thanks for finding all those cheats. I downloaded the latest table and it seems to be a bit clustered. I have a hard time finding specific cheats.
So did anybody by any chance find an art mastery multiplier (the stars you get for using a skill 100,1.000 and 10.000 times)? Also did anybody find a jump height modification yet?
I also belive that the system with the breakable passive skills is horrible and absurdly unfun. Anyway to modify them in a way they dont break?
click skills and be surprised
Oehm thank you sir but what I was looking for was a multiplier for those skills. Isn't the drop-down menu just to max the skills immediately? I enjoy the grind in the Sao games, I just wish to make it a bit more bearable. Also I saw you guys fiddling around with incarnations. Is it possible to make them unbreakable? Or simply restock from your inventory after they break? Btw can monster drops be modified in any way ? Like let them always drop with max stats or with heir skills and stuff ?
Please don't get me wrong guys. I appreciate your work from the bottom of my heart and I am demanding nothing. I am merely asking if this is being investigated and if your also interested in any of those features
In fact I appreciate it so much that I'd like to drop a small donation. Have a PayPal?
Oehm thank you sir but what I was looking for was a multiplier for those skills. Isn't the drop-down menu just to max the skills immediately?
I'm sure someone could come up with a multiplier option for that, since we have ones for weapon proficiency, crafting and trust but yea that option directly maxes out your sword skill mastery.
Also I saw you guys fiddling around with incarnations. Is it possible to make them unbreakable? Or simply restock from your inventory after they break?
I doubt its possible. What you can is use the highlight pointer to change your incarnations to the +1 versions, those have much lower chance to break. You can change the quantity too so you have plenty of them to replace. You can find the ID in the google sheets done by dallezh.
Oehm thank you sir but what I was looking for was a multiplier for those skills. Isn't the drop-down menu just to max the skills immediately?
I'm sure someone could come up with a multiplier option for that, since we have ones for weapon proficiency, crafting and trust but yea that option directly maxes out your sword skill mastery.
Also I saw you guys fiddling around with incarnations. Is it possible to make them unbreakable? Or simply restock from your inventory after they break?
I doubt its possible. What you can is use the highlight pointer to change your incarnations to the +1 versions, those have much lower chance to break. You can change the quantity too so you have plenty of them to replace. You can find the ID in the google sheets done by dallezh.
if there is one you really want, youll have to change an exisitng one, and then change quanity of it to 9999, youll never worry about it forever, lmfao
Dallezh, here's the updated value for player hair.
Launch_Game.exe+23FFD18
I've also come up with the value for player faces, from what I can tell they match the hair values. (for example, hair 10 is alice, so is face 10, hair 150 for asuna and 150 for the face)
Launch_Game.exe+23FFD1A
If in the future the game gets updated and these need to be found again they're really quite easy to update.
Set hair to kirito's (first hair in the list), it has a value of 1, move it to another value and search for changed value until you've narrowed it down as much as you want, then scroll down to the "green" values in the 14xxxxxxx memory range, shouldn't be too many.
Dallezh, here's the updated value for player hair.
Launch_Game.exe+23FFD18
I've also come up with the value for player faces, from what I can tell they match the hair values. (for example, hair 10 is alice, so is face 10, hair 150 for asuna and 150 for the face)
Launch_Game.exe+23FFD1A
If in the future the game gets updated and these need to be found again they're really quite easy to update.
Set hair to kirito's (first hair in the list), it has a value of 1, move it to another value and search for changed value until you've narrowed it down as much as you want, then scroll down to the "green" values in the 14xxxxxxx memory range, shouldn't be too many.
Dallezh, here's the updated value for player hair.
Launch_Game.exe+23FFD18
I've also come up with the value for player faces, from what I can tell they match the hair values. (for example, hair 10 is alice, so is face 10, hair 150 for asuna and 150 for the face)
Launch_Game.exe+23FFD1A
If in the future the game gets updated and these need to be found again they're really quite easy to update.
Set hair to kirito's (first hair in the list), it has a value of 1, move it to another value and search for changed value until you've narrowed it down as much as you want, then scroll down to the "green" values in the 14xxxxxxx memory range, shouldn't be too many.
Doesn't seem to work.
EDIT: It works, but you have to enter character creation for the pointer to update to the right value.
Last edited by dallezh on Sat Jul 18, 2020 9:11 am, edited 1 time in total.
If anyone out there is poking or prodding around, I'd love to get my hands on a "party member unlock" type cheat,
I've come up with a cheat that allows you to modify your party but that's a little less elegant than simply unlocking and allowing them to be added normally.
If anyone out there is poking or prodding around, I'd love to get my hands on a "party member unlock" type cheat,
I've come up with a cheat that allows you to modify your party but that's a little less elegant than simply unlocking and allowing them to be added normally.
but they are story locked, technically you can brick your save couldn't you?
Dallezh, here's the updated value for player hair.
Launch_Game.exe+23FFD18
I've also come up with the value for player faces, from what I can tell they match the hair values. (for example, hair 10 is alice, so is face 10, hair 150 for asuna and 150 for the face)
Launch_Game.exe+23FFD1A
If in the future the game gets updated and these need to be found again they're really quite easy to update.
Set hair to kirito's (first hair in the list), it has a value of 1, move it to another value and search for changed value until you've narrowed it down as much as you want, then scroll down to the "green" values in the 14xxxxxxx memory range, shouldn't be too many.