I hope I won't annoy you with this question, Drummer. Could you make the table work with compatibility mode as well? I can't play the game without it, which makes the Cheat table not work.
Since edit 5.0 the cheat with the bag items no longer works for me. I can select the top 2 lines but as soon as I want to check the code change nothing happens
I enable it every time I start a game and it's been working for me. Are you restarting the game and CE?
What I do is enable the first option. The default size is 99 and that's fine with me, so I just enable the Perform option. Works for me.
EDIT: What may be the problem is the LUA code that loads when you load the table. You need to allow that code. It asks me when I load the table and I say YES. It's a setting in CE.
Thx for the tip =) I was already desperate for this cheat XD
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4567</ID>
<Description>"Fishing Log"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : STORY OF SEASONS Friends of Mineral Town.exe
Version:
Date : 2020-07-18
Author : Rafly
This script does blah blah blah
}
[ENABLE]
aobscanmodule(fishinglog,STORY OF SEASONS Friends of Mineral Town.exe,C2 8B 04 C1 C3 CC) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263)
label(code)
label(return)
newmem:
mov [rcx+rax*8],#9999
//mov [rcx+rax*8+4],#0 //Size u got from fishing
code:
mov eax,[rcx+rax*8]
ret
int 3
jmp return
fishinglog+01:
jmp newmem
return:
registersymbol(fishinglog)
[DISABLE]
fishinglog+01:
db 8B 04 C1 C3 CC
unregistersymbol(fishinglog)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2DB263
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB257: C3 - ret
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB258: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB259: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25A: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25B: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25C: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25D: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25E: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25F: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB260: 48 63 C2 - movsxd rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263: 8B 04 C1 - mov eax,[rcx+rax*8]
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB266: C3 - ret
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB267: CC - int 3
// ---------- DONE INJECTING ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB268: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB269: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26A: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26B: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26C: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26D: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26E: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26F: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB270: 48 63 C2 - movsxd rax,edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB273: 8B 44 C1 04 - mov eax,[rcx+rax*8+04]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Sorry Guys. Lou is not bug. She needs more requirement to teach recipe.
Lou will give you one cooking recipe if you have specific cooking recipes already in your cookbook. The more you have of this specific list of recipes, the more recipes you can receive from Lou. Think of it as an equivalent exchange, in a sense; if you know three of the prerequisite recipes, Lou will teach you up to three of her recipes at one recipe per week.
The recipes you need to know so that Lou will teach you her recipes are
Zaru Soba: Comes with the kitchen, so you know it by default. Easy peasy!
Mixed Juice: Learn from Doctor after he has 4 friendship notes.
Popcorn: Learn from Kai after he has 4 friendship notes.
Tamagoyaki: Learn from Lillia after she has 4 friendship notes.
Chocolate Cookies: Participate in the Anna's Dessert Class event.
Bamboo Rice: Learn via inspiration by cooking a recipe that uses Onigiri as an ingredient.
Stamina Booster: Learn via inspiration by cooking 20 recipes that use Honey as an ingredient.
Curry Rice: Learn via inspiration by cooking 5 recipes that use Onigiri as an ingredient.
Mayonnaise (L): Learn via inspiration by cooking 13 recipes that use Good Egg as an ingredients. While you can make mayo using the Mayonnaise Maker machine, there is also a kitchen recipe for it. Lou wants this recipe in your cookbook.
Miso Soup: Learn via inspiration by cooking 5 recipes that use Medium Fish and 10 recipes that use Onigiri.
Lou will give you these recipes based on the number of prerequisite recipes you already know.
Grape Juice
Vegetable Juice
Roasted Corn (Gray's +800 LP gift)
Baked Apple
Curry Bread
Relaxtea
Turbojolt XL (or whatever it's going to be called in the EN version)
Relaxtea Leaves
Spring Sun
Autumn Sun
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>4567</ID>
<Description>"Fishing Log"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : STORY OF SEASONS Friends of Mineral Town.exe
Version:
Date : 2020-07-18
Author : Rafly
This script does blah blah blah
}
[ENABLE]
aobscanmodule(fishinglog,STORY OF SEASONS Friends of Mineral Town.exe,C2 8B 04 C1 C3 CC) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263)
label(code)
label(return)
newmem:
mov [rcx+rax*8],#9999
//mov [rcx+rax*8+4],#0 //Size u got from fishing
code:
mov eax,[rcx+rax*8]
ret
int 3
jmp return
fishinglog+01:
jmp newmem
return:
registersymbol(fishinglog)
[DISABLE]
fishinglog+01:
db 8B 04 C1 C3 CC
unregistersymbol(fishinglog)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2DB263
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB257: C3 - ret
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB258: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB259: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25A: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25B: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25C: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25D: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25E: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB25F: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB260: 48 63 C2 - movsxd rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB263: 8B 04 C1 - mov eax,[rcx+rax*8]
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB266: C3 - ret
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB267: CC - int 3
// ---------- DONE INJECTING ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB268: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB269: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26A: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26B: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26C: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26D: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26E: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB26F: CC - int 3
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB270: 48 63 C2 - movsxd rax,edx
"STORY OF SEASONS Friends of Mineral Town.exe"+2DB273: 8B 44 C1 04 - mov eax,[rcx+rax*8+04]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Question how to work this Script Options include modifying the number of days For Saibara and Gottz Shop
I become every Day only ??
I have only tried changing the value to 0, I accept the construction and after the character sleeps the construction is finished. And yes, it seems like you can only request one upgrade per day.
EDIT: Ok so in my case, it turns out I’m just a huge moron haha. I was so worried about Lou not giving out recipes, but I never actually used my kitchen yet. After cooking a few things and checking back with her, I got a recipe. I am so sorry for making so many messages when it was such a simple fix!