REQ:DEAD AGE 2
REQ:DEAD AGE 2
hello all,grandmaster table creators and all great friends,
how are you all
sir can humbly request a table for this game ,thanks
1:god mode
2:full resources
3: full abilities
4:full AP
5:full skill points
6:easy crafting
7:full Ammo
tq sir
Description
OS: Windows 10
Processor: Intel Core i5-3470 or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 3 GB or AMD Radeon RX 560 4 GB
DirectX: Version 11
Storage: 7 GB available space
VER:steam version
how are you all
sir can humbly request a table for this game ,thanks
1:god mode
2:full resources
3: full abilities
4:full AP
5:full skill points
6:easy crafting
7:full Ammo
tq sir
Description
OS: Windows 10
Processor: Intel Core i5-3470 or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 3 GB or AMD Radeon RX 560 4 GB
DirectX: Version 11
Storage: 7 GB available space
VER:steam version
Re: REQ:DEAD AGE 2
this is what i found so far, im lazy to play the game so this is probably my last post.
note: activate mono features before using below scripts.
god mode (you and teammates):
full ammo:
unlimited medals (for upgrades):
note: activate mono features before using below scripts.
god mode (you and teammates):
Code: Select all
[ENABLE]
aobscanregion(health,BountyCharacter:get_Health+30,BountyCharacter:get_Health+58,8B 80 ** ** ** ** 8B F0 8B) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
cmp [eax+7A4],1
jne @f
mov [eax+000000B0],3E7
@@:
code:
mov eax,[eax+000000B0]
jmp return
health:
jmp newmem
nop
return:
registersymbol(health)
[DISABLE]
health:
db 8B 80 B0 00 00 00
unregistersymbol(health)
dealloc(newmem)
Code: Select all
[ENABLE]
aobscan(ammo,89 88 9C 00 00 00 8B 4D EC 8B) // should be unique
ammo:
db 90 90 90 90 90 90
registersymbol(ammo)
[DISABLE]
ammo:
db 89 88 9C 00 00 00
unregistersymbol(ammo)
Code: Select all
[ENABLE]
aobscanregion(medals,PersistentManager:get_Medals+37,PersistentManager:get_Medals+58,8B 40 ** 8B F0 8B) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
mov [eax+3C],63
code:
mov eax,[eax+3C]
mov esi,eax
jmp return
medals:
jmp newmem
return:
registersymbol(medals)
[DISABLE]
medals:
db 8B 40 3C 8B F0
unregistersymbol(medals)
dealloc(newmem)
Re: REQ:DEAD AGE 2
Hi sir..any chance a table..thanks
-
- Expert Cheater
- Posts: 174
- Joined: Wed Oct 23, 2019 12:30 pm
- Reputation: 23
Re: REQ:DEAD AGE 2
yeah plz up
Re: REQ:DEAD AGE 2
plz up
Re: REQ:DEAD AGE 2
Morning all..grandmaster table maker....any assist here sir
Re: REQ:DEAD AGE 2
Only unlimited medals work. When I tried for god mode, enemy gets it not me. Ammo gets reduced as usual.astor wrote: ↑Mon Jul 20, 2020 4:18 amthis is what i found so far, im lazy to play the game so this is probably my last post.
note: activate mono features before using below scripts.
god mode (you and teammates):full ammo:Code: Select all
[ENABLE] aobscanregion(health,BountyCharacter:get_Health+30,BountyCharacter:get_Health+58,8B 80 ** ** ** ** 8B F0 8B) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: cmp [eax+7A4],1 jne @f mov [eax+000000B0],3E7 @@: code: mov eax,[eax+000000B0] jmp return health: jmp newmem nop return: registersymbol(health) [DISABLE] health: db 8B 80 B0 00 00 00 unregistersymbol(health) dealloc(newmem)
unlimited medals (for upgrades):Code: Select all
[ENABLE] aobscan(ammo,89 88 9C 00 00 00 8B 4D EC 8B) // should be unique ammo: db 90 90 90 90 90 90 registersymbol(ammo) [DISABLE] ammo: db 89 88 9C 00 00 00 unregistersymbol(ammo)
Code: Select all
[ENABLE] aobscanregion(medals,PersistentManager:get_Medals+37,PersistentManager:get_Medals+58,8B 40 ** 8B F0 8B) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: mov [eax+3C],63 code: mov eax,[eax+3C] mov esi,eax jmp return medals: jmp newmem return: registersymbol(medals) [DISABLE] medals: db 8B 40 3C 8B F0 unregistersymbol(medals) dealloc(newmem)
Re: REQ:DEAD AGE 2
I am hoping some one can give us a hand here..a good old table from the master table..
Last edited by danielyee on Tue Jul 21, 2020 11:06 am, edited 1 time in total.
Re: REQ:DEAD AGE 2
Skill points are 4 bytes
All resources are 4 bytes
All inventory items are 4 bytes
Really appreciate if someone makes a table with God Mode, resource modifier, Unlimited inventory items (this actually means unlimited ammo etc.)
All resources are 4 bytes
All inventory items are 4 bytes
Really appreciate if someone makes a table with God Mode, resource modifier, Unlimited inventory items (this actually means unlimited ammo etc.)
Re: REQ:DEAD AGE 2
It's quite easy to locate all points at 4 bytes. I just made a mistake and my house got rushed, I need to start over again. I'm tired of beating zombies. Can anyone make a table with ONE HIT KILL function?
Re: REQ:DEAD AGE 2
Well found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:
1. search for "medals" and change the value to 999
2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"
3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]
4. search for "playerResorces" and change value to 9999 (game does not allow more than that)
5. search "disableTravelEvents" and set it to true (will disable random encounter I think)
Hope this helps.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:
1. search for "medals" and change the value to 999
2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"
3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]
4. search for "playerResorces" and change value to 9999 (game does not allow more than that)
5. search "disableTravelEvents" and set it to true (will disable random encounter I think)
Hope this helps.
-
- Noobzor
- Posts: 13
- Joined: Sat Jun 29, 2019 12:28 pm
- Reputation: 4
Re: REQ:DEAD AGE 2
Well, I discovered something insteresting.ulala wrote: ↑Tue Jul 21, 2020 8:26 pmWell found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:
1. search for "medals" and change the value to 999
2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"
3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]
4. search for "playerResorces" and change value to 9999 (game does not allow more than that)
5. search "disableTravelEvents" and set it to true (will disable random encounter I think)
Hope this helps.
Ok I have a quest that called " Total Destruction " . I must ally with at least 2 factions and find a way to make them work together to fight zombies. Quest gave me 9 days to complete but there is no way I make it in time. Fail this quest mean gameover.
While searching "Save1.json" I see the day ingame . For now i am at day 23th (4 days to complete "total destruction") so I changed 23 to 10 . The quest count 4 days left to 17 days left. Wow I now have time i need to finish that quest
Re: REQ:DEAD AGE 2
Hi sir ..where you find your savegame.
Re: REQ:DEAD AGE 2
thanks you bro, this method works.ulala wrote: ↑Tue Jul 21, 2020 8:26 pmWell found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:
1. search for "medals" and change the value to 999
2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"
3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]
4. search for "playerResorces" and change value to 9999 (game does not allow more than that)
5. search "disableTravelEvents" and set it to true (will disable random encounter I think)
Hope this helps.
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