REQ:DEAD AGE 2

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danielyee
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REQ:DEAD AGE 2

Post by danielyee »

hello all,grandmaster table creators and all great friends,
how are you all
sir can humbly request a table for this game ,thanks

1:god mode
2:full resources
3: full abilities
4:full AP
5:full skill points
6:easy crafting
7:full Ammo
tq sir
Description
OS: Windows 10
Processor: Intel Core i5-3470 or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 3 GB or AMD Radeon RX 560 4 GB
DirectX: Version 11
Storage: 7 GB available space
VER:steam version

astor
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Re: REQ:DEAD AGE 2

Post by astor »

this is what i found so far, im lazy to play the game so this is probably my last post.

note: activate mono features before using below scripts.

god mode (you and teammates):

Code: Select all

[ENABLE]

aobscanregion(health,BountyCharacter:get_Health+30,BountyCharacter:get_Health+58,8B 80 ** ** ** ** 8B F0 8B) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  cmp [eax+7A4],1
  jne @f
  mov [eax+000000B0],3E7
  @@:

code:
  mov eax,[eax+000000B0]
  jmp return

health:
  jmp newmem
  nop
return:
registersymbol(health)

[DISABLE]

health:
  db 8B 80 B0 00 00 00

unregistersymbol(health)
dealloc(newmem)
full ammo:

Code: Select all

[ENABLE]

aobscan(ammo,89 88 9C 00 00 00 8B 4D EC 8B) // should be unique

ammo:
  db 90 90 90 90 90 90

registersymbol(ammo)

[DISABLE]

ammo:
  db 89 88 9C 00 00 00

unregistersymbol(ammo)
unlimited medals (for upgrades):

Code: Select all

[ENABLE]

aobscanregion(medals,PersistentManager:get_Medals+37,PersistentManager:get_Medals+58,8B 40 ** 8B F0 8B) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  mov [eax+3C],63

code:
  mov eax,[eax+3C]
  mov esi,eax
  jmp return

medals:
  jmp newmem
return:
registersymbol(medals)

[DISABLE]

medals:
  db 8B 40 3C 8B F0

unregistersymbol(medals)
dealloc(newmem)

danielyee
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Re: REQ:DEAD AGE 2

Post by danielyee »

Hi sir..any chance a table..thanks

toydefenser
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Re: REQ:DEAD AGE 2

Post by toydefenser »

yeah plz up

aoutr22
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Re: REQ:DEAD AGE 2

Post by aoutr22 »

plz up

danielyee
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Re: REQ:DEAD AGE 2

Post by danielyee »

Morning all..grandmaster table maker....any assist here sir

ulala
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Re: REQ:DEAD AGE 2

Post by ulala »

astor wrote:
Mon Jul 20, 2020 4:18 am
this is what i found so far, im lazy to play the game so this is probably my last post.

note: activate mono features before using below scripts.

god mode (you and teammates):

Code: Select all

[ENABLE]

aobscanregion(health,BountyCharacter:get_Health+30,BountyCharacter:get_Health+58,8B 80 ** ** ** ** 8B F0 8B) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  cmp [eax+7A4],1
  jne @f
  mov [eax+000000B0],3E7
  @@:

code:
  mov eax,[eax+000000B0]
  jmp return

health:
  jmp newmem
  nop
return:
registersymbol(health)

[DISABLE]

health:
  db 8B 80 B0 00 00 00

unregistersymbol(health)
dealloc(newmem)
full ammo:

Code: Select all

[ENABLE]

aobscan(ammo,89 88 9C 00 00 00 8B 4D EC 8B) // should be unique

ammo:
  db 90 90 90 90 90 90

registersymbol(ammo)

[DISABLE]

ammo:
  db 89 88 9C 00 00 00

unregistersymbol(ammo)
unlimited medals (for upgrades):

Code: Select all

[ENABLE]

aobscanregion(medals,PersistentManager:get_Medals+37,PersistentManager:get_Medals+58,8B 40 ** 8B F0 8B) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
  mov [eax+3C],63

code:
  mov eax,[eax+3C]
  mov esi,eax
  jmp return

medals:
  jmp newmem
return:
registersymbol(medals)

[DISABLE]

medals:
  db 8B 40 3C 8B F0

unregistersymbol(medals)
dealloc(newmem)
Only unlimited medals work. When I tried for god mode, enemy gets it not me. Ammo gets reduced as usual.

danielyee
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Re: REQ:DEAD AGE 2

Post by danielyee »

I am hoping some one can give us a hand here..a good old table from the master table..
Last edited by danielyee on Tue Jul 21, 2020 11:06 am, edited 1 time in total.

ulala
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Re: REQ:DEAD AGE 2

Post by ulala »

Skill points are 4 bytes
All resources are 4 bytes
All inventory items are 4 bytes
Really appreciate if someone makes a table with God Mode, resource modifier, Unlimited inventory items (this actually means unlimited ammo etc.)

Kerus
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Re: REQ:DEAD AGE 2

Post by Kerus »

It's quite easy to locate all points at 4 bytes. I just made a mistake and my house got rushed, I need to start over again. I'm tired of beating zombies. Can anyone make a table with ONE HIT KILL function?

ulala
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Re: REQ:DEAD AGE 2

Post by ulala »

Well found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:

1. search for "medals" and change the value to 999

2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"

3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]

4. search for "playerResorces" and change value to 9999 (game does not allow more than that)

5. search "disableTravelEvents" and set it to true (will disable random encounter I think)

Hope this helps.

hougoumont777
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Re: REQ:DEAD AGE 2

Post by hougoumont777 »

ulala wrote:
Tue Jul 21, 2020 8:26 pm
Well found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:

1. search for "medals" and change the value to 999

2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"

3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]

4. search for "playerResorces" and change value to 9999 (game does not allow more than that)

5. search "disableTravelEvents" and set it to true (will disable random encounter I think)

Hope this helps.
Well, I discovered something insteresting.
Ok I have a quest that called " Total Destruction " . I must ally with at least 2 factions and find a way to make them work together to fight zombies. Quest gave me 9 days to complete but there is no way I make it in time. Fail this quest mean gameover.
While searching "Save1.json" I see the day ingame . For now i am at day 23th (4 days to complete "total destruction") so I changed 23 to 10 . The quest count 4 days left to 17 days left. Wow I now have time i need to finish that quest

danielyee
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Re: REQ:DEAD AGE 2

Post by danielyee »

Hi sir ..where you find your savegame.

User avatar
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Re: REQ:DEAD AGE 2

Post by BabyGroot »

ulala wrote:
Tue Jul 21, 2020 8:26 pm
Well found out how to edit save games.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2
delete Backup1.json file
now edit the Save1.json file with notepad or notepad ++ and do the following:

1. search for "medals" and change the value to 999

2. search for "yourplayername"
change "talentPoints" to 999
change all attributes to 999
change damage of mele and ranged damage to 999 (if you have one equipped, it will show its name)
set "invincible": true, [for god mode]
Important: do this for characters in your camp except Jack, Trish and "Jagdhund_Camp"

3. search "campStorage" and change to "currentStack": 999999, [for all inventory items you currently have except weapons. If you get some new items in game, come back and delete Backup1.json file and search "campStorage" to modify stack amount to 999999]

4. search for "playerResorces" and change value to 9999 (game does not allow more than that)

5. search "disableTravelEvents" and set it to true (will disable random encounter I think)

Hope this helps.
thanks you bro, this method works.

ulala
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Re: REQ:DEAD AGE 2

Post by ulala »

danielyee wrote:
Wed Jul 22, 2020 5:18 am
Hi sir ..where you find your savegame.
go to C:\Users\*yourusername*\AppData\LocalLow\SilentDreams\DeadAge2

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