Story of Seasons Friends of Mineral Town (Steam)

Upload your cheat tables here (No requests)
Irtan
Noobzor
Noobzor
Posts: 11
Joined: Fri Mar 29, 2019 6:30 pm
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Irtan »

Is it possible to add some form of experience multiplier for Nature Sprites? I'm talking about the three skills they have: watering, harvesting and animal care that you can level up with mini-games and when they work on your farm. Maybe it gets faster later in the game but right now it's painfully slow.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

dragon011
Cheater
Cheater
Posts: 41
Joined: Thu Feb 14, 2019 2:25 pm
Reputation: 4

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by dragon011 »

Irtan wrote:
Fri Jul 17, 2020 12:50 pm
Is it possible to add some form of experience multiplier for Nature Sprites? I'm talking about the three skills they have: watering, harvesting and animal care that you can level up with mini-games and when they work on your farm. Maybe it gets faster later in the game but right now it's painfully slow.
I use this Script
asthebloody wrote:
Thu Jul 16, 2020 6:15 pm
Nature Sprites Info (Go to tab Nature Sprites)
Do not use Max Scripts Skills Nature Sprites (Im already add command if u want set max skills,friendship,days set value to 1)
Select All > Copy > Paste to your table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4319</ID>
      <Description>"Nature Info"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(natureinfo,STORY OF SEASONS Friends of Mineral Town.exe,0F B6 44 08 38) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8)

label(code)
label(return)
label(spritetr1)
label(spritetr2)
label(spritetr3)
label(spritetr4)
label(spritetr5)
label(spritetr6)
label(exit2)
registersymbol(natureptr1)
registersymbol(natureptr2)
registersymbol(natureptr3)
registersymbol(natureptr4)
registersymbol(natureptr5)
registersymbol(natureptr6)
registersymbol(natureptr7)
registersymbol(natureset)
alloc(natureptr1,$8)
alloc(natureptr2,$8)
alloc(natureptr3,$8)
alloc(natureptr4,$8)
alloc(natureptr5,$8)
alloc(natureptr6,$8)
alloc(natureptr7,$8)
alloc(natureset,$8)
natureptr1:
dq 0
natureptr2:
dq 0
natureptr3:
dq 0
natureptr4:
dq 0
natureptr5:
dq 0
natureptr6:
dq 0
natureptr7:
dq 0
newmem:
cmp dword ptr [natureset],#0
je exit2
mov [rcx+10],#255
mov [rcx+38],#255
mov [rcx+39],#255
mov [rcx+3a],#255
mov [rcx+44],#99
exit2:
cmp [natureptr7],0
jne code
cmp [natureptr1],rcx
je code
cmp [natureptr2],rcx
je code
cmp [natureptr3],rcx
je code
cmp [natureptr4],rcx
je code
cmp [natureptr5],rcx
je code
cmp [natureptr6],rcx
je code
cmp [natureptr7],rcx
je code
cmp [natureptr1],0
jne @f
mov [natureptr1],rcx
jmp code
spritetr1:
cmp [natureptr2],0
jne @f
mov [natureptr2],rcx
jmp code
spritetr2:
cmp [natureptr3],0
jne @f
mov [natureptr3],rcx
jmp code
spritetr3:
cmp [natureptr4],0
jne @f
mov [natureptr4],rcx
jmp code
spritetr4:
cmp [natureptr5],0
jne @f
mov [natureptr5],rcx
jmp code
spritetr5:
cmp [natureptr6],0
jne @f
mov [natureptr6],rcx
jmp code
spritetr6:
cmp [natureptr7],0
jne @f
mov [natureptr7],rcx
code:
  movzx eax,byte ptr [rax+rcx+38]
  jmp return

natureinfo:
  jmp newmem
return:
registersymbol(natureinfo)

[DISABLE]

natureinfo:
  db 0F B6 44 08 38

unregistersymbol(natureinfo)
unregistersymbol(natureptr1)
unregistersymbol(natureptr2)
unregistersymbol(natureptr3)
unregistersymbol(natureptr4)
unregistersymbol(natureptr5)
unregistersymbol(natureptr6)
unregistersymbol(natureptr7)
unregistersymbol(natureset)
dealloc(natureset)
dealloc(natureptr1)
dealloc(natureptr2)
dealloc(natureptr3)
dealloc(natureptr4)
dealloc(natureptr5)
dealloc(natureptr6)
dealloc(natureptr7)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8

"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BE9: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEA: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEB: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEC: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BED: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEE: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEF: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF0: 83 FA 02                 -  cmp edx,02
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF3: 77 09                    -  ja "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF5: 48 63 C2                 -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8: 0F B6 44 08 38           -  movzx eax,byte ptr [rax+rcx+38]
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFD: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE: 32 C0                    -  xor al,al
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C00: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C01: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C02: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C03: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C04: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C05: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C06: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C07: CC                       -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4318</ID>
          <Description>"Set 1 To Max Friendship,Skills,Days Job (Job Required)"</Description>
          <DropDownList DisplayValueAsItem="1">1:Yes
0:No
</DropDownList>
          <VariableType>Byte</VariableType>
          <Address>natureset</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>4329</ID>
          <Description>"Blueberry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4320</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4330</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4331</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4332</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4333</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4334</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4335</ID>
          <Description>"Pumpkin"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4336</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4337</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4338</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4339</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4340</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4341</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4342</ID>
          <Description>"Plum"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4343</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4344</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4345</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4346</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4347</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4348</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4349</ID>
          <Description>"Cherry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4350</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4351</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4352</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4353</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4354</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4355</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4363</ID>
          <Description>"Aqua"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4364</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4365</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4366</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4367</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4368</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4369</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4370</ID>
          <Description>"Sunny"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4371</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4372</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4373</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4374</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4375</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4376</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4377</ID>
          <Description>"Mint"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4378</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4379</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4380</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4381</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4382</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4383</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
And this is for me the best i like this, can edit every Nature Sprites from the Skills, and Working Days.

Irtan
Noobzor
Noobzor
Posts: 11
Joined: Fri Mar 29, 2019 6:30 pm
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Irtan »

dragon011 wrote:
Fri Jul 17, 2020 12:55 pm
Irtan wrote:
Fri Jul 17, 2020 12:50 pm
Is it possible to add some form of experience multiplier for Nature Sprites? I'm talking about the three skills they have: watering, harvesting and animal care that you can level up with mini-games and when they work on your farm. Maybe it gets faster later in the game but right now it's painfully slow.
I use this Script
asthebloody wrote:
Thu Jul 16, 2020 6:15 pm
Nature Sprites Info (Go to tab Nature Sprites)
Do not use Max Scripts Skills Nature Sprites (Im already add command if u want set max skills,friendship,days set value to 1)
Select All > Copy > Paste to your table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>4319</ID>
      <Description>"Nature Info"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(natureinfo,STORY OF SEASONS Friends of Mineral Town.exe,0F B6 44 08 38) // should be unique
alloc(newmem,$1000,"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8)

label(code)
label(return)
label(spritetr1)
label(spritetr2)
label(spritetr3)
label(spritetr4)
label(spritetr5)
label(spritetr6)
label(exit2)
registersymbol(natureptr1)
registersymbol(natureptr2)
registersymbol(natureptr3)
registersymbol(natureptr4)
registersymbol(natureptr5)
registersymbol(natureptr6)
registersymbol(natureptr7)
registersymbol(natureset)
alloc(natureptr1,$8)
alloc(natureptr2,$8)
alloc(natureptr3,$8)
alloc(natureptr4,$8)
alloc(natureptr5,$8)
alloc(natureptr6,$8)
alloc(natureptr7,$8)
alloc(natureset,$8)
natureptr1:
dq 0
natureptr2:
dq 0
natureptr3:
dq 0
natureptr4:
dq 0
natureptr5:
dq 0
natureptr6:
dq 0
natureptr7:
dq 0
newmem:
cmp dword ptr [natureset],#0
je exit2
mov [rcx+10],#255
mov [rcx+38],#255
mov [rcx+39],#255
mov [rcx+3a],#255
mov [rcx+44],#99
exit2:
cmp [natureptr7],0
jne code
cmp [natureptr1],rcx
je code
cmp [natureptr2],rcx
je code
cmp [natureptr3],rcx
je code
cmp [natureptr4],rcx
je code
cmp [natureptr5],rcx
je code
cmp [natureptr6],rcx
je code
cmp [natureptr7],rcx
je code
cmp [natureptr1],0
jne @f
mov [natureptr1],rcx
jmp code
spritetr1:
cmp [natureptr2],0
jne @f
mov [natureptr2],rcx
jmp code
spritetr2:
cmp [natureptr3],0
jne @f
mov [natureptr3],rcx
jmp code
spritetr3:
cmp [natureptr4],0
jne @f
mov [natureptr4],rcx
jmp code
spritetr4:
cmp [natureptr5],0
jne @f
mov [natureptr5],rcx
jmp code
spritetr5:
cmp [natureptr6],0
jne @f
mov [natureptr6],rcx
jmp code
spritetr6:
cmp [natureptr7],0
jne @f
mov [natureptr7],rcx
code:
  movzx eax,byte ptr [rax+rcx+38]
  jmp return

natureinfo:
  jmp newmem
return:
registersymbol(natureinfo)

[DISABLE]

natureinfo:
  db 0F B6 44 08 38

unregistersymbol(natureinfo)
unregistersymbol(natureptr1)
unregistersymbol(natureptr2)
unregistersymbol(natureptr3)
unregistersymbol(natureptr4)
unregistersymbol(natureptr5)
unregistersymbol(natureptr6)
unregistersymbol(natureptr7)
unregistersymbol(natureset)
dealloc(natureset)
dealloc(natureptr1)
dealloc(natureptr2)
dealloc(natureptr3)
dealloc(natureptr4)
dealloc(natureptr5)
dealloc(natureptr6)
dealloc(natureptr7)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8

"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BE9: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEA: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEB: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEC: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BED: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEE: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BEF: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF0: 83 FA 02                 -  cmp edx,02
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF3: 77 09                    -  ja "STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF5: 48 63 C2                 -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BF8: 0F B6 44 08 38           -  movzx eax,byte ptr [rax+rcx+38]
// ---------- DONE INJECTING  ----------
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFD: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9BFE: 32 C0                    -  xor al,al
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C00: C3                       -  ret 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C01: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C02: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C03: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C04: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C05: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C06: CC                       -  int 3 
"STORY OF SEASONS Friends of Mineral Town.exe"+2E9C07: CC                       -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4318</ID>
          <Description>"Set 1 To Max Friendship,Skills,Days Job (Job Required)"</Description>
          <DropDownList DisplayValueAsItem="1">1:Yes
0:No
</DropDownList>
          <VariableType>Byte</VariableType>
          <Address>natureset</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>4329</ID>
          <Description>"Blueberry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4320</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4330</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4331</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4332</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4333</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4334</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr1</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4335</ID>
          <Description>"Pumpkin"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4336</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4337</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4338</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4339</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4340</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4341</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr2</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4342</ID>
          <Description>"Plum"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4343</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4344</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4345</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4346</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4347</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4348</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr3</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4349</ID>
          <Description>"Cherry"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4350</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4351</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4352</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4353</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4354</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4355</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr4</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4363</ID>
          <Description>"Aqua"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4364</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4365</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4366</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4367</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4368</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4369</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr5</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4370</ID>
          <Description>"Sunny"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4371</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4372</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4373</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4374</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4375</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4376</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr6</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4377</ID>
          <Description>"Mint"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>4378</ID>
              <Description>"Friendship"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4379</ID>
              <Description>"Planting"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4380</ID>
              <Description>"Watering"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>39</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4381</ID>
              <Description>"Milking"</Description>
              <DropDownList DisplayValueAsItem="1">255:Max
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>3a</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4382</ID>
              <Description>"Job"</Description>
              <DropDownList DisplayValueAsItem="1">1:Water
2:Animal
3:None
</DropDownList>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4383</ID>
              <Description>"Days Job"</Description>
              <VariableType>Byte</VariableType>
              <Address>natureptr7</Address>
              <Offsets>
                <Offset>44</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
And this is for me the best i like this, can edit every Nature Sprites from the Skills, and Working Days.
Works great. Thank you.

Cristalis
Novice Cheater
Novice Cheater
Posts: 16
Joined: Wed Jul 15, 2020 12:30 pm
Reputation: 1

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Cristalis »

encrypt0r wrote:
Thu Jul 16, 2020 2:17 pm
Hey, did anyone have Item or Tool id with name, for spawning ? Because there's so many item/tool, so i can manually spawn and write it :-(
Item or Tool id: viewtopic.php?p=143069#p143069
DrummerIX wrote:
Thu Jul 16, 2020 6:27 pm
I'm all for great cheat tables as I enjoy making my cheat tables great, but there does come a time when I stop looking for options.

I think I will actually start playing the game some and if I come across anything else, I'll add it to the table.
Enjoy the game!
ImpalaPUA wrote:
Fri Jul 17, 2020 12:39 am
Someone test and tell me what you find
It seems interesting, I will try the weekend.
dragon011 wrote:
Fri Jul 17, 2020 9:55 am
And any Chance for any Script for the Forge Faster Build? 5 Days for any Thing is uff :D
Options include modifying the number of days

Saibara and Gottz Shop: viewtopic.php?p=143221#p143221
General and Bar Shop: viewtopic.php?p=143224#p143224

------------------------------------------------------------------------------------------------------------------------------

By the way, incredible amount of new options, thanks thanks!

dragon011
Cheater
Cheater
Posts: 41
Joined: Thu Feb 14, 2019 2:25 pm
Reputation: 4

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by dragon011 »

Cristalis wrote:
Fri Jul 17, 2020 1:04 pm
encrypt0r wrote:
Thu Jul 16, 2020 2:17 pm
Hey, did anyone have Item or Tool id with name, for spawning ? Because there's so many item/tool, so i can manually spawn and write it :-(
Item or Tool id: viewtopic.php?p=143069#p143069
DrummerIX wrote:
Thu Jul 16, 2020 6:27 pm
I'm all for great cheat tables as I enjoy making my cheat tables great, but there does come a time when I stop looking for options.

I think I will actually start playing the game some and if I come across anything else, I'll add it to the table.
Enjoy the game!
ImpalaPUA wrote:
Fri Jul 17, 2020 12:39 am
Someone test and tell me what you find
It seems interesting, I will try the weekend.
dragon011 wrote:
Fri Jul 17, 2020 9:55 am
And any Chance for any Script for the Forge Faster Build? 5 Days for any Thing is uff :D
Options include modifying the number of days

Saibara and Gottz Shop: viewtopic.php?p=143221#p143221
General and Bar Shop: viewtopic.php?p=143224#p143224

------------------------------------------------------------------------------------------------------------------------------

By the way, incredible amount of new options, thanks thanks!
Oh thanks i have dont see this Post so fast so many scripts thanks

Question how to work this Script Options include modifying the number of days For Saibara and Gottz Shop
I become every Day only ??

Master L
Novice Cheater
Novice Cheater
Posts: 16
Joined: Tue Aug 14, 2018 2:44 pm
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Master L »

Someone please add change the mine level

Chaos2099
Cheater
Cheater
Posts: 28
Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Chaos2099 »

Master L wrote:
Fri Jul 17, 2020 1:36 pm
Someone please add change the mine level
There is a well known trainer maker that released for this game, it has 1 option of use to you, "up ladders go down" for the mine. You will have to google that.


Anyone else confirm if lou will give them recipes after unlocking her?

HidE
Novice Cheater
Novice Cheater
Posts: 17
Joined: Wed Jul 15, 2020 4:35 pm
Reputation: 18

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by HidE »

[HighlightedBagItemPtr]+14 (byte) = Crops Quality
0:1 Star
1:2 Stars
2:3 Stars
3:4 Stars
4:5 Stars
5+:Crash xD
255:Null(for non crops)

shortcake
Cheater
Cheater
Posts: 32
Joined: Wed Jul 15, 2020 5:42 pm
Reputation: 6

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by shortcake »

I wanted to add that I'm also having problems with Lou not giving any recipes. I befriended her, gave her gifts on different Sundays, tried raising her friendship through codes and then gifting her, and no luck so far. If this is an issue caused by using codes a fix would be greatly appreciated!

(I'm also not sure if it's just an in-game requirement I'm not meeting - I have the kitchen, but not all the utensils yet.)

Master L
Novice Cheater
Novice Cheater
Posts: 16
Joined: Tue Aug 14, 2018 2:44 pm
Reputation: 0

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Master L »

Chaos2099 wrote:
Fri Jul 17, 2020 1:54 pm
Master L wrote:
Fri Jul 17, 2020 1:36 pm
Someone please add change the mine level
There is a well known trainer maker that released for this game, it has 1 option of use to you, "up ladders go down" for the mine. You will have to google that.


Anyone else confirm if lou will give them recipes after unlocking her?
Thanks!!!!

Chaos2099
Cheater
Cheater
Posts: 28
Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Chaos2099 »

shortcake wrote:
Fri Jul 17, 2020 2:18 pm
I wanted to add that I'm also having problems with Lou not giving any recipes. I befriended her, gave her gifts on different Sundays, tried raising her friendship through codes and then gifting her, and no luck so far. If this is an issue caused by using codes a fix would be greatly appreciated!

(I'm also not sure if it's just an in-game requirement I'm not meeting - I have the kitchen, but not all the utensils yet.)
I have utensils, all upgrades for the home. Tried giving her gifts and found the next value up or down and it seems to hold the value if she has been talked to. I set that to 0 and try again, no recipe. I messed with values in the same direction to the point where it even changed her model to one of the players and I wasn't able to speak to that character, had to set everything back to what it was to fix that.. I figure the value we are after isnt far away.. I tried on Gotz for his recipe to see if this is maybe possible.. and its a 0 to 1 value that isn't far away when he gives the recipe and does seem to be the value for if he has given the recipe yet or not. I figure since Lou gives 10 recipes it might be 10 or 256? Setting those to 0 might fix this but I have been unsuccessful finding the address. I hope you understand me.

DrummerIX
ViP
ViP
Posts: 3228
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 3740

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by DrummerIX »

I found time to add a couple more options. One is to Unlock the Mine Elevator without giving gifts. Just enable it and visit the mine and then disable it. The other option was thanks to asthebloody pointers for Gotts Shop. I have Gotts Shop 1 Material Cost / 1 Days To Finish / 1 Price. Now, this code also runs for Saibara's Forge, but the value to change days seems to be different as you upgrade tools. I have a pointer to the value that controls this, but you will have to change it manually. Try the first number that appears in the top tool seemed to give me 1 day only.

It's in EDIT 5.5.

shortcake
Cheater
Cheater
Posts: 32
Joined: Wed Jul 15, 2020 5:42 pm
Reputation: 6

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by shortcake »

Chaos2099 wrote:
Fri Jul 17, 2020 2:35 pm
I have utensils, all upgrades for the home. Tried giving her gifts and found the next value up or down and it seems to hold the value if she has been talked to. I set that to 0 and try again, no recipe. I messed with values in the same direction to the point where it even changed her model to one of the players and I wasn't able to speak to that character, had to set everything back to what it was to fix that.. I figure the value we are after isnt far away.. I tried on Gotz for his recipe to see if this is maybe possible.. and its a 0 to 1 value that isn't far away when he gives the recipe and does seem to be the value for if he has given the recipe yet or not. I figure since Lou gives 10 recipes it might be 10 or 256? Setting those to 0 might fix this but I have been unsuccessful finding the address. I hope you understand me.
I understand you! I'm just not very well-versed with cheat engine, I don't think I'd have any luck finding the address either. If you do stumble upon anything please let us know.

I have to wonder if it's even a problem with cheats. I've also seen a handful of people complain about not being able to find mythic stones even after meeting the requirements, so I'm wondering if the steam version is just a bit buggy. Can anyone here confirm they've been able to find the mythic stones without issues?

(Also thank you again DrummerIX, your table is great!)

User avatar
asthebloody
Table Makers
Table Makers
Posts: 224
Joined: Fri Oct 20, 2017 2:03 am
Reputation: 186

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by asthebloody »

upgrading all house etc, then i got 2 beds? bug or what?

Chaos2099
Cheater
Cheater
Posts: 28
Joined: Mon Mar 23, 2020 12:23 am
Reputation: 3

Re: Story of Seasons Friends of Mineral Town (Steam)

Post by Chaos2099 »

Was how it was on other versions before NA on switch.. I thought it was weird then too.

Post Reply

Who is online

Users browsing this forum: admantx, Google [Bot], Lupdeapa, Majestic-12 [Bot], SemrushBot, tampy, wahyu888