Sword Art Online: Alicization Lycoris (Steam version only). Working for 3.12

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nykhi123
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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by nykhi123 »

when you use visualize can you still be caught?

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by SlayerGTX »

nykhi123 wrote:
Sun Aug 02, 2020 7:22 am
when you use visualize can you still be caught?
it's quite hard to get caught unless you visualizing something that can't be obtained while playing multiplayer. other than that, if it is deemed visualizable by the community here, then it's ok to have while you play solo

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by dallezh »

SlayerGTX wrote:
Sun Aug 02, 2020 7:36 am
nykhi123 wrote:
Sun Aug 02, 2020 7:22 am
when you use visualize can you still be caught?
it's quite hard to get caught unless you visualizing something that can't be obtained while playing multiplayer. other than that, if it is deemed visualizable by the community here, then it's ok to have while you play solo
You can use anything, only kind of "caught" is by a player, there is no way to even report you, so not sure how bandai would ever know. I use unobtainable online, but I limit myself to people I know, but I highly doubt anything would happen.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by mavojah559 »

Is it normal there are lots of maps missing in "Renown"? Also, what's the max value for that?

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by a_busy_man »

mavojah559 wrote:
Sun Aug 02, 2020 7:24 pm
Is it normal there are lots of maps missing in "Renown"? Also, what's the max value for that?
There is no Renown mising in the current version. Several places just share the renown.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by mavojah559 »

Ok, I found out the cap is 1000.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by a_busy_man »

mavojah559 wrote:
Sun Aug 02, 2020 7:45 pm
Ok, I found out the cap is 1000.
Yeah we already know that from long ago, but I forgot to put it on the first post.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by mavojah559 »

Anyway first post about RIVAL is wrong. It's true that 2700 = 100%, but the counter actually keeps going up till 9999. I know it because when I inspected my party the first time, I already had characters with 9999 on both affinity and custom points records.

Also fishing's treasure weapons weren't added to the spreadsheet.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by DeathPenalty »

mavojah559 wrote:
Mon Aug 03, 2020 1:13 am
Anyway first post about RIVAL is wrong. It's true that 2700 = 100%, but the counter actually keeps going up till 9999. I know it because when I inspected my party the first time, I already had characters with 9999 on both affinity and custom points records.

Also fishing's treasure weapons weren't added to the spreadsheet.
The game has a lot of bugs, this is to prevent broken saves. The 2700 = 100% is for the people who want to get it like they get it to 100% naturally by setting it to like 2680 and doing heart to heart manually.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by soundengineer »

DeathPenalty wrote:
Mon Aug 03, 2020 2:00 am
The game has a lot of bugs, this is to prevent broken saves. The 2700 = 100% is for the people who want to get it like they get it to 100% naturally by setting it to like 2680 and doing heart to heart manually.
Now that this is mentioned again, I feel like this is why I don't have Kirito's Prize outfit for whatever reason. I set his just below 100%, but after getting it to 100% naturally I did not receive it. And also as of right now if I recall, there is no way to permanently add an outfit to your visualize library.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by OPCOXE »

a_busy_man wrote:
Sun Aug 02, 2020 7:36 pm
mavojah559 wrote:
Sun Aug 02, 2020 7:24 pm
Is it normal there are lots of maps missing in "Renown"? Also, what's the max value for that?
There is no Renown mising in the current version. Several places just share the renown.
I answer the first question. There is "missing maps" in Renown but nothing's missing on the script. That's because the renown of Zakkaria for exemple is not only the renown of Sustenel but also of Uetra and Lockiss. Same with Centoria and Cordea. So the "missing maps" have just the same renown has one on the script.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by a_busy_man »

mavojah559 wrote:
Mon Aug 03, 2020 1:13 am
Anyway first post about RIVAL is wrong. It's true that 2700 = 100%, but the counter actually keeps going up till 9999. I know it because when I inspected my party the first time, I already had characters with 9999 on both affinity and custom points records.

Also fishing's treasure weapons weren't added to the spreadsheet.
The 100% is 2700, it can go up more, but it will still be 100%. You need to reach 100% manually if you want to avoid issues, which means setting thee value a bit lower than 2700 and use the heart-to-heart.

Fishing trasure weapons are added if you are using last version.
soundengineer wrote:
Mon Aug 03, 2020 2:22 am
DeathPenalty wrote:
Mon Aug 03, 2020 2:00 am
The game has a lot of bugs, this is to prevent broken saves. The 2700 = 100% is for the people who want to get it like they get it to 100% naturally by setting it to like 2680 and doing heart to heart manually.
Now that this is mentioned again, I feel like this is why I don't have Kirito's Prize outfit for whatever reason. I set his just below 100%, but after getting it to 100% naturally I did not receive it. And also as of right now if I recall, there is no way to permanently add an outfit to your visualize library.
You also need to increase both affinity bars to 100% manually, not just the big heart. And be sure to speak a heart-to-heart to trigger it, incresib it by battle doesn't trigger rewards until you do the heart-to-heart.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by dallezh »

mavojah559 wrote:
Mon Aug 03, 2020 1:13 am
Anyway first post about RIVAL is wrong. It's true that 2700 = 100%, but the counter actually keeps going up till 9999. I know it because when I inspected my party the first time, I already had characters with 9999 on both affinity and custom points records.

Also fishing's treasure weapons weren't added to the spreadsheet.
There is a reason I gave everyone access to make comments on the sheet.. Please start commenting in the right format, it only helps us out, if you already know this and already have those weapons, then please comment it, then I add it. I don't own those weapons so I can't find the precise stats etc etc.

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by gradius12 »

dallezh wrote:
Mon Aug 03, 2020 3:17 pm
mavojah559 wrote:
Mon Aug 03, 2020 1:13 am
Anyway first post about RIVAL is wrong. It's true that 2700 = 100%, but the counter actually keeps going up till 9999. I know it because when I inspected my party the first time, I already had characters with 9999 on both affinity and custom points records.

Also fishing's treasure weapons weren't added to the spreadsheet.
There is a reason I gave everyone access to make comments on the sheet.. Please start commenting in the right format, it only helps us out, if you already know this and already have those weapons, then please comment it, then I add it. I don't own those weapons so I can't find the precise stats etc etc.
i didnt add them too because they share with another weapon their skin andd are almost really bad compared with other items you get

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Re: Sword Art Online: Alicization Lycoris (Steam version only). Working for 1.03a

Post by mavojah559 »

I found a belt:

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