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Yondaime_Kazzy
Cheater
Posts: 45 Joined: Sat Dec 09, 2017 11:08 pm
Reputation: 4
Post
by Yondaime_Kazzy » Thu Jul 16, 2020 12:05 pm
I wish we could change the quality of crops, for example turning a turnip into 5 stars instead of 1 star
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
ekiardiansyah___
Novice Cheater
Posts: 18 Joined: Wed Jul 15, 2020 2:25 pm
Reputation: 0
Post
by ekiardiansyah___ » Thu Jul 16, 2020 12:09 pm
Yondaime_Kazzy wrote: ↑ Thu Jul 16, 2020 11:48 am
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 10:41 am
ryzen23 wrote: ↑ Thu Jul 16, 2020 10:15 am
you just talk to them enable pointer>Friendship Level of Last Person You Spoke With (Max 255)
only works up to a maximum of 5 hearts, can't automatically unlock the 10 hearts feature of my cow :'(
Because the cow is supposed to have a baby first, only then can you unlock 10 hearts.
[Link]
It even says "Unlike other Harvest Moon and Story of Seasons games, the maximum heart level that can obtain with purchased livestock is 5 hearts . Players can only reach 10♡ through patience and breeding, meaning they cannot receive higher rated products without putting in some effort."
but someone tried to cheat and managed to do it. The following video footage cheat cheat 10 love hearts. I tried it but it didn't work: ')
VIDEO
Yondaime_Kazzy
Cheater
Posts: 45 Joined: Sat Dec 09, 2017 11:08 pm
Reputation: 4
Post
by Yondaime_Kazzy » Thu Jul 16, 2020 12:29 pm
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 12:09 pm
Yondaime_Kazzy wrote: ↑ Thu Jul 16, 2020 11:48 am
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 10:41 am
only works up to a maximum of 5 hearts, can't automatically unlock the 10 hearts feature of my cow :'(
Because the cow is supposed to have a baby first, only then can you unlock 10 hearts.
[Link]
It even says "Unlike other Harvest Moon and Story of Seasons games, the maximum heart level that can obtain with purchased livestock is 5 hearts . Players can only reach 10♡ through patience and breeding, meaning they cannot receive higher rated products without putting in some effort."
but someone tried to cheat and managed to do it. The following video footage cheat cheat 10 love hearts. I tried it but it didn't work: ')
VIDEO
I mean, I wouldn't use the cheat in fear of it fucking my game up, but hey, let's hope he adds in a cheat like that for ya
Rameyuk
Expert Cheater
Posts: 51 Joined: Mon Jan 07, 2019 1:20 pm
Reputation: 9
Post
by Rameyuk » Thu Jul 16, 2020 12:32 pm
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 12:09 pm
Yondaime_Kazzy wrote: ↑ Thu Jul 16, 2020 11:48 am
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 10:41 am
only works up to a maximum of 5 hearts, can't automatically unlock the 10 hearts feature of my cow :'(
Because the cow is supposed to have a baby first, only then can you unlock 10 hearts.
[Link]
It even says "Unlike other Harvest Moon and Story of Seasons games, the maximum heart level that can obtain with purchased livestock is 5 hearts . Players can only reach 10♡ through patience and breeding, meaning they cannot receive higher rated products without putting in some effort."
but someone tried to cheat and managed to do it. The following video footage cheat cheat 10 love hearts. I tried it but it didn't work: ')
VIDEO
I love this channel's content. I was actually following his guides to use the CE on the Switch Emulator before the Cheat table comes out. But yea, I might give it a shot and see if it works.
shortcake
Cheater
Posts: 32 Joined: Wed Jul 15, 2020 5:42 pm
Reputation: 6
Post
by shortcake » Thu Jul 16, 2020 12:36 pm
rizkydztar wrote: ↑ Thu Jul 16, 2020 10:46 am
Pointer to Highlighted Bag Item Editor (Quantity and Item ID)
Sometimes its make game error like you cant grab other new item, the new item is disappear please fix
I experienced this issue too. I first noticed it at the horse derby, where none of the prizes I bought were showing up in my inventory. I also couldn’t divide up any stacks of items - the number of the stack would go down, but the other slots stayed empty.
I ended up making a new file since I wasn’t too far in and couldn’t fix it myself. If there’s something I’m missing please let me know!
Master L
Novice Cheater
Posts: 16 Joined: Tue Aug 14, 2018 2:44 pm
Reputation: 0
Post
by Master L » Thu Jul 16, 2020 12:58 pm
Someone adds changing the mine levels, so we can unlock the elevator
Master L
Novice Cheater
Posts: 16 Joined: Tue Aug 14, 2018 2:44 pm
Reputation: 0
Post
by Master L » Thu Jul 16, 2020 12:58 pm
Someone adds changing the mine levels, so we can unlock the elevator
Chaos2099
Cheater
Posts: 28 Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3
Post
by Chaos2099 » Thu Jul 16, 2020 1:06 pm
Elevator unlocks with 100 gifts to the goddess. I found two different memory address for my local game but i have no idea how to find pointers once I found a memory worth editing. Otherwise I'd share how to change the amount of gifts the goddess has received. I set mine to 99 and dropped a strawberry in. Same for that sweet beach house.
Cristalis
Novice Cheater
Posts: 16 Joined: Wed Jul 15, 2020 12:30 pm
Reputation: 1
Post
by Cristalis » Thu Jul 16, 2020 1:19 pm
Ryu wrote: ↑ Thu Jul 16, 2020 8:33 am
Is there any cheat for harvest sprites work and skill ??? And the pet skill ??
ekiardiansyah___ wrote: ↑ Thu Jul 16, 2020 10:09 am
Please add 10 heart animal love, and max skill nature please :')
Nature Spirits: Skill ->
viewtopic.php?p=143300#p143300
asthebloody ,
ImpalaPUA , very grateful for your contributions, I already added them to my table too! The forum button limits me to thank you with it, but I'll be back to do it, thanks again!
Cake-san , those lists are super useful (Travel Stone yeah!), Thanks again!
Chaos2099
Cheater
Posts: 28 Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3
Post
by Chaos2099 » Thu Jul 16, 2020 1:23 pm
Anyone find anything to do with the pregnant animals? The number of days left when you check the animal seems to be guessing the number.
encrypt0r
What is cheating?
Posts: 1 Joined: Thu Jul 16, 2020 2:15 pm
Reputation: 0
Post
by encrypt0r » Thu Jul 16, 2020 2:17 pm
Hey, did anyone have
Item or Tool id with name, for spawning ? Because there's so many item/tool, so i can manually spawn and write it
DrummerIX
ViP
Posts: 3227 Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 3740
Post
by DrummerIX » Thu Jul 16, 2020 2:38 pm
I took some time to rework a few options. First is Stamina Options. I now have options for a Stamina Gain Multiplier, Stamina Lost Multiplier and the original option of Infinite Stamina. This is in case you don't want Infinite Stamina, but perhaps to slow down Stamina Lost and increase Stamina Gain. I have similar options for Fatigue. I also took time to rework the Run Speed Multiplier option and it appears to not cause crashes for me in the testing I did. I ran in and out of the house and changed screens multiple times.
It's in EDIT 4.25.
Chaos2099
Cheater
Posts: 28 Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3
Post
by Chaos2099 » Thu Jul 16, 2020 2:50 pm
Figured out that the animal codes are easy to find after that video you just take the code that is popping up for the last animal petted.. drop each animals code down 4, set 255, down 4, set value to 1, and again drop down 4 to set the value to 91. This will make the animal 10 hearts, award winners and have adult milk/platinum milk.
For example here are the 4 I use for my first animal.
Code: Select all
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4304</ID>
<Description>"Cow1 Hearts 1-5"</Description>
<LastState Value="250" RealAddress="1EEBC522A50"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A50</Address>
</CheatEntry>
<CheatEntry>
<ID>4296</ID>
<Description>"Cow1 Hearts 5-10"</Description>
<LastState Value="255" RealAddress="1EEBC522A54"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A54</Address>
</CheatEntry>
<CheatEntry>
<ID>4295</ID>
<Description>"Cow1 is Award Winner"</Description>
<LastState Value="257" RealAddress="1EEBC522A4C"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A4C</Address>
</CheatEntry>
<CheatEntry>
<ID>4294</ID>
<Description>"Cow1 milk production(60 adult, 91 platinum)"</Description>
<LastState Value="91" RealAddress="1EEBC522A48"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A48</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>
Someone smart here do something with this, as I don't know how to find pointers. Yes I know these addresses are pointless but the pattern of the last two digits on each matter.
ekiardiansyah___
Novice Cheater
Posts: 18 Joined: Wed Jul 15, 2020 2:25 pm
Reputation: 0
Post
by ekiardiansyah___ » Thu Jul 16, 2020 3:10 pm
Chaos2099 wrote: ↑ Thu Jul 16, 2020 2:50 pm
Figured out that the animal codes are easy to find after that video you just take the code that is popping up for the last animal petted.. drop each animals code down 4, set 255, down 4, set value to 1, and again drop down 4 to set the value to 91. This will make the animal 10 hearts, award winners and have adult milk/platinum milk.
For example here are the 4 I use for my first animal.
Code: Select all
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4304</ID>
<Description>"Cow1 Hearts 1-5"</Description>
<LastState Value="250" RealAddress="1EEBC522A50"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A50</Address>
</CheatEntry>
<CheatEntry>
<ID>4296</ID>
<Description>"Cow1 Hearts 5-10"</Description>
<LastState Value="255" RealAddress="1EEBC522A54"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A54</Address>
</CheatEntry>
<CheatEntry>
<ID>4295</ID>
<Description>"Cow1 is Award Winner"</Description>
<LastState Value="257" RealAddress="1EEBC522A4C"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A4C</Address>
</CheatEntry>
<CheatEntry>
<ID>4294</ID>
<Description>"Cow1 milk production(60 adult, 91 platinum)"</Description>
<LastState Value="91" RealAddress="1EEBC522A48"/>
<VariableType>2 Bytes</VariableType>
<Address>1EEBC522A48</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>
Someone smart here do something with this, as I don't know how to find pointers. Yes I know these addresses are pointless but the pattern of the last two digits on each matter.
please, I don't really understand what you mean, I tried copy and paste the script according to your address but it was not found in my value address :')
HidE
Novice Cheater
Posts: 17 Joined: Wed Jul 15, 2020 4:35 pm
Reputation: 18
Post
by HidE » Thu Jul 16, 2020 3:13 pm
For relationship, i use playerptr(or staminaptr in this CT)+Lillia Addr then it follows, for character with love(+28). IIRC its the same from emu.
This one from edit 4.25 + Relationship things incl Sprites skill and jobs(Animals & pets not yet).
Code: Select all
<CheatEntry>
<ID>4153</ID>
<Description>"Relationships"</Description>
<Options moHideChildren="1"/>
<LastState Value="" Activated="1" RealAddress="1E500D0C810"/>
<GroupHeader>1</GroupHeader>
<Address>[StaminaBasePtr]+1090</Address>
<CheatEntries>
<CheatEntry>
<ID>4154</ID>
<Description>"Lillia"</Description>
<LastState Value="116" RealAddress="1E500D0C810"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4241</ID>
<Description>"Rick"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0C848"/>
<GroupHeader>1</GroupHeader>
<Address>+38</Address>
<CheatEntries>
<CheatEntry>
<ID>4155</ID>
<Description>"Friend"</Description>
<LastState Value="58" RealAddress="1E500D0C848"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4156</ID>
<Description>"Love"</Description>
<LastState Value="3600" RealAddress="1E500D0C870"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4242</ID>
<Description>"Popuri"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0C898"/>
<GroupHeader>1</GroupHeader>
<Address>+88</Address>
<CheatEntries>
<CheatEntry>
<ID>4157</ID>
<Description>"Friend"</Description>
<LastState Value="133" RealAddress="1E500D0C898"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4158</ID>
<Description>"Love"</Description>
<LastState Value="7025" RealAddress="1E500D0C8C0"/>
<VariableType>2 Bytes</VariableType>
<Address>+28+0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4168</ID>
<Description>"Barley/Mugi"</Description>
<LastState Value="67" RealAddress="1E500D0C8E8"/>
<VariableType>2 Bytes</VariableType>
<Address>+D8</Address>
</CheatEntry>
<CheatEntry>
<ID>4169</ID>
<Description>"May"</Description>
<LastState Value="47" RealAddress="1E500D0C920"/>
<VariableType>2 Bytes</VariableType>
<Address>+110</Address>
</CheatEntry>
<CheatEntry>
<ID>4170</ID>
<Description>"Saibara"</Description>
<LastState Value="57" RealAddress="1E500D0C958"/>
<VariableType>2 Bytes</VariableType>
<Address>+148</Address>
</CheatEntry>
<CheatEntry>
<ID>4243</ID>
<Description>"Gray"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0C9B0"/>
<GroupHeader>1</GroupHeader>
<Address>+1a0</Address>
<CheatEntries>
<CheatEntry>
<ID>4162</ID>
<Description>"Friend"</Description>
<LastState Value="57" RealAddress="1E500D0C9B0"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4163</ID>
<Description>"Love"</Description>
<LastState Value="4400" RealAddress="1E500D0C9D8"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4164</ID>
<Description>"Duke"</Description>
<LastState Value="55" RealAddress="1E500D0CA00"/>
<VariableType>2 Bytes</VariableType>
<Address>+1F0</Address>
</CheatEntry>
<CheatEntry>
<ID>4165</ID>
<Description>"Manna"</Description>
<LastState Value="58" RealAddress="1E500D0CA38"/>
<VariableType>2 Bytes</VariableType>
<Address>+228</Address>
</CheatEntry>
<CheatEntry>
<ID>4244</ID>
<Description>"Mary"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CAE0"/>
<GroupHeader>1</GroupHeader>
<Address>+2d0</Address>
<CheatEntries>
<CheatEntry>
<ID>4166</ID>
<Description>"Friend"</Description>
<LastState Value="51" RealAddress="1E500D0CAE0"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4167</ID>
<Description>"Love"</Description>
<LastState Value="3200" RealAddress="1E500D0CB08"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4159</ID>
<Description>"Thomas"</Description>
<LastState Value="51" RealAddress="1E500D0CB30"/>
<VariableType>2 Bytes</VariableType>
<Address>+320</Address>
</CheatEntry>
<CheatEntry>
<ID>4160</ID>
<Description>"Harris"</Description>
<LastState Value="63" RealAddress="1E500D0CB68"/>
<VariableType>2 Bytes</VariableType>
<Address>+358</Address>
</CheatEntry>
<CheatEntry>
<ID>4161</ID>
<Description>"Yu"</Description>
<LastState Value="40" RealAddress="1E500D0CBD8"/>
<VariableType>2 Bytes</VariableType>
<Address>+3c8</Address>
</CheatEntry>
<CheatEntry>
<ID>4171</ID>
<Description>"Jeff"</Description>
<LastState Value="105" RealAddress="1E500D0CC10"/>
<VariableType>2 Bytes</VariableType>
<Address>+400</Address>
</CheatEntry>
<CheatEntry>
<ID>4172</ID>
<Description>"Sasha"</Description>
<LastState Value="49" RealAddress="1E500D0CC48"/>
<VariableType>2 Bytes</VariableType>
<Address>+438</Address>
</CheatEntry>
<CheatEntry>
<ID>4245</ID>
<Description>"Karen"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CC80"/>
<GroupHeader>1</GroupHeader>
<Address>+470</Address>
<CheatEntries>
<CheatEntry>
<ID>4173</ID>
<Description>"Friend"</Description>
<LastState Value="58" RealAddress="1E500D0CC80"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4175</ID>
<Description>"Love"</Description>
<LastState Value="9100" RealAddress="1E500D0CCA8"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4246</ID>
<Description>"Doctor"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CCD0"/>
<GroupHeader>1</GroupHeader>
<Address>+4C0</Address>
<CheatEntries>
<CheatEntry>
<ID>4174</ID>
<Description>"Friend"</Description>
<LastState Value="29" RealAddress="1E500D0D190"/>
<VariableType>2 Bytes</VariableType>
<Address>+4C0</Address>
</CheatEntry>
<CheatEntry>
<ID>4179</ID>
<Description>"Love"</Description>
<LastState Value="3600" RealAddress="1E500D0CCF8"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4247</ID>
<Description>"Elli"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CD20"/>
<GroupHeader>1</GroupHeader>
<Address>+510</Address>
<CheatEntries>
<CheatEntry>
<ID>4176</ID>
<Description>"Friend"</Description>
<LastState Value="71" RealAddress="1E500D0CD20"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4178</ID>
<Description>"Love"</Description>
<LastState Value="5675" RealAddress="1E500D0CD48"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4177</ID>
<Description>"Carter"</Description>
<LastState Value="51" RealAddress="1E500D0CD70"/>
<VariableType>2 Bytes</VariableType>
<Address>+560</Address>
</CheatEntry>
<CheatEntry>
<ID>4248</ID>
<Description>"Cliff"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CDA8"/>
<GroupHeader>1</GroupHeader>
<Address>+598</Address>
<CheatEntries>
<CheatEntry>
<ID>4180</ID>
<Description>"Friend"</Description>
<LastState Value="49" RealAddress="1E500D0CDA8"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4181</ID>
<Description>"Love"</Description>
<LastState Value="0" RealAddress="1E500D0CDD0"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4182</ID>
<Description>"Dough"</Description>
<LastState Value="53" RealAddress="1E500D0CDF8"/>
<VariableType>2 Bytes</VariableType>
<Address>+5e8</Address>
</CheatEntry>
<CheatEntry>
<ID>4249</ID>
<Description>"Ann"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CE30"/>
<GroupHeader>1</GroupHeader>
<Address>+620</Address>
<CheatEntries>
<CheatEntry>
<ID>4184</ID>
<Description>"Friend"</Description>
<LastState Value="58" RealAddress="1E500D0CE30"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4185</ID>
<Description>"Love"</Description>
<LastState Value="800" RealAddress="1E500D0CE58"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4183</ID>
<Description>"Gotz"</Description>
<LastState Value="56" RealAddress="1E500D0CED0"/>
<VariableType>2 Bytes</VariableType>
<Address>+6c0</Address>
</CheatEntry>
<CheatEntry>
<ID>4186</ID>
<Description>"Zack"</Description>
<LastState Value="83" RealAddress="1E500D0CF14"/>
<VariableType>2 Bytes</VariableType>
<Address>+704</Address>
</CheatEntry>
<CheatEntry>
<ID>4250</ID>
<Description>"Wan"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CF4C"/>
<GroupHeader>1</GroupHeader>
<Address>+73c</Address>
<CheatEntries>
<CheatEntry>
<ID>4187</ID>
<Description>"Wan"</Description>
<LastState Value="60" RealAddress="1E500D0CF4C"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4190</ID>
<Description>"Wan(Love)"</Description>
<LastState Value="6700" RealAddress="1E500D0CF74"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4251</ID>
<Description>"Judge"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CF9C"/>
<GroupHeader>1</GroupHeader>
<Address>+78c</Address>
<CheatEntries>
<CheatEntry>
<ID>4188</ID>
<Description>"Friend"</Description>
<LastState Value="49" RealAddress="1E500D0CF9C"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4191</ID>
<Description>"Love"</Description>
<LastState Value="0" RealAddress="1E500D0CFC4"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4252</ID>
<Description>"Goddess"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0CFEC"/>
<GroupHeader>1</GroupHeader>
<Address>+7dc</Address>
<CheatEntries>
<CheatEntry>
<ID>4189</ID>
<Description>"Friend"</Description>
<LastState Value="101" RealAddress="1E500D0CFEC"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4192</ID>
<Description>"Love"</Description>
<LastState Value="4400" RealAddress="1E500D0D014"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4253</ID>
<Description>"Kappa"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0D03C"/>
<GroupHeader>1</GroupHeader>
<Address>+82c</Address>
<CheatEntries>
<CheatEntry>
<ID>4193</ID>
<Description>"Friend"</Description>
<LastState Value="108" RealAddress="1E500D0D03C"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4194</ID>
<Description>"Love"</Description>
<LastState Value="12000" RealAddress="1E500D0D064"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4195</ID>
<Description>"Van"</Description>
<LastState Value="50" RealAddress="1E500D0D08C"/>
<VariableType>2 Bytes</VariableType>
<Address>+87c</Address>
</CheatEntry>
<CheatEntry>
<ID>4196</ID>
<Description>"Lou"</Description>
<LastState Value="50" RealAddress="1E500D0D0C8"/>
<VariableType>2 Bytes</VariableType>
<Address>+8b8</Address>
</CheatEntry>
<CheatEntry>
<ID>4254</ID>
<Description>"Jennifer"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="1E500D0D150"/>
<GroupHeader>1</GroupHeader>
<Address>+940</Address>
<CheatEntries>
<CheatEntry>
<ID>4197</ID>
<Description>"Friend"</Description>
<LastState Value="53" RealAddress="1E500D0D150"/>
<VariableType>2 Bytes</VariableType>
<Address>+0</Address>
</CheatEntry>
<CheatEntry>
<ID>4199</ID>
<Description>"Love"</Description>
<LastState Value="3800" RealAddress="1E500D0D178"/>
<VariableType>2 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4198</ID>
<Description>"Blueberry"</Description>
<Options moHideChildren="1"/>
<LastState Value="55" RealAddress="1E500D0D1A0"/>
<VariableType>2 Bytes</VariableType>
<Address>+990</Address>
<CheatEntries>
<CheatEntry>
<ID>4200</ID>
<Description>"Harvest"</Description>
<LastState Value="0" RealAddress="1E500D0D1C8"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4201</ID>
<Description>"Water"</Description>
<LastState Value="0" RealAddress="1E500D0D1C9"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4202</ID>
<Description>"Animal"</Description>
<LastState Value="0" RealAddress="1E500D0D1CA"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4203</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D1D0"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4204</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D1D4"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4205</ID>
<Description>"Pumpkin"</Description>
<Options moHideChildren="1"/>
<LastState Value="58" RealAddress="1E500D0D1F0"/>
<VariableType>2 Bytes</VariableType>
<Address>+9E0</Address>
<CheatEntries>
<CheatEntry>
<ID>4206</ID>
<Description>"Harvest"</Description>
<LastState Value="0" RealAddress="1E500D0D218"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4207</ID>
<Description>"Water"</Description>
<LastState Value="0" RealAddress="1E500D0D219"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4208</ID>
<Description>"Animal"</Description>
<LastState Value="0" RealAddress="1E500D0D21A"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4209</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D220"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4210</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D224"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4211</ID>
<Description>"Plum"</Description>
<Options moHideChildren="1"/>
<LastState Value="59" RealAddress="1E500D0D240"/>
<VariableType>2 Bytes</VariableType>
<Address>+A30</Address>
<CheatEntries>
<CheatEntry>
<ID>4212</ID>
<Description>"Harvest"</Description>
<LastState Value="150" RealAddress="1E500D0D268"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4213</ID>
<Description>"Water"</Description>
<LastState Value="150" RealAddress="1E500D0D269"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4214</ID>
<Description>"Animal"</Description>
<LastState Value="150" RealAddress="1E500D0D26A"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4215</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D270"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4216</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D274"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4217</ID>
<Description>"Cherry"</Description>
<Options moHideChildren="1"/>
<LastState Value="58" RealAddress="1E500D0D290"/>
<VariableType>2 Bytes</VariableType>
<Address>+A80</Address>
<CheatEntries>
<CheatEntry>
<ID>4218</ID>
<Description>"Harvest"</Description>
<LastState Value="0" RealAddress="1E500D0D2B8"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4219</ID>
<Description>"Water"</Description>
<LastState Value="0" RealAddress="1E500D0D2B9"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4220</ID>
<Description>"Animal"</Description>
<LastState Value="0" RealAddress="1E500D0D2BA"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4221</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D2C0"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4222</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D2C4"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4223</ID>
<Description>"Aqua"</Description>
<Options moHideChildren="1"/>
<LastState Value="59" RealAddress="1E500D0D2E0"/>
<VariableType>2 Bytes</VariableType>
<Address>+AD0</Address>
<CheatEntries>
<CheatEntry>
<ID>4224</ID>
<Description>"Harvest"</Description>
<LastState Value="0" RealAddress="1E500D0D308"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4225</ID>
<Description>"Water"</Description>
<LastState Value="0" RealAddress="1E500D0D309"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4226</ID>
<Description>"Animal"</Description>
<LastState Value="0" RealAddress="1E500D0D30A"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4227</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D310"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4228</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D314"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4229</ID>
<Description>"Sunny"</Description>
<Options moHideChildren="1"/>
<LastState Value="57" RealAddress="1E500D0D330"/>
<VariableType>2 Bytes</VariableType>
<Address>+B20</Address>
<CheatEntries>
<CheatEntry>
<ID>4230</ID>
<Description>"Harvest"</Description>
<LastState Value="0" RealAddress="1E500D0D358"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4231</ID>
<Description>"Water"</Description>
<LastState Value="255" RealAddress="1E500D0D359"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4232</ID>
<Description>"Animal"</Description>
<LastState Value="0" RealAddress="1E500D0D35A"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4233</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="3" RealAddress="1E500D0D360"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4234</ID>
<Description>"Days"</Description>
<LastState Value="0" RealAddress="1E500D0D364"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>4235</ID>
<Description>"Mint"</Description>
<Options moHideChildren="1"/>
<LastState Value="255" RealAddress="1E500D0D380"/>
<VariableType>2 Bytes</VariableType>
<Address>+B70</Address>
<CheatEntries>
<CheatEntry>
<ID>4236</ID>
<Description>"Harvest"</Description>
<LastState Value="255" RealAddress="1E500D0D3A8"/>
<VariableType>Byte</VariableType>
<Address>+28</Address>
</CheatEntry>
<CheatEntry>
<ID>4237</ID>
<Description>"Water"</Description>
<LastState Value="255" RealAddress="1E500D0D3A9"/>
<VariableType>Byte</VariableType>
<Address>+29</Address>
</CheatEntry>
<CheatEntry>
<ID>4238</ID>
<Description>"Animal"</Description>
<LastState Value="255" RealAddress="1E500D0D3AA"/>
<VariableType>Byte</VariableType>
<Address>+2a</Address>
</CheatEntry>
<CheatEntry>
<ID>4239</ID>
<Description>"Chore"</Description>
<DropDownList DisplayValueAsItem="1">0:Harvest
1:Water
2:Animal
3:None
</DropDownList>
<LastState Value="1" RealAddress="1E500D0D3B0"/>
<VariableType>2 Bytes</VariableType>
<Address>+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4240</ID>
<Description>"Days"</Description>
<LastState Value="99" RealAddress="1E500D0D3B4"/>
<VariableType>2 Bytes</VariableType>
<Address>+34</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>