when having "no glow" set on them? Applying a glow on a weapon that already glows by itself will break the game?
This can be easily tested on your own, just back up your save if you are afraid of glitching yourself. And no it will not break the game.
No that should work, it just replaces the glow, that's what it did with the weapons I tested
Why ID 1 and 9 are listed as the same effect on the spreadsheet? Is 9 the default one for the Galactic Jewel and 1 for Osmanthus Sword? You just can choose "Osmanthus" in the dropdown, but I'd like to know which is the original ID value for glow on the Galactic Jewel.