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The table won't work with Anti-Cheat enabled.
Thanks to SilentRunner for continuing to help me with the code.
Player Scripts
-Max Health/Shield
-Health Recharge Delay Disabled
-Shield Recharge Delay Disabled
-Health Recharge Delay Modifier (can be edited)
-Shield Recharge Delay Modifier (can be edited)
-Receiving Damage Multiplier (can be edited)
-Lock Clip Ammo
-Max Clip Ammo
-Lock Belt Ammo
-Max Belt Ammo
-Lock Plasma Ammo
-Max Plasma Ammo
-Lock Plasma Heat
-Lock Plasma Pistol Drain
-Lock Grenades
-Max Grenades (may cause crashes)
-Rapid Fire/Lock Ammo
-Some Bullet Spread
-No Bullet Spread
-No Recoil
-Full Auto
-No Charge Up Delay
-Teleportation (comes with 3 individual coordinate saves)
-Sprint (default bind is left shift. keybinds, sprint speed, and friction can be edited.)
-Autorun
-Super Jump (jump strength can be edited)
-Flight/Noclip (default keybinds are space to go up and alt to go down, keybinds and flight speed can be edited)
-Noclip (for use with acrophobia)
-No Soft/Kill Barriers (for use with acrophobia)
-Stealth
-Third Person
-First Person Vehicles (conflicts with Third Person but may be desirable)
-EXTREME GAMEPLAY (For the EXTREME Spartan)
Forge Scripts
-Max Budget
NPC Scripts
Scripts below individually effect the following:
Marines (always allied)
Old Covenant (always allied)
Forerunner (sometimes allied)
Flood (rarely allied)
New Covenant (always hostile)
-Lock Health/Shields
-Easily Killed
-Receiving Damage Multiplier (can edit here)
Skull Scripts
-Skull Override (enabling will override existing skulls)
-Acrophobia
-Black Eye
-Blind
-Catch
-Cowbell
-Famine
-Fog
-Grunt Birthday Party
-IWHBYD
-Iron (can't be disabled)
-Mythic
-Thunderstorm
-Tilt
-Tough Luck
Cheat Engine Scripts
-Compact Mode
-Speedhack x0.5
-Speedhack x1
-Speedhack x3
Other
-Auto Attach
-Values
(Update 1) Added Max Clip Ammo, Max Belt Ammo, and Max Plasma Ammo, Noclip, No Soft/Kill Barriers, Stealth, and Skulls. Also fixed a crash issue and Lock Health/Shields also prevents headshot and assasination deaths.
(Update 2) Added Sprint and made Rapid Fire effect the player vehicle. Also changed the name of One Hit Kill to Easily Killed and Damage Multiplier to Receiving Damage Multiplier.
(Update 3) Added Lock Health/Shield and marked scripts which may cause crashes.
(Update 4) Restored the table after the ODST update. Also possibly fixed the glitch that caused Max Health/Shield and Max Grenades to crash the game.
(Update 5) Fixed a minor coding error that could cause crashes.
(Update 6) Fixed a slight coding oversight which had the potential to cause a crash.
(Update 7) Restored table after recent game update. Also added an improved version of the original No Bullet Spread and renamed the old one to Some Bullet Spread.
(Update 8) Added No Charge Up Delay and Super Jump. Fixed an issue that caused Full Auto to prevented bullets from coming out of weapons.
(Update 9) Fixed an issue with Max Clip Ammo and Max Belt Ammo that caused crashes. Fixed an issue causing Receiving Damage Multiplier to act as a one hit kill (Easily Killed is meant for this purpose). Removed Lock Health/Shield since I now know that Max Health/Shield does not cause crashes.
(Update 10) Restored table after game update. Added Third Person and First Person Vehicles.
(Update 11) Fixed an error with Rapid Fire and Full Auto that could cause crashes.
(Update 12) Fixed Full Auto so it will work on all weapons.
(Update 13) Fixed a crash that could occur on loading zones while No Soft Barriers or Flight was active.
(Update 14) Improved the table so all scripts will disable when the main script is disabled.
(Update 15) Fixed the table after recent game update. Overhauled Teleportation to allow for (theoretically) infinite saves. Overhauled Flight to allow for controller support and pitch control. Overhauled Sprint to allow for controller support. Table will disable when module is not loaded. Added Auto Attach to allow the script to reattach itself whenever it becomes unloaded. Improved disable lua so the script will disable faster.
(Update 16) For people who like to merge the tables, the main script will not activate when any of my other MCC main scripts are activated (If all auto attach scripts are activated table should automatically activate the appropriate game's script).
(Update 17) Fixed a slight oversight with NPC Heath codes that prevented them from working.
(Update 18) Fixed Stealth so it will now properly enable.
(Update 19) Possibly fixed the table so it will activate properly.
(Update 20) Added new error script which should hopefully help with troubleshooting. Fixed table after recent update.
20 seems to be the limit of tables that can be submitted per a thread, so I have combined all my updates from 0 to 23 into a zip folder for archival purposes.
(Update 21) Remade the error script, possibly fixing an error it introduced which prevented the table from working. It now only detects if the module is properly loaded. Optimized auto attach.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1